/* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Stockfish is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #if !defined(TYPES_H_INCLUDED) #define TYPES_H_INCLUDED #if !defined(_MSC_VER) #include #else // Disable some silly and noisy warning from MSVC compiler #pragma warning(disable: 4800) // Forcing value to bool 'true' or 'false' #pragma warning(disable: 4127) // Conditional expression is constant typedef __int8 int8_t; typedef unsigned __int8 uint8_t; typedef __int16 int16; typedef unsigned __int16 uint16_t; typedef __int32 int32_t; typedef unsigned __int32 uint32_t; typedef __int64 int64_t; typedef unsigned __int64 uint64_t; typedef __int16 int16_t; typedef __int64 int64_t; #endif // !defined(_MSC_VER) // Hash keys typedef uint64_t Key; // Bitboard type typedef uint64_t Bitboard; //// //// Configuration //// //// For Linux and OSX configuration is done automatically using Makefile. //// To get started type "make help". //// //// For windows part of the configuration is detected automatically, but //// some switches need to be set manually: //// //// -DNDEBUG | Disable debugging mode. Use always. //// //// -DNO_PREFETCH | Disable use of prefetch asm-instruction. A must if you want the //// | executable to run on some very old machines. //// //// -DUSE_POPCNT | Add runtime support for use of popcnt asm-instruction. //// | Works only in 64-bit mode. For compiling requires hardware //// | with popcnt support. Around 4% speed-up. // Automatic detection for 64-bit under Windows #if defined(_WIN64) #define IS_64BIT #endif // Automatic detection for use of bsfq asm-instruction under Windows. // Works only in 64-bit mode. Does not work with MSVC. #if defined(_WIN64) && defined(__INTEL_COMPILER) #define USE_BSFQ #endif // Cache line alignment specification #if defined(_MSC_VER) || defined(__INTEL_COMPILER) #define CACHE_LINE_ALIGNMENT __declspec(align(64)) #else #define CACHE_LINE_ALIGNMENT __attribute__ ((aligned(64))) #endif // Define a __cpuid() function for gcc compilers, for Intel and MSVC // is already available as an intrinsic. #if defined(_MSC_VER) #include #elif defined(__GNUC__) && (defined(__i386__) || defined(__x86_64__)) inline void __cpuid(int CPUInfo[4], int InfoType) { int* eax = CPUInfo + 0; int* ebx = CPUInfo + 1; int* ecx = CPUInfo + 2; int* edx = CPUInfo + 3; *eax = InfoType; *ecx = 0; __asm__("cpuid" : "=a" (*eax), "=b" (*ebx), "=c" (*ecx), "=d" (*edx) : "0" (*eax), "2" (*ecx)); } #else inline void __cpuid(int CPUInfo[4], int) { CPUInfo[0] = CPUInfo[1] = CPUInfo[2] = CPUInfo[3] = 0; } #endif // Templetized operators used by enum types like Depth, Piece, Square and so on. // We don't want to write the same inline for each different enum. Note that we // pass by value to silence scaring warnings when using volatiles. // Because these templates override common operators and are included in all the // files, there is a possibility that the compiler silently performs some unwanted // overrides. To avoid possible very nasty bugs the templates are disabled by default // and must be enabled for each type on a case by case base. The enabling trick // uses template specialization, namely we just declare following struct. template struct TempletizedOperator; // Then to enable the enum type we use following macro that defines a specialization // of TempletizedOperator for the given enum T. Here is defined typedef Not_Enabled. // Name of typedef is chosen to produce somewhat informative compile error messages. #define ENABLE_OPERATORS_ON(T) \ template<> struct TempletizedOperator { typedef T Not_Enabled; } // Finally we use macro OK(T) to check if type T is enabled. The macro simply // tries to use Not_Enabled, if was not previously defined a compile error occurs. // The check is done fully at compile time and there is zero overhead at runtime. #define OK(T) typedef typename TempletizedOperator::Not_Enabled Type template inline T operator+ (const T d1, const T d2) { OK(T); return T(int(d1) + int(d2)); } template inline T operator- (const T d1, const T d2) { OK(T); return T(int(d1) - int(d2)); } template inline T operator* (int i, const T d) { OK(T); return T(i * int(d)); } template inline T operator* (const T d, int i) { OK(T); return T(int(d) * i); } template inline T operator/ (const T d, int i) { OK(T); return T(int(d) / i); } template inline T operator- (const T d) { OK(T); return T(-int(d)); } template inline T operator++ (T& d, int) { OK(T); d = T(int(d) + 1); return d; } template inline T operator-- (T& d, int) { OK(T); d = T(int(d) - 1); return d; } template inline void operator+= (T& d1, const T d2) { OK(T); d1 = d1 + d2; } template inline void operator-= (T& d1, const T d2) { OK(T); d1 = d1 - d2; } template inline void operator*= (T& d, int i) { OK(T); d = T(int(d) * i); } template inline void operator/= (T& d, int i) { OK(T); d = T(int(d) / i); } #undef OK #endif // !defined(TYPES_H_INCLUDED)