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Another simple performance counter... Signed-off-by: Marco Costalba <mcostalba@gmail.com>
79 lines
1.7 KiB
C++
79 lines
1.7 KiB
C++
/*
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Glaurung, a UCI chess playing engine.
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Copyright (C) 2004-2008 Tord Romstad
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Glaurung is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Glaurung is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#if !defined(MISC_H_INCLUDED)
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#define MISC_H_INCLUDED
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////
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//// Includes
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////
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#include <string>
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////
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//// Constants
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////
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/// Version number. If this is left empty, the current date (in the format
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/// YYMMDD) is used as a version number.
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const std::string EngineVersion = "";
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////
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//// Macros
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////
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#define Min(x, y) (((x) < (y))? (x) : (y))
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#define Max(x, y) (((x) < (y))? (y) : (x))
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////
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//// Prototypes
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////
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extern const std::string engine_name();
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extern int get_system_time();
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extern int cpu_count();
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extern int Bioskey();
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////
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//// Debug
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////
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extern long dbg_cnt0;
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extern long dbg_cnt1;
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inline void dbg_hit_on(bool b) { dbg_cnt0++; if (b) dbg_cnt1++; }
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inline void dbg_hit_on_c(bool c, bool b) { if (c) dbg_hit_on(b); }
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inline void dbg_before() { dbg_cnt0++; }
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inline void dbg_after() { dbg_cnt1++; }
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inline void dbg_mean_of(int v) { dbg_cnt0++; dbg_cnt1 += v; }
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extern void dbg_print_hit_rate();
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extern void dbg_print_mean();
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extern bool dbg_show_mean;
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extern bool dbg_show_hit_rate;
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#endif // !defined(MISC_H_INCLUDED)
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