/* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Stockfish is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ //// //// Includes //// #include #include "bitbase.h" #include "bitboard.h" #include "square.h" //// //// Local definitions //// namespace { enum Result { RESULT_UNKNOWN, RESULT_INVALID, RESULT_WIN, RESULT_LOSS, RESULT_DRAW }; struct KPKPosition { void from_index(int index); bool is_legal() const; bool is_immediate_draw() const; bool is_immediate_win() const; Bitboard wk_attacks() const { return StepAttackBB[WK][whiteKingSquare]; } Bitboard bk_attacks() const { return StepAttackBB[BK][blackKingSquare]; } Bitboard pawn_attacks() const { return StepAttackBB[WP][pawnSquare]; } Square whiteKingSquare, blackKingSquare, pawnSquare; Color sideToMove; }; const int IndexMax = 2 * 24 * 64 * 64; Result classify_wtm(const KPKPosition& pos, const Result bb[]); Result classify_btm(const KPKPosition& pos, const Result bb[]); int compute_index(Square wksq, Square bksq, Square psq, Color stm); } //// //// Functions //// void generate_kpk_bitbase(uint8_t bitbase[]) { bool repeat; int i, j, b; KPKPosition pos; Result bb[IndexMax]; // Initialize table for (i = 0; i < IndexMax; i++) { pos.from_index(i); bb[i] = !pos.is_legal() ? RESULT_INVALID : pos.is_immediate_draw() ? RESULT_DRAW : pos.is_immediate_win() ? RESULT_WIN : RESULT_UNKNOWN; } // Iterate until all positions are classified (30 cycles needed) do { repeat = false; for (i = 0; i < IndexMax; i++) if (bb[i] == RESULT_UNKNOWN) { pos.from_index(i); bb[i] = (pos.sideToMove == WHITE) ? classify_wtm(pos, bb) : classify_btm(pos, bb); if (bb[i] != RESULT_UNKNOWN) repeat = true; } } while (repeat); // Compress result and map into supplied bitbase parameter for (i = 0; i < 24576; i++) { b = 0; for (j = 0; j < 8; j++) if (bb[8*i+j] == RESULT_WIN || bb[8*i+j] == RESULT_LOSS) b |= (1 << j); bitbase[i] = (uint8_t)b; } } namespace { int compute_index(Square wksq, Square bksq, Square psq, Color stm) { int p = int(square_file(psq)) + (int(square_rank(psq)) - 1) * 4; int r = int(stm) + 2 * int(bksq) + 128 * int(wksq) + 8192 * p; assert(r >= 0 && r < IndexMax); return r; } void KPKPosition::from_index(int index) { int s = (index / 8192) % 24; sideToMove = Color(index % 2); blackKingSquare = Square((index / 2) % 64); whiteKingSquare = Square((index / 128) % 64); pawnSquare = make_square(File(s % 4), Rank(s / 4 + 1)); } bool KPKPosition::is_legal() const { if ( whiteKingSquare == pawnSquare || whiteKingSquare == blackKingSquare || pawnSquare == blackKingSquare) return false; if (sideToMove == WHITE) { if ( bit_is_set(wk_attacks(), blackKingSquare) || bit_is_set(pawn_attacks(), blackKingSquare)) return false; } else if (bit_is_set(bk_attacks(), whiteKingSquare)) return false; return true; } bool KPKPosition::is_immediate_draw() const { if (sideToMove == BLACK) { Bitboard wka = wk_attacks(); Bitboard bka = bk_attacks(); // Case 1: Stalemate if ((bka & ~(wka | pawn_attacks())) == EmptyBoardBB) return true; // Case 2: King can capture pawn if (bit_is_set(bka, pawnSquare) && !bit_is_set(wka, pawnSquare)) return true; } else { // Case 1: Stalemate if ( whiteKingSquare == SQ_A8 && pawnSquare == SQ_A7 && (blackKingSquare == SQ_C7 || blackKingSquare == SQ_C8)) return true; } return false; } bool KPKPosition::is_immediate_win() const { // The position is an immediate win if it is white to move and the // white pawn can be promoted without getting captured. return sideToMove == WHITE && square_rank(pawnSquare) == RANK_7 && ( square_distance(blackKingSquare, pawnSquare + DELTA_N) > 1 || bit_is_set(wk_attacks(), pawnSquare + DELTA_N)); } Result classify_wtm(const KPKPosition& pos, const Result bb[]) { // If one move leads to a position classified as RESULT_LOSS, the result // of the current position is RESULT_WIN. If all moves lead to positions // classified as RESULT_DRAW, the current position is classified RESULT_DRAW // otherwise the current position is classified as RESULT_UNKNOWN. bool unknownFound = false; Bitboard b; Square s; int idx; // King moves b = pos.wk_attacks(); while (b) { s = pop_1st_bit(&b); idx = compute_index(s, pos.blackKingSquare, pos.pawnSquare, BLACK); switch (bb[idx]) { case RESULT_LOSS: return RESULT_WIN; case RESULT_UNKNOWN: unknownFound = true; case RESULT_DRAW: case RESULT_INVALID: break; default: assert(false); } } // Pawn moves if (square_rank(pos.pawnSquare) < RANK_7) { s = pos.pawnSquare + DELTA_N; idx = compute_index(pos.whiteKingSquare, pos.blackKingSquare, s, BLACK); switch (bb[idx]) { case RESULT_LOSS: return RESULT_WIN; case RESULT_UNKNOWN: unknownFound = true; case RESULT_DRAW: case RESULT_INVALID: break; default: assert(false); } // Double pawn push if ( square_rank(s) == RANK_3 && s != pos.whiteKingSquare && s != pos.blackKingSquare) { s += DELTA_N; idx = compute_index(pos.whiteKingSquare, pos.blackKingSquare, s, BLACK); switch (bb[idx]) { case RESULT_LOSS: return RESULT_WIN; case RESULT_UNKNOWN: unknownFound = true; case RESULT_DRAW: case RESULT_INVALID: break; default: assert(false); } } } return unknownFound ? RESULT_UNKNOWN : RESULT_DRAW; } Result classify_btm(const KPKPosition& pos, const Result bb[]) { // If one move leads to a position classified as RESULT_DRAW, the result // of the current position is RESULT_DRAW. If all moves lead to positions // classified as RESULT_WIN, the current position is classified as // RESULT_LOSS. Otherwise, the current position is classified as // RESULT_UNKNOWN. bool unknownFound = false; Bitboard b; Square s; int idx; // King moves b = pos.bk_attacks(); while (b) { s = pop_1st_bit(&b); idx = compute_index(pos.whiteKingSquare, s, pos.pawnSquare, WHITE); switch (bb[idx]) { case RESULT_DRAW: return RESULT_DRAW; case RESULT_UNKNOWN: unknownFound = true; case RESULT_WIN: case RESULT_INVALID: break; default: assert(false); } } return unknownFound ? RESULT_UNKNOWN : RESULT_LOSS; } }