/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
Copyright (C) 2004-2024 The Stockfish developers (see AUTHORS file)
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Stockfish is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
*/
#ifndef ENGINE_H_INCLUDED
#define ENGINE_H_INCLUDED
#include
#include
#include
#include
#include
#include
#include
#include "nnue/network.h"
#include "position.h"
#include "search.h"
#include "thread.h"
#include "tt.h"
#include "ucioption.h"
namespace Stockfish {
class Engine {
public:
using InfoShort = Search::InfoShort;
using InfoFull = Search::InfoFull;
using InfoIter = Search::InfoIteration;
Engine(std::string path = "");
~Engine() { wait_for_search_finished(); }
// non blocking call to start searching
void go(const Search::LimitsType&);
// non blocking call to stop searching
void stop();
// blocking call to wait for search to finish
void wait_for_search_finished();
// set a new position, moves are in UCI format
void set_position(const std::string& fen, const std::vector& moves);
// modifiers
void resize_threads();
void set_tt_size(size_t mb);
void set_ponderhit(bool);
void search_clear();
void set_on_update_no_moves(std::function&&);
void set_on_update_full(std::function&&);
void set_on_iter(std::function&&);
void set_on_bestmove(std::function&&);
// network related
void verify_networks() const;
void load_networks();
void load_big_network(const std::string& file);
void load_small_network(const std::string& file);
void save_network(const std::pair, std::string> files[2]);
// utility functions
void trace_eval() const;
OptionsMap& get_options();
std::string fen() const;
void flip();
std::string visualize() const;
private:
const std::string binaryDirectory;
Position pos;
StateListPtr states;
OptionsMap options;
ThreadPool threads;
TranspositionTable tt;
Eval::NNUE::Networks networks;
Search::SearchManager::UpdateContext updateContext;
};
} // namespace Stockfish
#endif // #ifndef ENGINE_H_INCLUDED