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https://github.com/sockspls/badfish
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Start all threads searching on root position and use only the shared TT table as synching scheme. It seems this scheme scales better than YBWC for high number of threads. Verified for nor regression at STC 3 threads LLR: -2.95 (-2.94,2.94) [-3.00,1.00] Total: 40232 W: 6908 L: 7130 D: 26194 Verified for nor regression at LTC 3 threads LLR: 2.95 (-2.94,2.94) [-3.00,1.00] Total: 28186 W: 3908 L: 3798 D: 20480 Verified for nor regression at STC 7 threads LLR: 2.95 (-2.94,2.94) [-3.00,1.00] Total: 3607 W: 674 L: 526 D: 2407 Verified for nor regression at LTC 7 threads LLR: 2.95 (-2.94,2.94) [-3.00,1.00] Total: 4235 W: 671 L: 528 D: 3036 Tested with fixed games at LTC with 20 threads ELO: 44.75 +-7.6 (95%) LOS: 100.0% Total: 2069 W: 407 L: 142 D: 1520 Tested with fixed games at XLTC (120secs) with 20 threads ELO: 28.01 +-6.7 (95%) LOS: 100.0% Total: 2275 W: 349 L: 166 D: 1760 Original patch of mbootsector, with additional work from Ivan Ivec (log formula), Joerg Oster (id loop simplification) and Marco Costalba (assorted formatting and rework). Bench: 8116244
174 lines
5.8 KiB
C++
174 lines
5.8 KiB
C++
/*
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Stockfish, a UCI chess playing engine derived from Glaurung 2.1
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Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
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Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad
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Stockfish is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Stockfish is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <fstream>
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#include <iostream>
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#include <istream>
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#include <vector>
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#include "misc.h"
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#include "position.h"
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#include "search.h"
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#include "thread.h"
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#include "uci.h"
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using namespace std;
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namespace {
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const vector<string> Defaults = {
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"rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1",
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"r3k2r/p1ppqpb1/bn2pnp1/3PN3/1p2P3/2N2Q1p/PPPBBPPP/R3K2R w KQkq - 0 10",
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"8/2p5/3p4/KP5r/1R3p1k/8/4P1P1/8 w - - 0 11",
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"4rrk1/pp1n3p/3q2pQ/2p1pb2/2PP4/2P3N1/P2B2PP/4RRK1 b - - 7 19",
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"rq3rk1/ppp2ppp/1bnpb3/3N2B1/3NP3/7P/PPPQ1PP1/2KR3R w - - 7 14",
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"r1bq1r1k/1pp1n1pp/1p1p4/4p2Q/4Pp2/1BNP4/PPP2PPP/3R1RK1 w - - 2 14",
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"r3r1k1/2p2ppp/p1p1bn2/8/1q2P3/2NPQN2/PPP3PP/R4RK1 b - - 2 15",
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"r1bbk1nr/pp3p1p/2n5/1N4p1/2Np1B2/8/PPP2PPP/2KR1B1R w kq - 0 13",
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"r1bq1rk1/ppp1nppp/4n3/3p3Q/3P4/1BP1B3/PP1N2PP/R4RK1 w - - 1 16",
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"4r1k1/r1q2ppp/ppp2n2/4P3/5Rb1/1N1BQ3/PPP3PP/R5K1 w - - 1 17",
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"2rqkb1r/ppp2p2/2npb1p1/1N1Nn2p/2P1PP2/8/PP2B1PP/R1BQK2R b KQ - 0 11",
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"r1bq1r1k/b1p1npp1/p2p3p/1p6/3PP3/1B2NN2/PP3PPP/R2Q1RK1 w - - 1 16",
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"3r1rk1/p5pp/bpp1pp2/8/q1PP1P2/b3P3/P2NQRPP/1R2B1K1 b - - 6 22",
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"r1q2rk1/2p1bppp/2Pp4/p6b/Q1PNp3/4B3/PP1R1PPP/2K4R w - - 2 18",
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"4k2r/1pb2ppp/1p2p3/1R1p4/3P4/2r1PN2/P4PPP/1R4K1 b - - 3 22",
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"3q2k1/pb3p1p/4pbp1/2r5/PpN2N2/1P2P2P/5PP1/Q2R2K1 b - - 4 26",
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"6k1/6p1/6Pp/ppp5/3pn2P/1P3K2/1PP2P2/3N4 b - - 0 1",
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"3b4/5kp1/1p1p1p1p/pP1PpP1P/P1P1P3/3KN3/8/8 w - - 0 1",
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"2K5/p7/7P/5pR1/8/5k2/r7/8 w - - 0 1",
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"8/6pk/1p6/8/PP3p1p/5P2/4KP1q/3Q4 w - - 0 1",
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"7k/3p2pp/4q3/8/4Q3/5Kp1/P6b/8 w - - 0 1",
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"8/2p5/8/2kPKp1p/2p4P/2P5/3P4/8 w - - 0 1",
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"8/1p3pp1/7p/5P1P/2k3P1/8/2K2P2/8 w - - 0 1",
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"8/pp2r1k1/2p1p3/3pP2p/1P1P1P1P/P5KR/8/8 w - - 0 1",
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"8/3p4/p1bk3p/Pp6/1Kp1PpPp/2P2P1P/2P5/5B2 b - - 0 1",
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"5k2/7R/4P2p/5K2/p1r2P1p/8/8/8 b - - 0 1",
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"6k1/6p1/P6p/r1N5/5p2/7P/1b3PP1/4R1K1 w - - 0 1",
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"1r3k2/4q3/2Pp3b/3Bp3/2Q2p2/1p1P2P1/1P2KP2/3N4 w - - 0 1",
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"6k1/4pp1p/3p2p1/P1pPb3/R7/1r2P1PP/3B1P2/6K1 w - - 0 1",
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"8/3p3B/5p2/5P2/p7/PP5b/k7/6K1 w - - 0 1",
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// 5-man positions
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"8/8/8/8/5kp1/P7/8/1K1N4 w - - 0 1", // Kc2 - mate
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"8/8/8/5N2/8/p7/8/2NK3k w - - 0 1", // Na2 - mate
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"8/3k4/8/8/8/4B3/4KB2/2B5 w - - 0 1", // draw
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// 6-man positions
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"8/8/1P6/5pr1/8/4R3/7k/2K5 w - - 0 1", // Re5 - mate
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"8/2p4P/8/kr6/6R1/8/8/1K6 w - - 0 1", // Ka2 - mate
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"8/8/3P3k/8/1p6/8/1P6/1K3n2 b - - 0 1", // Nd2 - draw
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// 7-man positions
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"8/R7/2q5/8/6k1/8/1P5p/K6R w - - 0 124", // Draw
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};
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} // namespace
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/// benchmark() runs a simple benchmark by letting Stockfish analyze a set
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/// of positions for a given limit each. There are five parameters: the
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/// transposition table size, the number of search threads that should
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/// be used, the limit value spent for each position (optional, default is
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/// depth 13), an optional file name where to look for positions in FEN
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/// format (defaults are the positions defined above) and the type of the
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/// limit value: depth (default), time in millisecs or number of nodes.
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void benchmark(const Position& current, istream& is) {
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string token;
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Search::LimitsType limits;
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vector<string> fens;
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// Assign default values to missing arguments
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string ttSize = (is >> token) ? token : "16";
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string threads = (is >> token) ? token : "1";
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string limit = (is >> token) ? token : "13";
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string fenFile = (is >> token) ? token : "default";
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string limitType = (is >> token) ? token : "depth";
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Options["Hash"] = ttSize;
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Options["Threads"] = threads;
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Search::reset();
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if (limitType == "time")
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limits.movetime = stoi(limit); // movetime is in ms
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else if (limitType == "nodes")
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limits.nodes = stoi(limit);
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else if (limitType == "mate")
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limits.mate = stoi(limit);
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else
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limits.depth = stoi(limit);
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if (fenFile == "default")
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fens = Defaults;
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else if (fenFile == "current")
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fens.push_back(current.fen());
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else
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{
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string fen;
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ifstream file(fenFile);
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if (!file.is_open())
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{
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cerr << "Unable to open file " << fenFile << endl;
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return;
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}
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while (getline(file, fen))
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if (!fen.empty())
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fens.push_back(fen);
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file.close();
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}
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uint64_t nodes = 0;
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TimePoint elapsed = now();
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for (size_t i = 0; i < fens.size(); ++i)
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{
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Position pos(fens[i], Options["UCI_Chess960"], Threads.main());
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cerr << "\nPosition: " << i + 1 << '/' << fens.size() << endl;
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if (limitType == "perft")
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nodes += Search::perft<true>(pos, limits.depth * ONE_PLY);
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else
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{
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Search::StateStackPtr st;
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limits.startTime = now();
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Threads.start_thinking(pos, limits, st);
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Threads.main()->join();
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nodes += Threads.nodes_searched();
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}
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}
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elapsed = now() - elapsed + 1; // Ensure positivity to avoid a 'divide by zero'
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dbg_print(); // Just before to exit
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cerr << "\n==========================="
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<< "\nTotal time (ms) : " << elapsed
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<< "\nNodes searched : " << nodes
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<< "\nNodes/second : " << 1000 * nodes / elapsed << endl;
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}
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