/* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2024 The Stockfish developers (see AUTHORS file) Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Stockfish is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include "ucioption.h" #include #include #include #include #include #include #include "misc.h" namespace Stockfish { bool CaseInsensitiveLess::operator()(const std::string& s1, const std::string& s2) const { return std::lexicographical_compare( s1.begin(), s1.end(), s2.begin(), s2.end(), [](char c1, char c2) { return std::tolower(c1) < std::tolower(c2); }); } void OptionsMap::setoption(std::istringstream& is) { std::string token, name, value; is >> token; // Consume the "name" token // Read the option name (can contain spaces) while (is >> token && token != "value") name += (name.empty() ? "" : " ") + token; // Read the option value (can contain spaces) while (is >> token) value += (value.empty() ? "" : " ") + token; if (options_map.count(name)) options_map[name] = value; else sync_cout << "No such option: " << name << sync_endl; } Option OptionsMap::operator[](const std::string& name) const { auto it = options_map.find(name); return it != options_map.end() ? it->second : Option(); } Option& OptionsMap::operator[](const std::string& name) { return options_map[name]; } std::size_t OptionsMap::count(const std::string& name) const { return options_map.count(name); } Option::Option(const char* v, OnChange f) : type("string"), min(0), max(0), on_change(std::move(f)) { defaultValue = currentValue = v; } Option::Option(bool v, OnChange f) : type("check"), min(0), max(0), on_change(std::move(f)) { defaultValue = currentValue = (v ? "true" : "false"); } Option::Option(OnChange f) : type("button"), min(0), max(0), on_change(std::move(f)) {} Option::Option(double v, int minv, int maxv, OnChange f) : type("spin"), min(minv), max(maxv), on_change(std::move(f)) { defaultValue = currentValue = std::to_string(v); } Option::Option(const char* v, const char* cur, OnChange f) : type("combo"), min(0), max(0), on_change(std::move(f)) { defaultValue = v; currentValue = cur; } Option::operator int() const { assert(type == "check" || type == "spin"); return (type == "spin" ? std::stoi(currentValue) : currentValue == "true"); } Option::operator std::string() const { assert(type == "string"); return currentValue; } bool Option::operator==(const char* s) const { assert(type == "combo"); return !CaseInsensitiveLess()(currentValue, s) && !CaseInsensitiveLess()(s, currentValue); } bool Option::operator!=(const char* s) const { return !(*this == s); } // Inits options and assigns idx in the correct printing order void Option::operator<<(const Option& o) { static size_t insert_order = 0; *this = o; idx = insert_order++; } // Updates currentValue and triggers on_change() action. It's up to // the GUI to check for option's limits, but we could receive the new value // from the user by console window, so let's check the bounds anyway. Option& Option::operator=(const std::string& v) { assert(!type.empty()); if ((type != "button" && type != "string" && v.empty()) || (type == "check" && v != "true" && v != "false") || (type == "spin" && (std::stof(v) < min || std::stof(v) > max))) return *this; if (type == "combo") { OptionsMap comboMap; // To have case insensitive compare std::string token; std::istringstream ss(defaultValue); while (ss >> token) comboMap[token] << Option(); if (!comboMap.count(v) || v == "var") return *this; } if (type != "button") currentValue = v; if (on_change) on_change(*this); return *this; } std::ostream& operator<<(std::ostream& os, const OptionsMap& om) { for (size_t idx = 0; idx < om.options_map.size(); ++idx) for (const auto& it : om.options_map) if (it.second.idx == idx) { const Option& o = it.second; os << "\noption name " << it.first << " type " << o.type; if (o.type == "string" || o.type == "check" || o.type == "combo") os << " default " << o.defaultValue; if (o.type == "spin") os << " default " << int(stof(o.defaultValue)) << " min " << o.min << " max " << o.max; break; } return os; } }