mirror of
https://github.com/sockspls/badfish
synced 2025-05-01 01:03:09 +00:00

ensures internal state (e.g. accumulator cache) is consistent with network closes https://github.com/official-stockfish/Stockfish/pull/5204 No functional change
187 lines
5.2 KiB
C++
187 lines
5.2 KiB
C++
/*
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Stockfish, a UCI chess playing engine derived from Glaurung 2.1
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Copyright (C) 2004-2024 The Stockfish developers (see AUTHORS file)
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Stockfish is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Stockfish is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "engine.h"
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#include <deque>
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#include <memory>
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#include <ostream>
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#include <string_view>
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#include <utility>
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#include <vector>
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#include <sstream>
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#include <iosfwd>
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#include <cassert>
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#include "evaluate.h"
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#include "misc.h"
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#include "nnue/network.h"
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#include "nnue/nnue_common.h"
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#include "perft.h"
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#include "position.h"
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#include "search.h"
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#include "syzygy/tbprobe.h"
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#include "types.h"
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#include "uci.h"
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#include "ucioption.h"
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namespace Stockfish {
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namespace NN = Eval::NNUE;
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constexpr auto StartFEN = "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1";
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Engine::Engine(std::string path) :
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binaryDirectory(CommandLine::get_binary_directory(path)),
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states(new std::deque<StateInfo>(1)),
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networks(NN::Networks(
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NN::NetworkBig({EvalFileDefaultNameBig, "None", ""}, NN::EmbeddedNNUEType::BIG),
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NN::NetworkSmall({EvalFileDefaultNameSmall, "None", ""}, NN::EmbeddedNNUEType::SMALL))) {
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pos.set(StartFEN, false, &states->back());
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capSq = SQ_NONE;
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}
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std::uint64_t Engine::perft(const std::string& fen, Depth depth, bool isChess960) {
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verify_networks();
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return Benchmark::perft(fen, depth, isChess960);
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}
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void Engine::go(Search::LimitsType& limits) {
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assert(limits.perft == 0);
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verify_networks();
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limits.capSq = capSq;
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threads.start_thinking(options, pos, states, limits);
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}
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void Engine::stop() { threads.stop = true; }
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void Engine::search_clear() {
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wait_for_search_finished();
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tt.clear(options["Threads"]);
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threads.clear();
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// @TODO wont work with multiple instances
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Tablebases::init(options["SyzygyPath"]); // Free mapped files
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}
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void Engine::set_on_update_no_moves(std::function<void(const Engine::InfoShort&)>&& f) {
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updateContext.onUpdateNoMoves = std::move(f);
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}
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void Engine::set_on_update_full(std::function<void(const Engine::InfoFull&)>&& f) {
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updateContext.onUpdateFull = std::move(f);
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}
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void Engine::set_on_iter(std::function<void(const Engine::InfoIter&)>&& f) {
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updateContext.onIter = std::move(f);
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}
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void Engine::set_on_bestmove(std::function<void(std::string_view, std::string_view)>&& f) {
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updateContext.onBestmove = std::move(f);
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}
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void Engine::wait_for_search_finished() { threads.main_thread()->wait_for_search_finished(); }
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void Engine::set_position(const std::string& fen, const std::vector<std::string>& moves) {
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// Drop the old state and create a new one
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states = StateListPtr(new std::deque<StateInfo>(1));
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pos.set(fen, options["UCI_Chess960"], &states->back());
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capSq = SQ_NONE;
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for (const auto& move : moves)
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{
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auto m = UCIEngine::to_move(pos, move);
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if (m == Move::none())
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break;
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states->emplace_back();
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pos.do_move(m, states->back());
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capSq = SQ_NONE;
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DirtyPiece& dp = states->back().dirtyPiece;
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if (dp.dirty_num > 1 && dp.to[1] == SQ_NONE)
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capSq = m.to_sq();
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}
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}
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// modifiers
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void Engine::resize_threads() { threads.set({options, threads, tt, networks}, updateContext); }
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void Engine::set_tt_size(size_t mb) {
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wait_for_search_finished();
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tt.resize(mb, options["Threads"]);
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}
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void Engine::set_ponderhit(bool b) { threads.main_manager()->ponder = b; }
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// network related
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void Engine::verify_networks() const {
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networks.big.verify(options["EvalFile"]);
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networks.small.verify(options["EvalFileSmall"]);
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}
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void Engine::load_networks() {
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load_big_network(options["EvalFile"]);
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load_small_network(options["EvalFileSmall"]);
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}
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void Engine::load_big_network(const std::string& file) {
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networks.big.load(binaryDirectory, file);
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threads.clear();
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}
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void Engine::load_small_network(const std::string& file) {
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networks.small.load(binaryDirectory, file);
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threads.clear();
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}
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void Engine::save_network(const std::pair<std::optional<std::string>, std::string> files[2]) {
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networks.big.save(files[0].first);
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networks.small.save(files[1].first);
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}
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// utility functions
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void Engine::trace_eval() const {
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StateListPtr trace_states(new std::deque<StateInfo>(1));
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Position p;
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p.set(pos.fen(), options["UCI_Chess960"], &trace_states->back());
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verify_networks();
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sync_cout << "\n" << Eval::trace(p, networks) << sync_endl;
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}
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OptionsMap& Engine::get_options() { return options; }
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std::string Engine::fen() const { return pos.fen(); }
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void Engine::flip() { pos.flip(); }
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std::string Engine::visualize() const {
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std::stringstream ss;
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ss << pos;
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return ss.str();
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}
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}
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