/* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2023 The Stockfish developers (see AUTHORS file) Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Stockfish is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include "misc.h" #ifdef _WIN32 #if _WIN32_WINNT < 0x0601 #undef _WIN32_WINNT #define _WIN32_WINNT 0x0601 // Force to include needed API prototypes #endif #ifndef NOMINMAX #define NOMINMAX #endif #include // The needed Windows API for processor groups could be missed from old Windows // versions, so instead of calling them directly (forcing the linker to resolve // the calls at compile time), try to load them at runtime. To do this we need // first to define the corresponding function pointers. extern "C" { using fun1_t = bool (*)(LOGICAL_PROCESSOR_RELATIONSHIP, PSYSTEM_LOGICAL_PROCESSOR_INFORMATION_EX, PDWORD); using fun2_t = bool (*)(USHORT, PGROUP_AFFINITY); using fun3_t = bool (*)(HANDLE, CONST GROUP_AFFINITY*, PGROUP_AFFINITY); using fun4_t = bool (*)(USHORT, PGROUP_AFFINITY, USHORT, PUSHORT); using fun5_t = WORD (*)(); using fun6_t = bool (*)(HANDLE, DWORD, PHANDLE); using fun7_t = bool (*)(LPCSTR, LPCSTR, PLUID); using fun8_t = bool (*)(HANDLE, BOOL, PTOKEN_PRIVILEGES, DWORD, PTOKEN_PRIVILEGES, PDWORD); } #endif #include #include #include #include #include #include #include #include #include #include "types.h" #if defined(__linux__) && !defined(__ANDROID__) #include #endif #if defined(__APPLE__) || defined(__ANDROID__) || defined(__OpenBSD__) \ || (defined(__GLIBCXX__) && !defined(_GLIBCXX_HAVE_ALIGNED_ALLOC) && !defined(_WIN32)) \ || defined(__e2k__) #define POSIXALIGNEDALLOC #include #endif namespace Stockfish { namespace { // Version number or dev. constexpr std::string_view version = "dev"; // Our fancy logging facility. The trick here is to replace cin.rdbuf() and // cout.rdbuf() with two Tie objects that tie cin and cout to a file stream. We // can toggle the logging of std::cout and std:cin at runtime whilst preserving // usual I/O functionality, all without changing a single line of code! // Idea from http://groups.google.com/group/comp.lang.c++/msg/1d941c0f26ea0d81 struct Tie: public std::streambuf { // MSVC requires split streambuf for cin and cout Tie(std::streambuf* b, std::streambuf* l) : buf(b), logBuf(l) {} int sync() override { return logBuf->pubsync(), buf->pubsync(); } int overflow(int c) override { return log(buf->sputc(char(c)), "<< "); } int underflow() override { return buf->sgetc(); } int uflow() override { return log(buf->sbumpc(), ">> "); } std::streambuf *buf, *logBuf; int log(int c, const char* prefix) { static int last = '\n'; // Single log file if (last == '\n') logBuf->sputn(prefix, 3); return last = logBuf->sputc(char(c)); } }; class Logger { Logger() : in(std::cin.rdbuf(), file.rdbuf()), out(std::cout.rdbuf(), file.rdbuf()) {} ~Logger() { start(""); } std::ofstream file; Tie in, out; public: static void start(const std::string& fname) { static Logger l; if (l.file.is_open()) { std::cout.rdbuf(l.out.buf); std::cin.rdbuf(l.in.buf); l.file.close(); } if (!fname.empty()) { l.file.open(fname, std::ifstream::out); if (!l.file.is_open()) { std::cerr << "Unable to open debug log file " << fname << std::endl; exit(EXIT_FAILURE); } std::cin.rdbuf(&l.in); std::cout.rdbuf(&l.out); } } }; } // namespace // Returns the full name of the current Stockfish version. // For local dev compiles we try to append the commit sha and commit date // from git if that fails only the local compilation date is set and "nogit" is specified: // Stockfish dev-YYYYMMDD-SHA // or // Stockfish dev-YYYYMMDD-nogit // // For releases (non-dev builds) we only include the version number: // Stockfish version std::string engine_info(bool to_uci) { std::stringstream ss; ss << "Stockfish " << version << std::setfill('0'); if constexpr (version == "dev") { ss << "-"; #ifdef GIT_DATE ss << stringify(GIT_DATE); #else constexpr std::string_view months("Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec"); std::string month, day, year; std::stringstream date(__DATE__); // From compiler, format is "Sep 21 2008" date >> month >> day >> year; ss << year << std::setw(2) << std::setfill('0') << (1 + months.find(month) / 4) << std::setw(2) << std::setfill('0') << day; #endif ss << "-"; #ifdef GIT_SHA ss << stringify(GIT_SHA); #else ss << "nogit"; #endif } ss << (to_uci ? "\nid author " : " by ") << "the Stockfish developers (see AUTHORS file)"; return ss.str(); } // Returns a string trying to describe the compiler we use std::string compiler_info() { #define make_version_string(major, minor, patch) \ stringify(major) "." stringify(minor) "." stringify(patch) // Predefined macros hell: // // __GNUC__ Compiler is GCC, Clang or ICX // __clang__ Compiler is Clang or ICX // __INTEL_LLVM_COMPILER Compiler is ICX // _MSC_VER Compiler is MSVC // _WIN32 Building on Windows (any) // _WIN64 Building on Windows 64 bit std::string compiler = "\nCompiled by : "; #if defined(__INTEL_LLVM_COMPILER) compiler += "ICX "; compiler += stringify(__INTEL_LLVM_COMPILER); #elif defined(__clang__) compiler += "clang++ "; compiler += make_version_string(__clang_major__, __clang_minor__, __clang_patchlevel__); #elif _MSC_VER compiler += "MSVC "; compiler += "(version "; compiler += stringify(_MSC_FULL_VER) "." stringify(_MSC_BUILD); compiler += ")"; #elif defined(__e2k__) && defined(__LCC__) #define dot_ver2(n) \ compiler += char('.'); \ compiler += char('0' + (n) / 10); \ compiler += char('0' + (n) % 10); compiler += "MCST LCC "; compiler += "(version "; compiler += std::to_string(__LCC__ / 100); dot_ver2(__LCC__ % 100) dot_ver2(__LCC_MINOR__) compiler += ")"; #elif __GNUC__ compiler += "g++ (GNUC) "; compiler += make_version_string(__GNUC__, __GNUC_MINOR__, __GNUC_PATCHLEVEL__); #else compiler += "Unknown compiler "; compiler += "(unknown version)"; #endif #if defined(__APPLE__) compiler += " on Apple"; #elif defined(__CYGWIN__) compiler += " on Cygwin"; #elif defined(__MINGW64__) compiler += " on MinGW64"; #elif defined(__MINGW32__) compiler += " on MinGW32"; #elif defined(__ANDROID__) compiler += " on Android"; #elif defined(__linux__) compiler += " on Linux"; #elif defined(_WIN64) compiler += " on Microsoft Windows 64-bit"; #elif defined(_WIN32) compiler += " on Microsoft Windows 32-bit"; #else compiler += " on unknown system"; #endif compiler += "\nCompilation architecture : "; #if defined(ARCH) compiler += stringify(ARCH); #else compiler += "(undefined architecture)"; #endif compiler += "\nCompilation settings : "; compiler += (Is64Bit ? "64bit" : "32bit"); #if defined(USE_VNNI) compiler += " VNNI"; #endif #if defined(USE_AVX512) compiler += " AVX512"; #endif compiler += (HasPext ? " BMI2" : ""); #if defined(USE_AVX2) compiler += " AVX2"; #endif #if defined(USE_SSE41) compiler += " SSE41"; #endif #if defined(USE_SSSE3) compiler += " SSSE3"; #endif #if defined(USE_SSE2) compiler += " SSE2"; #endif compiler += (HasPopCnt ? " POPCNT" : ""); #if defined(USE_NEON_DOTPROD) compiler += " NEON_DOTPROD"; #elif defined(USE_NEON) compiler += " NEON"; #endif #if !defined(NDEBUG) compiler += " DEBUG"; #endif compiler += "\nCompiler __VERSION__ macro : "; #ifdef __VERSION__ compiler += __VERSION__; #else compiler += "(undefined macro)"; #endif compiler += "\n"; return compiler; } // Debug functions used mainly to collect run-time statistics constexpr int MaxDebugSlots = 32; namespace { template struct DebugInfo { std::atomic data[N] = {0}; constexpr inline std::atomic& operator[](int index) { return data[index]; } }; DebugInfo<2> hit[MaxDebugSlots]; DebugInfo<2> mean[MaxDebugSlots]; DebugInfo<3> stdev[MaxDebugSlots]; DebugInfo<6> correl[MaxDebugSlots]; } // namespace void dbg_hit_on(bool cond, int slot) { ++hit[slot][0]; if (cond) ++hit[slot][1]; } void dbg_mean_of(int64_t value, int slot) { ++mean[slot][0]; mean[slot][1] += value; } void dbg_stdev_of(int64_t value, int slot) { ++stdev[slot][0]; stdev[slot][1] += value; stdev[slot][2] += value * value; } void dbg_correl_of(int64_t value1, int64_t value2, int slot) { ++correl[slot][0]; correl[slot][1] += value1; correl[slot][2] += value1 * value1; correl[slot][3] += value2; correl[slot][4] += value2 * value2; correl[slot][5] += value1 * value2; } void dbg_print() { int64_t n; auto E = [&n](int64_t x) { return double(x) / n; }; auto sqr = [](double x) { return x * x; }; for (int i = 0; i < MaxDebugSlots; ++i) if ((n = hit[i][0])) std::cerr << "Hit #" << i << ": Total " << n << " Hits " << hit[i][1] << " Hit Rate (%) " << 100.0 * E(hit[i][1]) << std::endl; for (int i = 0; i < MaxDebugSlots; ++i) if ((n = mean[i][0])) { std::cerr << "Mean #" << i << ": Total " << n << " Mean " << E(mean[i][1]) << std::endl; } for (int i = 0; i < MaxDebugSlots; ++i) if ((n = stdev[i][0])) { double r = sqrt(E(stdev[i][2]) - sqr(E(stdev[i][1]))); std::cerr << "Stdev #" << i << ": Total " << n << " Stdev " << r << std::endl; } for (int i = 0; i < MaxDebugSlots; ++i) if ((n = correl[i][0])) { double r = (E(correl[i][5]) - E(correl[i][1]) * E(correl[i][3])) / (sqrt(E(correl[i][2]) - sqr(E(correl[i][1]))) * sqrt(E(correl[i][4]) - sqr(E(correl[i][3])))); std::cerr << "Correl. #" << i << ": Total " << n << " Coefficient " << r << std::endl; } } // Used to serialize access to std::cout to avoid multiple threads writing at // the same time. std::ostream& operator<<(std::ostream& os, SyncCout sc) { static std::mutex m; if (sc == IO_LOCK) m.lock(); if (sc == IO_UNLOCK) m.unlock(); return os; } // Trampoline helper to avoid moving Logger to misc.h void start_logger(const std::string& fname) { Logger::start(fname); } #ifdef NO_PREFETCH void prefetch(void*) {} #else void prefetch(void* addr) { #if defined(_MSC_VER) _mm_prefetch((char*) addr, _MM_HINT_T0); #else __builtin_prefetch(addr); #endif } #endif // Wrapper for systems where the c++17 implementation // does not guarantee the availability of aligned_alloc(). Memory allocated with // std_aligned_alloc() must be freed with std_aligned_free(). void* std_aligned_alloc(size_t alignment, size_t size) { #if defined(POSIXALIGNEDALLOC) void* mem; return posix_memalign(&mem, alignment, size) ? nullptr : mem; #elif defined(_WIN32) && !defined(_M_ARM) && !defined(_M_ARM64) return _mm_malloc(size, alignment); #elif defined(_WIN32) return _aligned_malloc(size, alignment); #else return std::aligned_alloc(alignment, size); #endif } void std_aligned_free(void* ptr) { #if defined(POSIXALIGNEDALLOC) free(ptr); #elif defined(_WIN32) && !defined(_M_ARM) && !defined(_M_ARM64) _mm_free(ptr); #elif defined(_WIN32) _aligned_free(ptr); #else free(ptr); #endif } // aligned_large_pages_alloc() will return suitably aligned memory, if possible using large pages. #if defined(_WIN32) static void* aligned_large_pages_alloc_windows([[maybe_unused]] size_t allocSize) { #if !defined(_WIN64) return nullptr; #else HANDLE hProcessToken{}; LUID luid{}; void* mem = nullptr; const size_t largePageSize = GetLargePageMinimum(); if (!largePageSize) return nullptr; // Dynamically link OpenProcessToken, LookupPrivilegeValue and AdjustTokenPrivileges HMODULE hAdvapi32 = GetModuleHandle(TEXT("advapi32.dll")); if (!hAdvapi32) hAdvapi32 = LoadLibrary(TEXT("advapi32.dll")); auto fun6 = fun6_t((void (*)()) GetProcAddress(hAdvapi32, "OpenProcessToken")); if (!fun6) return nullptr; auto fun7 = fun7_t((void (*)()) GetProcAddress(hAdvapi32, "LookupPrivilegeValueA")); if (!fun7) return nullptr; auto fun8 = fun8_t((void (*)()) GetProcAddress(hAdvapi32, "AdjustTokenPrivileges")); if (!fun8) return nullptr; // We need SeLockMemoryPrivilege, so try to enable it for the process if (!fun6( // OpenProcessToken() GetCurrentProcess(), TOKEN_ADJUST_PRIVILEGES | TOKEN_QUERY, &hProcessToken)) return nullptr; if (fun7( // LookupPrivilegeValue(nullptr, SE_LOCK_MEMORY_NAME, &luid) nullptr, "SeLockMemoryPrivilege", &luid)) { TOKEN_PRIVILEGES tp{}; TOKEN_PRIVILEGES prevTp{}; DWORD prevTpLen = 0; tp.PrivilegeCount = 1; tp.Privileges[0].Luid = luid; tp.Privileges[0].Attributes = SE_PRIVILEGE_ENABLED; // Try to enable SeLockMemoryPrivilege. Note that even if AdjustTokenPrivileges() succeeds, // we still need to query GetLastError() to ensure that the privileges were actually obtained. if (fun8( // AdjustTokenPrivileges() hProcessToken, FALSE, &tp, sizeof(TOKEN_PRIVILEGES), &prevTp, &prevTpLen) && GetLastError() == ERROR_SUCCESS) { // Round up size to full pages and allocate allocSize = (allocSize + largePageSize - 1) & ~size_t(largePageSize - 1); mem = VirtualAlloc(nullptr, allocSize, MEM_RESERVE | MEM_COMMIT | MEM_LARGE_PAGES, PAGE_READWRITE); // Privilege no longer needed, restore previous state fun8( // AdjustTokenPrivileges () hProcessToken, FALSE, &prevTp, 0, nullptr, nullptr); } } CloseHandle(hProcessToken); return mem; #endif } void* aligned_large_pages_alloc(size_t allocSize) { // Try to allocate large pages void* mem = aligned_large_pages_alloc_windows(allocSize); // Fall back to regular, page-aligned, allocation if necessary if (!mem) mem = VirtualAlloc(nullptr, allocSize, MEM_RESERVE | MEM_COMMIT, PAGE_READWRITE); return mem; } #else void* aligned_large_pages_alloc(size_t allocSize) { #if defined(__linux__) constexpr size_t alignment = 2 * 1024 * 1024; // assumed 2MB page size #else constexpr size_t alignment = 4096; // assumed small page size #endif // round up to multiples of alignment size_t size = ((allocSize + alignment - 1) / alignment) * alignment; void* mem = std_aligned_alloc(alignment, size); #if defined(MADV_HUGEPAGE) madvise(mem, size, MADV_HUGEPAGE); #endif return mem; } #endif // aligned_large_pages_free() will free the previously allocated ttmem #if defined(_WIN32) void aligned_large_pages_free(void* mem) { if (mem && !VirtualFree(mem, 0, MEM_RELEASE)) { DWORD err = GetLastError(); std::cerr << "Failed to free large page memory. Error code: 0x" << std::hex << err << std::dec << std::endl; exit(EXIT_FAILURE); } } #else void aligned_large_pages_free(void* mem) { std_aligned_free(mem); } #endif namespace WinProcGroup { #ifndef _WIN32 void bindThisThread(size_t) {} #else // Retrieves logical processor information using Windows specific // API and returns the best node id for the thread with index idx. Original // code from Texel by Peter Ă–sterlund. static int best_node(size_t idx) { int threads = 0; int nodes = 0; int cores = 0; DWORD returnLength = 0; DWORD byteOffset = 0; // Early exit if the needed API is not available at runtime HMODULE k32 = GetModuleHandle(TEXT("Kernel32.dll")); auto fun1 = (fun1_t) (void (*)()) GetProcAddress(k32, "GetLogicalProcessorInformationEx"); if (!fun1) return -1; // First call to GetLogicalProcessorInformationEx() to get returnLength. // We expect the call to fail due to null buffer. if (fun1(RelationAll, nullptr, &returnLength)) return -1; // Once we know returnLength, allocate the buffer SYSTEM_LOGICAL_PROCESSOR_INFORMATION_EX *buffer, *ptr; ptr = buffer = (SYSTEM_LOGICAL_PROCESSOR_INFORMATION_EX*) malloc(returnLength); // Second call to GetLogicalProcessorInformationEx(), now we expect to succeed if (!fun1(RelationAll, buffer, &returnLength)) { free(buffer); return -1; } while (byteOffset < returnLength) { if (ptr->Relationship == RelationNumaNode) nodes++; else if (ptr->Relationship == RelationProcessorCore) { cores++; threads += (ptr->Processor.Flags == LTP_PC_SMT) ? 2 : 1; } assert(ptr->Size); byteOffset += ptr->Size; ptr = (SYSTEM_LOGICAL_PROCESSOR_INFORMATION_EX*) (((char*) ptr) + ptr->Size); } free(buffer); std::vector groups; // Run as many threads as possible on the same node until the core limit is // reached, then move on to filling the next node. for (int n = 0; n < nodes; n++) for (int i = 0; i < cores / nodes; i++) groups.push_back(n); // In case a core has more than one logical processor (we assume 2) and we // have still threads to allocate, then spread them evenly across available // nodes. for (int t = 0; t < threads - cores; t++) groups.push_back(t % nodes); // If we still have more threads than the total number of logical processors // then return -1 and let the OS to decide what to do. return idx < groups.size() ? groups[idx] : -1; } // Sets the group affinity of the current thread void bindThisThread(size_t idx) { // Use only local variables to be thread-safe int node = best_node(idx); if (node == -1) return; // Early exit if the needed API are not available at runtime HMODULE k32 = GetModuleHandle(TEXT("Kernel32.dll")); auto fun2 = fun2_t((void (*)()) GetProcAddress(k32, "GetNumaNodeProcessorMaskEx")); auto fun3 = fun3_t((void (*)()) GetProcAddress(k32, "SetThreadGroupAffinity")); auto fun4 = fun4_t((void (*)()) GetProcAddress(k32, "GetNumaNodeProcessorMask2")); auto fun5 = fun5_t((void (*)()) GetProcAddress(k32, "GetMaximumProcessorGroupCount")); if (!fun2 || !fun3) return; if (!fun4 || !fun5) { GROUP_AFFINITY affinity; if (fun2(node, &affinity)) // GetNumaNodeProcessorMaskEx fun3(GetCurrentThread(), &affinity, nullptr); // SetThreadGroupAffinity } else { // If a numa node has more than one processor group, we assume they are // sized equal and we spread threads evenly across the groups. USHORT elements, returnedElements; elements = fun5(); // GetMaximumProcessorGroupCount GROUP_AFFINITY* affinity = (GROUP_AFFINITY*) malloc(elements * sizeof(GROUP_AFFINITY)); if (fun4(node, affinity, elements, &returnedElements)) // GetNumaNodeProcessorMask2 fun3(GetCurrentThread(), &affinity[idx % returnedElements], nullptr); // SetThreadGroupAffinity free(affinity); } } #endif } // namespace WinProcGroup #ifdef _WIN32 #include #define GETCWD _getcwd #else #include #define GETCWD getcwd #endif namespace CommandLine { std::string argv0; // path+name of the executable binary, as given by argv[0] std::string binaryDirectory; // path of the executable directory std::string workingDirectory; // path of the working directory void init([[maybe_unused]] int argc, char* argv[]) { std::string pathSeparator; // extract the path+name of the executable binary argv0 = argv[0]; #ifdef _WIN32 pathSeparator = "\\"; #ifdef _MSC_VER // Under windows argv[0] may not have the extension. Also _get_pgmptr() had // issues in some Windows 10 versions, so check returned values carefully. char* pgmptr = nullptr; if (!_get_pgmptr(&pgmptr) && pgmptr != nullptr && *pgmptr) argv0 = pgmptr; #endif #else pathSeparator = "/"; #endif // extract the working directory workingDirectory = ""; char buff[40000]; char* cwd = GETCWD(buff, 40000); if (cwd) workingDirectory = cwd; // extract the binary directory path from argv0 binaryDirectory = argv0; size_t pos = binaryDirectory.find_last_of("\\/"); if (pos == std::string::npos) binaryDirectory = "." + pathSeparator; else binaryDirectory.resize(pos + 1); // pattern replacement: "./" at the start of path is replaced by the working directory if (binaryDirectory.find("." + pathSeparator) == 0) binaryDirectory.replace(0, 1, workingDirectory); } } // namespace CommandLine } // namespace Stockfish