/* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file) Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Stockfish is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ // Definition of input features and network structure used in NNUE evaluation function #ifndef NNUE_HALFKP_256X2_32_32_H_INCLUDED #define NNUE_HALFKP_256X2_32_32_H_INCLUDED #include "../features/feature_set.h" #include "../features/half_kp.h" #include "../layers/input_slice.h" #include "../layers/affine_transform.h" #include "../layers/clipped_relu.h" namespace Stockfish::Eval::NNUE { // Input features used in evaluation function using RawFeatures = Features::FeatureSet< Features::HalfKP>; // Number of input feature dimensions after conversion constexpr IndexType TransformedFeatureDimensions = 256; namespace Layers { // Define network structure using InputLayer = InputSlice; using HiddenLayer1 = ClippedReLU>; using HiddenLayer2 = ClippedReLU>; using OutputLayer = AffineTransform; } // namespace Layers using Network = Layers::OutputLayer; } // namespace Stockfish::Eval::NNUE #endif // #ifndef NNUE_HALFKP_256X2_32_32_H_INCLUDED