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this action plays games under fast-chess with a `debug=yes` compiled binary. It checks for triggered asserts in the code, or generally for engine disconnects. closes https://github.com/official-stockfish/Stockfish/pull/5403 No functional change
41 lines
1.4 KiB
YAML
41 lines
1.4 KiB
YAML
# This workflow will play games with a debug enabled SF using the PR
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name: Games
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on:
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workflow_call:
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jobs:
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Matetrack:
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name: Games
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runs-on: ubuntu-22.04
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steps:
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- name: Checkout SF repo
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uses: actions/checkout@v4
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with:
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ref: ${{ github.event.pull_request.head.sha }}
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path: Stockfish
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- name: build debug enabled version of SF
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working-directory: Stockfish/src
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run: make -j build debug=yes
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- name: Checkout fast-chess repo
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uses: actions/checkout@v4
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with:
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repository: Disservin/fast-chess
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path: fast-chess
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ref: d54af1910d5479c669dc731f1f54f9108a251951
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- name: fast-chess build
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working-directory: fast-chess
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run: make -j
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- name: Run games
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working-directory: fast-chess
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run: |
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./fast-chess -rounds 4 -games 2 -repeat -concurrency 4 -openings file=app/tests/data/openings.epd format=epd order=random -srand $RANDOM\
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-engine name=sf1 cmd=/home/runner/work/Stockfish/Stockfish/Stockfish/src/stockfish\
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-engine name=sf2 cmd=/home/runner/work/Stockfish/Stockfish/Stockfish/src/stockfish\
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-ratinginterval 1 -report penta=true -each proto=uci tc=4+0.04 -log file=fast.log | tee fast.out
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cat fast.log
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! grep "Assertion" fast.log > /dev/null
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! grep "disconnect" fast.out > /dev/null
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