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https://github.com/sockspls/badfish
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This aims to remove some of the annoying global structure which Stockfish has. Overall there is no major elo regression to be expected. Non regression SMP STC (paused, early version): https://tests.stockfishchess.org/tests/view/65983d7979aa8af82b9608f1 LLR: 0.23 (-2.94,2.94) <-1.75,0.25> Total: 76232 W: 19035 L: 19096 D: 38101 Ptnml(0-2): 92, 8735, 20515, 8690, 84 Non regression STC (early version): https://tests.stockfishchess.org/tests/view/6595b3a479aa8af82b95da7f LLR: 2.93 (-2.94,2.94) <-1.75,0.25> Total: 185344 W: 47027 L: 46972 D: 91345 Ptnml(0-2): 571, 21285, 48943, 21264, 609 Non regression SMP STC: https://tests.stockfishchess.org/tests/view/65a0715c79aa8af82b96b7e4 LLR: 2.94 (-2.94,2.94) <-1.75,0.25> Total: 142936 W: 35761 L: 35662 D: 71513 Ptnml(0-2): 209, 16400, 38135, 16531, 193 These global structures/variables add hidden dependencies and allow data to be mutable from where it shouldn't it be (i.e. options). They also prevent Stockfish from internal selfplay, which would be a nice thing to be able to do, i.e. instantiate two Stockfish instances and let them play against each other. It will also allow us to make Stockfish a library, which can be easier used on other platforms. For consistency with the old search code, `thisThread` has been kept, even though it is not strictly necessary anymore. This the first major refactor of this kind (in recent time), and future changes are required, to achieve the previously described goals. This includes cleaning up the dependencies, transforming the network to be self contained and coming up with a plan to deal with proper tablebase memory management (see comments for more information on this). The removal of these global structures has been discussed in parts with Vondele and Sopel. closes https://github.com/official-stockfish/Stockfish/pull/4968 No functional change
193 lines
5.7 KiB
C++
193 lines
5.7 KiB
C++
/*
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Stockfish, a UCI chess playing engine derived from Glaurung 2.1
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Copyright (C) 2004-2024 The Stockfish developers (see AUTHORS file)
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Stockfish is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Stockfish is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef MISC_H_INCLUDED
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#define MISC_H_INCLUDED
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#include <cassert>
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#include <chrono>
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#include <cstddef>
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#include <cstdint>
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#include <iosfwd>
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#include <string>
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#define stringify2(x) #x
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#define stringify(x) stringify2(x)
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namespace Stockfish {
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std::string engine_info(bool to_uci = false);
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std::string compiler_info();
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// Preloads the given address in L1/L2 cache. This is a non-blocking
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// function that doesn't stall the CPU waiting for data to be loaded from memory,
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// which can be quite slow.
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void prefetch(void* addr);
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void start_logger(const std::string& fname);
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void* std_aligned_alloc(size_t alignment, size_t size);
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void std_aligned_free(void* ptr);
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// memory aligned by page size, min alignment: 4096 bytes
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void* aligned_large_pages_alloc(size_t size);
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// nop if mem == nullptr
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void aligned_large_pages_free(void* mem);
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void dbg_hit_on(bool cond, int slot = 0);
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void dbg_mean_of(int64_t value, int slot = 0);
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void dbg_stdev_of(int64_t value, int slot = 0);
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void dbg_correl_of(int64_t value1, int64_t value2, int slot = 0);
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void dbg_print();
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using TimePoint = std::chrono::milliseconds::rep; // A value in milliseconds
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static_assert(sizeof(TimePoint) == sizeof(int64_t), "TimePoint should be 64 bits");
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inline TimePoint now() {
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return std::chrono::duration_cast<std::chrono::milliseconds>(
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std::chrono::steady_clock::now().time_since_epoch())
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.count();
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}
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enum SyncCout {
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IO_LOCK,
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IO_UNLOCK
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};
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std::ostream& operator<<(std::ostream&, SyncCout);
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#define sync_cout std::cout << IO_LOCK
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#define sync_endl std::endl << IO_UNLOCK
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// Get the first aligned element of an array.
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// ptr must point to an array of size at least `sizeof(T) * N + alignment` bytes,
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// where N is the number of elements in the array.
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template<uintptr_t Alignment, typename T>
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T* align_ptr_up(T* ptr) {
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static_assert(alignof(T) < Alignment);
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const uintptr_t ptrint = reinterpret_cast<uintptr_t>(reinterpret_cast<char*>(ptr));
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return reinterpret_cast<T*>(
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reinterpret_cast<char*>((ptrint + (Alignment - 1)) / Alignment * Alignment));
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}
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// True if and only if the binary is compiled on a little-endian machine
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static inline const union {
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uint32_t i;
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char c[4];
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} Le = {0x01020304};
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static inline const bool IsLittleEndian = (Le.c[0] == 4);
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template<typename T, std::size_t MaxSize>
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class ValueList {
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public:
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std::size_t size() const { return size_; }
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void push_back(const T& value) { values_[size_++] = value; }
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const T* begin() const { return values_; }
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const T* end() const { return values_ + size_; }
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const T& operator[](int index) const { return values_[index]; }
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private:
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T values_[MaxSize];
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std::size_t size_ = 0;
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};
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// xorshift64star Pseudo-Random Number Generator
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// This class is based on original code written and dedicated
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// to the public domain by Sebastiano Vigna (2014).
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// It has the following characteristics:
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//
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// - Outputs 64-bit numbers
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// - Passes Dieharder and SmallCrush test batteries
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// - Does not require warm-up, no zeroland to escape
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// - Internal state is a single 64-bit integer
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// - Period is 2^64 - 1
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// - Speed: 1.60 ns/call (Core i7 @3.40GHz)
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//
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// For further analysis see
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// <http://vigna.di.unimi.it/ftp/papers/xorshift.pdf>
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class PRNG {
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uint64_t s;
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uint64_t rand64() {
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s ^= s >> 12, s ^= s << 25, s ^= s >> 27;
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return s * 2685821657736338717LL;
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}
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public:
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PRNG(uint64_t seed) :
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s(seed) {
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assert(seed);
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}
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template<typename T>
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T rand() {
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return T(rand64());
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}
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// Special generator used to fast init magic numbers.
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// Output values only have 1/8th of their bits set on average.
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template<typename T>
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T sparse_rand() {
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return T(rand64() & rand64() & rand64());
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}
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};
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inline uint64_t mul_hi64(uint64_t a, uint64_t b) {
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#if defined(__GNUC__) && defined(IS_64BIT)
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__extension__ using uint128 = unsigned __int128;
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return (uint128(a) * uint128(b)) >> 64;
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#else
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uint64_t aL = uint32_t(a), aH = a >> 32;
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uint64_t bL = uint32_t(b), bH = b >> 32;
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uint64_t c1 = (aL * bL) >> 32;
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uint64_t c2 = aH * bL + c1;
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uint64_t c3 = aL * bH + uint32_t(c2);
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return aH * bH + (c2 >> 32) + (c3 >> 32);
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#endif
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}
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// Under Windows it is not possible for a process to run on more than one
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// logical processor group. This usually means being limited to using max 64
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// cores. To overcome this, some special platform-specific API should be
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// called to set group affinity for each thread. Original code from Texel by
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// Peter Österlund.
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namespace WinProcGroup {
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void bindThisThread(size_t idx);
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}
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struct CommandLine {
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public:
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CommandLine(int, char**);
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int argc;
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char** argv;
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std::string binaryDirectory; // path of the executable directory
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std::string workingDirectory; // path of the working directory
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};
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} // namespace Stockfish
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#endif // #ifndef MISC_H_INCLUDED
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