/* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2024 The Stockfish developers (see AUTHORS file) Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Stockfish is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include "engine.h" #include #include #include #include #include #include #include #include #include #include "evaluate.h" #include "misc.h" #include "nnue/network.h" #include "nnue/nnue_common.h" #include "perft.h" #include "position.h" #include "search.h" #include "syzygy/tbprobe.h" #include "types.h" #include "uci.h" #include "ucioption.h" namespace Stockfish { namespace NN = Eval::NNUE; constexpr auto StartFEN = "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1"; Engine::Engine(std::string path) : binaryDirectory(CommandLine::get_binary_directory(path)), numaContext(NumaConfig::from_system()), states(new std::deque(1)), threads(), networks( numaContext, NN::Networks( NN::NetworkBig({EvalFileDefaultNameBig, "None", ""}, NN::EmbeddedNNUEType::BIG), NN::NetworkSmall({EvalFileDefaultNameSmall, "None", ""}, NN::EmbeddedNNUEType::SMALL))) { pos.set(StartFEN, false, &states->back()); capSq = SQ_NONE; } std::uint64_t Engine::perft(const std::string& fen, Depth depth, bool isChess960) { verify_networks(); return Benchmark::perft(fen, depth, isChess960); } void Engine::go(Search::LimitsType& limits) { assert(limits.perft == 0); verify_networks(); limits.capSq = capSq; threads.start_thinking(options, pos, states, limits); } void Engine::stop() { threads.stop = true; } void Engine::search_clear() { wait_for_search_finished(); tt.clear(threads); threads.clear(); // @TODO wont work with multiple instances Tablebases::init(options["SyzygyPath"]); // Free mapped files } void Engine::set_on_update_no_moves(std::function&& f) { updateContext.onUpdateNoMoves = std::move(f); } void Engine::set_on_update_full(std::function&& f) { updateContext.onUpdateFull = std::move(f); } void Engine::set_on_iter(std::function&& f) { updateContext.onIter = std::move(f); } void Engine::set_on_bestmove(std::function&& f) { updateContext.onBestmove = std::move(f); } void Engine::wait_for_search_finished() { threads.main_thread()->wait_for_search_finished(); } void Engine::set_position(const std::string& fen, const std::vector& moves) { // Drop the old state and create a new one states = StateListPtr(new std::deque(1)); pos.set(fen, options["UCI_Chess960"], &states->back()); capSq = SQ_NONE; for (const auto& move : moves) { auto m = UCIEngine::to_move(pos, move); if (m == Move::none()) break; states->emplace_back(); pos.do_move(m, states->back()); capSq = SQ_NONE; DirtyPiece& dp = states->back().dirtyPiece; if (dp.dirty_num > 1 && dp.to[1] == SQ_NONE) capSq = m.to_sq(); } } // modifiers void Engine::set_numa_config_from_option(const std::string& o) { if (o == "auto" || o == "system") { numaContext.set_numa_config(NumaConfig::from_system()); } else if (o == "none") { numaContext.set_numa_config(NumaConfig{}); } else { numaContext.set_numa_config(NumaConfig::from_string(o)); } // Force reallocation of threads in case affinities need to change. resize_threads(); } void Engine::resize_threads() { threads.wait_for_search_finished(); threads.set(numaContext.get_numa_config(), {options, threads, tt, networks}, updateContext); // Reallocate the hash with the new threadpool size set_tt_size(options["Hash"]); } void Engine::set_tt_size(size_t mb) { wait_for_search_finished(); tt.resize(mb, threads); } void Engine::set_ponderhit(bool b) { threads.main_manager()->ponder = b; } // network related void Engine::verify_networks() const { networks->big.verify(options["EvalFile"]); networks->small.verify(options["EvalFileSmall"]); } void Engine::load_networks() { networks.modify_and_replicate([this](NN::Networks& networks_) { networks_.big.load(binaryDirectory, options["EvalFile"]); networks_.small.load(binaryDirectory, options["EvalFileSmall"]); }); threads.clear(); } void Engine::load_big_network(const std::string& file) { networks.modify_and_replicate( [this, &file](NN::Networks& networks_) { networks_.big.load(binaryDirectory, file); }); threads.clear(); } void Engine::load_small_network(const std::string& file) { networks.modify_and_replicate( [this, &file](NN::Networks& networks_) { networks_.small.load(binaryDirectory, file); }); threads.clear(); } void Engine::save_network(const std::pair, std::string> files[2]) { networks.modify_and_replicate([&files](NN::Networks& networks_) { networks_.big.save(files[0].first); networks_.small.save(files[1].first); }); } // utility functions void Engine::trace_eval() const { StateListPtr trace_states(new std::deque(1)); Position p; p.set(pos.fen(), options["UCI_Chess960"], &trace_states->back()); verify_networks(); sync_cout << "\n" << Eval::trace(p, *networks) << sync_endl; } OptionsMap& Engine::get_options() { return options; } std::string Engine::fen() const { return pos.fen(); } void Engine::flip() { pos.flip(); } std::string Engine::visualize() const { std::stringstream ss; ss << pos; return ss.str(); } std::vector> Engine::get_bound_thread_count_by_numa_node() const { auto counts = threads.get_bound_thread_count_by_numa_node(); const NumaConfig& cfg = numaContext.get_numa_config(); std::vector> ratios; NumaIndex n = 0; for (; n < counts.size(); ++n) ratios.emplace_back(counts[n], cfg.num_cpus_in_numa_node(n)); if (!counts.empty()) for (; n < cfg.num_numa_nodes(); ++n) ratios.emplace_back(0, cfg.num_cpus_in_numa_node(n)); return ratios; } std::string Engine::get_numa_config_as_string() const { return numaContext.get_numa_config().to_string(); } }