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Name functions along corresponding UCI commands

No functional change.
This commit is contained in:
Marco Costalba 2013-06-22 12:45:14 +02:00
parent e215a88cdd
commit fe2ed42661

View file

@ -43,8 +43,8 @@ namespace {
// position just before to start searching). Needed by repetition draw detection.
Search::StateStackPtr SetupStates;
void set_option(istringstream& up);
void set_position(Position& pos, istringstream& up);
void setoption(istringstream& up);
void position(Position& pos, istringstream& up);
void go(const Position& pos, istringstream& up);
}
@ -105,8 +105,8 @@ void UCI::loop(const string& args) {
else if (token == "ucinewgame") TT.clear();
else if (token == "go") go(pos, is);
else if (token == "position") set_position(pos, is);
else if (token == "setoption") set_option(is);
else if (token == "position") position(pos, is);
else if (token == "setoption") setoption(is);
else if (token == "flip") pos.flip();
else if (token == "bench") benchmark(pos, is);
else if (token == "d") sync_cout << pos.pretty() << sync_endl;
@ -123,12 +123,12 @@ void UCI::loop(const string& args) {
namespace {
// set_position() is called when engine receives the "position" UCI command.
// position() is called when engine receives the "position" UCI command.
// The function sets up the position described in the given fen string ("fen")
// or the starting position ("startpos") and then makes the moves given in the
// following move list ("moves").
void set_position(Position& pos, istringstream& is) {
void position(Position& pos, istringstream& is) {
Move m;
string token, fen;
@ -158,10 +158,10 @@ namespace {
}
// set_option() is called when engine receives the "setoption" UCI command. The
// setoption() is called when engine receives the "setoption" UCI command. The
// function updates the UCI option ("name") to the given value ("value").
void set_option(istringstream& is) {
void setoption(istringstream& is) {
string token, name, value;