/* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Stockfish is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include #include #include #include "bitboard.h" #include "evaluate.h" #include "position.h" #include "thread.h" #include "search.h" #include "ucioption.h" using namespace std; extern void uci_loop(); extern void benchmark(int argc, char* argv[]); extern void kpk_bitbase_init(); int main(int argc, char* argv[]) { // Disable output buffering: printf() does not work correctly otherwise setvbuf(stdout, NULL, _IONBF, 0); bitboards_init(); Position::init(); kpk_bitbase_init(); Search::init(); Threads.init(); if (argc < 2) { cout << engine_name() << " by " << engine_authors() << endl; if (CpuHasPOPCNT) cout << "Good! CPU has hardware POPCNT." << endl; uci_loop(); // Enter the UCI loop and wait for user input } else if (string(argv[1]) == "bench") benchmark(argc, argv); else cout << "Usage: stockfish bench [hash size = 128] [threads = 1] " << "[limit = 12] [fen positions file = default] " << "[limited by depth, time, nodes or perft = depth]" << endl; Threads.exit(); return 0; }