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Square and piece colors are two different things, so use different types to avoid misunderstandings. Suggested by Tord. No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
55 lines
1.2 KiB
C
55 lines
1.2 KiB
C
/*
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Stockfish, a UCI chess playing engine derived from Glaurung 2.1
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Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
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Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad
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Stockfish is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Stockfish is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#if !defined(COLOR_H_INCLUDED)
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#define COLOR_H_INCLUDED
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////
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//// Types
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////
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enum Color {
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WHITE,
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BLACK,
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COLOR_NONE
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};
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enum SquareColor {
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DARK,
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LIGHT
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};
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////
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//// Inline functions
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////
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inline void operator++ (Color &c, int) { c = Color(int(c) + 1); }
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inline Color opposite_color(Color c) {
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return Color(int(c) ^ 1);
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}
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inline bool color_is_ok(Color c) {
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return c == WHITE || c == BLACK;
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}
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#endif // !defined(COLOR_H_INCLUDED)
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