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BadFish/src/movepick.h
Michael Chaly 240a5b1c72 Introduce separate butterfly history table for sorting root moves
Idea of this patch comes from the fact that current history heuristics
are mostly populated by low depth entries since our stat bonus reaches
maximum value at depth 5-6 and number of low depth nodes is much bigger
than number of high depth nodes. But it doesn't make a whole lost of
sense to use this low-depth centered histories to sort moves at root.
Current patch introduces special history table that is used exclusively
at root, it remembers which quiet moves were good and which quiet moves
were not good there and uses this information for move ordering.

Passed STC:
https://tests.stockfishchess.org/tests/view/66dda74adc53972b68218cc9
LLR: 2.93 (-2.94,2.94) <0.00,2.00>
Total: 127680 W: 33579 L: 33126 D: 60975
Ptnml(0-2): 422, 15098, 32391, 15463, 466

Passed LTC:
https://tests.stockfishchess.org/tests/view/66dead2adc53972b68218d34
LLR: 2.95 (-2.94,2.94) <0.50,2.50>
Total: 381978 W: 96958 L: 95923 D: 189097
Ptnml(0-2): 277, 42165, 105089, 43162, 296

closes https://github.com/official-stockfish/Stockfish/pull/5595

Bench: 1611283
2024-09-17 20:54:02 +02:00

207 lines
7.5 KiB
C++

/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
Copyright (C) 2004-2024 The Stockfish developers (see AUTHORS file)
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Stockfish is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MOVEPICK_H_INCLUDED
#define MOVEPICK_H_INCLUDED
#include <algorithm>
#include <array>
#include <cassert>
#include <cmath>
#include <cstdint>
#include <cstdlib>
#include <limits>
#include <type_traits> // IWYU pragma: keep
#include "movegen.h"
#include "position.h"
#include "types.h"
namespace Stockfish {
constexpr int PAWN_HISTORY_SIZE = 512; // has to be a power of 2
constexpr int PAWN_CORRECTION_HISTORY_SIZE = 16384; // has to be a power of 2
constexpr int MATERIAL_CORRECTION_HISTORY_SIZE = 32768; // has to be a power of 2
constexpr int CORRECTION_HISTORY_LIMIT = 1024;
static_assert((PAWN_HISTORY_SIZE & (PAWN_HISTORY_SIZE - 1)) == 0,
"PAWN_HISTORY_SIZE has to be a power of 2");
static_assert((PAWN_CORRECTION_HISTORY_SIZE & (PAWN_CORRECTION_HISTORY_SIZE - 1)) == 0,
"CORRECTION_HISTORY_SIZE has to be a power of 2");
enum PawnHistoryType {
Normal,
Correction
};
template<PawnHistoryType T = Normal>
inline int pawn_structure_index(const Position& pos) {
return pos.pawn_key() & ((T == Normal ? PAWN_HISTORY_SIZE : PAWN_CORRECTION_HISTORY_SIZE) - 1);
}
inline int material_index(const Position& pos) {
return pos.material_key() & (MATERIAL_CORRECTION_HISTORY_SIZE - 1);
}
// StatsEntry stores the stat table value. It is usually a number but could
// be a move or even a nested history. We use a class instead of a naked value
// to directly call history update operator<<() on the entry so to use stats
// tables at caller sites as simple multi-dim arrays.
template<typename T, int D>
class StatsEntry {
T entry;
public:
void operator=(const T& v) { entry = v; }
T* operator&() { return &entry; }
T* operator->() { return &entry; }
operator const T&() const { return entry; }
void operator<<(int bonus) {
static_assert(D <= std::numeric_limits<T>::max(), "D overflows T");
// Make sure that bonus is in range [-D, D]
int clampedBonus = std::clamp(bonus, -D, D);
entry += clampedBonus - entry * std::abs(clampedBonus) / D;
assert(std::abs(entry) <= D);
}
};
// Stats is a generic N-dimensional array used to store various statistics.
// The first template parameter T is the base type of the array, and the second
// template parameter D limits the range of updates in [-D, D] when we update
// values with the << operator, while the last parameters (Size and Sizes)
// encode the dimensions of the array.
template<typename T, int D, int Size, int... Sizes>
struct Stats: public std::array<Stats<T, D, Sizes...>, Size> {
using stats = Stats<T, D, Size, Sizes...>;
void fill(const T& v) {
// For standard-layout 'this' points to the first struct member
assert(std::is_standard_layout_v<stats>);
using entry = StatsEntry<T, D>;
entry* p = reinterpret_cast<entry*>(this);
std::fill(p, p + sizeof(*this) / sizeof(entry), v);
}
};
template<typename T, int D, int Size>
struct Stats<T, D, Size>: public std::array<StatsEntry<T, D>, Size> {};
// In stats table, D=0 means that the template parameter is not used
enum StatsParams {
NOT_USED = 0
};
enum StatsType {
NoCaptures,
Captures
};
// ButterflyHistory records how often quiet moves have been successful or unsuccessful
// during the current search, and is used for reduction and move ordering decisions.
// It uses 2 tables (one for each color) indexed by the move's from and to squares,
// see www.chessprogramming.org/Butterfly_Boards (~11 elo)
using ButterflyHistory = Stats<int16_t, 7183, COLOR_NB, int(SQUARE_NB) * int(SQUARE_NB)>;
// CapturePieceToHistory is addressed by a move's [piece][to][captured piece type]
using CapturePieceToHistory = Stats<int16_t, 10692, PIECE_NB, SQUARE_NB, PIECE_TYPE_NB>;
// PieceToHistory is like ButterflyHistory but is addressed by a move's [piece][to]
using PieceToHistory = Stats<int16_t, 29952, PIECE_NB, SQUARE_NB>;
// ContinuationHistory is the combined history of a given pair of moves, usually
// the current one given a previous one. The nested history table is based on
// PieceToHistory instead of ButterflyBoards.
// (~63 elo)
using ContinuationHistory = Stats<PieceToHistory, NOT_USED, PIECE_NB, SQUARE_NB>;
// PawnHistory is addressed by the pawn structure and a move's [piece][to]
using PawnHistory = Stats<int16_t, 8192, PAWN_HISTORY_SIZE, PIECE_NB, SQUARE_NB>;
// Correction histories record differences between the static evaluation of
// positions and their search score. It is used to improve the static evaluation
// used by some search heuristics.
// PawnCorrectionHistory is addressed by color and pawn structure
using PawnCorrectionHistory =
Stats<int16_t, CORRECTION_HISTORY_LIMIT, COLOR_NB, PAWN_CORRECTION_HISTORY_SIZE>;
// MaterialCorrectionHistory is addressed by color and material configuration
using MaterialCorrectionHistory =
Stats<int16_t, CORRECTION_HISTORY_LIMIT, COLOR_NB, MATERIAL_CORRECTION_HISTORY_SIZE>;
// The MovePicker class is used to pick one pseudo-legal move at a time from the
// current position. The most important method is next_move(), which emits one
// new pseudo-legal move on every call, until there are no moves left, when
// Move::none() is returned. In order to improve the efficiency of the alpha-beta
// algorithm, MovePicker attempts to return the moves which are most likely to get
// a cut-off first.
class MovePicker {
enum PickType {
Next,
Best
};
public:
MovePicker(const MovePicker&) = delete;
MovePicker& operator=(const MovePicker&) = delete;
MovePicker(const Position&,
Move,
Depth,
const ButterflyHistory*,
const ButterflyHistory*,
const CapturePieceToHistory*,
const PieceToHistory**,
const PawnHistory*,
bool);
MovePicker(const Position&, Move, int, const CapturePieceToHistory*);
Move next_move(bool skipQuiets = false);
private:
template<PickType T, typename Pred>
Move select(Pred);
template<GenType>
void score();
ExtMove* begin() { return cur; }
ExtMove* end() { return endMoves; }
const Position& pos;
const ButterflyHistory* mainHistory;
const ButterflyHistory* rootHistory;
const CapturePieceToHistory* captureHistory;
const PieceToHistory** continuationHistory;
const PawnHistory* pawnHistory;
Move ttMove;
ExtMove * cur, *endMoves, *endBadCaptures, *beginBadQuiets, *endBadQuiets;
int stage;
int threshold;
Depth depth;
bool rootNode;
ExtMove moves[MAX_MOVES];
};
} // namespace Stockfish
#endif // #ifndef MOVEPICK_H_INCLUDED