#!/bin/bash # check for errors under valgrind or sanitizers. error() { echo "instrumented testing failed on line $1" exit 1 } trap 'error ${LINENO}' ERR # define suitable post and prefixes for testing options case $1 in --valgrind) echo "valgrind testing started" prefix='' exeprefix='valgrind --error-exitcode=42' postfix='1>/dev/null' ;; --sanitizer) echo "sanitizer testing started" prefix='!' exeprefix='' postfix='2>&1 | grep "runtime error:"' ;; *) echo "unknown testing started" prefix='' exeprefix='' postfix='' ;; esac # simple command line testing for args in "eval" \ "go nodes 1000" \ "go depth 10" \ "go movetime 1000" \ "go wtime 8000 btime 8000 winc 500 binc 500" \ "bench 128 1 10 default depth" do echo "$prefix $exeprefix ./stockfish $args $postfix" eval "$prefix $exeprefix ./stockfish $args $postfix" done # more general testing, following an uci protocol exchange cat << EOF > game.exp set timeout 10 spawn $exeprefix ./stockfish send "uci\n" expect "uciok" send "ucinewgame\n" send "position startpos\n" send "go nodes 1000\n" expect "bestmove" send "position startpos moves e2e4 e7e6\n" send "go nodes 1000\n" expect "bestmove" send "position fen 5rk1/1K4p1/8/8/3B4/8/8/8 b - - 0 1\n" send "go depth 30\n" expect "bestmove" send "quit\n" expect eof # return error code of the spawned program, useful for valgrind lassign [wait] pid spawnid os_error_flag value exit \$value EOF for exps in game.exp do echo "$prefix expect game.exp $postfix" eval "$prefix expect game.exp $postfix" done rm game.exp echo "instrumented testing OK"