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BadFish/src/ucioption.cpp
Andyson007 42aae5fe8b Fixed non UCI compliance
print `<empty>` and accept `<empty>` for UCI string options,
accepting empty strings as well. Internally use empty strings (`""`).

closes https://github.com/official-stockfish/Stockfish/pull/5474

No functional change
2024-07-15 13:14:57 +02:00

211 lines
5.9 KiB
C++

/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
Copyright (C) 2004-2024 The Stockfish developers (see AUTHORS file)
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Stockfish is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ucioption.h"
#include <algorithm>
#include <cassert>
#include <cctype>
#include <iostream>
#include <sstream>
#include <utility>
#include "misc.h"
namespace Stockfish {
bool CaseInsensitiveLess::operator()(const std::string& s1, const std::string& s2) const {
return std::lexicographical_compare(
s1.begin(), s1.end(), s2.begin(), s2.end(),
[](char c1, char c2) { return std::tolower(c1) < std::tolower(c2); });
}
void OptionsMap::add_info_listener(InfoListener&& message_func) { info = std::move(message_func); }
void OptionsMap::setoption(std::istringstream& is) {
std::string token, name, value;
is >> token; // Consume the "name" token
// Read the option name (can contain spaces)
while (is >> token && token != "value")
name += (name.empty() ? "" : " ") + token;
// Read the option value (can contain spaces)
while (is >> token)
value += (value.empty() ? "" : " ") + token;
if (options_map.count(name))
options_map[name] = value;
else
sync_cout << "No such option: " << name << sync_endl;
}
Option OptionsMap::operator[](const std::string& name) const {
auto it = options_map.find(name);
return it != options_map.end() ? it->second : Option(this);
}
Option& OptionsMap::operator[](const std::string& name) {
if (!options_map.count(name))
options_map[name] = Option(this);
return options_map[name];
}
std::size_t OptionsMap::count(const std::string& name) const { return options_map.count(name); }
Option::Option(const OptionsMap* map) :
parent(map) {}
Option::Option(const char* v, OnChange f) :
type("string"),
min(0),
max(0),
on_change(std::move(f)) {
defaultValue = currentValue = v;
}
Option::Option(bool v, OnChange f) :
type("check"),
min(0),
max(0),
on_change(std::move(f)) {
defaultValue = currentValue = (v ? "true" : "false");
}
Option::Option(OnChange f) :
type("button"),
min(0),
max(0),
on_change(std::move(f)) {}
Option::Option(double v, int minv, int maxv, OnChange f) :
type("spin"),
min(minv),
max(maxv),
on_change(std::move(f)) {
defaultValue = currentValue = std::to_string(v);
}
Option::Option(const char* v, const char* cur, OnChange f) :
type("combo"),
min(0),
max(0),
on_change(std::move(f)) {
defaultValue = v;
currentValue = cur;
}
Option::operator int() const {
assert(type == "check" || type == "spin");
return (type == "spin" ? std::stoi(currentValue) : currentValue == "true");
}
Option::operator std::string() const {
assert(type == "string");
return currentValue;
}
bool Option::operator==(const char* s) const {
assert(type == "combo");
return !CaseInsensitiveLess()(currentValue, s) && !CaseInsensitiveLess()(s, currentValue);
}
bool Option::operator!=(const char* s) const { return !(*this == s); }
// Inits options and assigns idx in the correct printing order
void Option::operator<<(const Option& o) {
static size_t insert_order = 0;
auto p = this->parent;
*this = o;
this->parent = p;
idx = insert_order++;
}
// Updates currentValue and triggers on_change() action. It's up to
// the GUI to check for option's limits, but we could receive the new value
// from the user by console window, so let's check the bounds anyway.
Option& Option::operator=(const std::string& v) {
assert(!type.empty());
if ((type != "button" && type != "string" && v.empty())
|| (type == "check" && v != "true" && v != "false")
|| (type == "spin" && (std::stof(v) < min || std::stof(v) > max)))
return *this;
if (type == "combo")
{
OptionsMap comboMap; // To have case insensitive compare
std::string token;
std::istringstream ss(defaultValue);
while (ss >> token)
comboMap[token] << Option();
if (!comboMap.count(v) || v == "var")
return *this;
}
if (type == "string")
currentValue = v == "<empty>" ? "" : v;
else if (type != "button")
currentValue = v;
if (on_change)
{
const auto ret = on_change(*this);
if (ret && parent != nullptr && parent->info != nullptr)
parent->info(ret);
}
return *this;
}
std::ostream& operator<<(std::ostream& os, const OptionsMap& om) {
for (size_t idx = 0; idx < om.options_map.size(); ++idx)
for (const auto& it : om.options_map)
if (it.second.idx == idx)
{
const Option& o = it.second;
os << "\noption name " << it.first << " type " << o.type;
if (o.type == "check" || o.type == "combo")
os << " default " << o.defaultValue;
else if (o.type == "string")
{
std::string defaultValue = o.defaultValue.empty() ? "<empty>" : o.defaultValue;
os << " default " << defaultValue;
}
else if (o.type == "spin")
os << " default " << int(stof(o.defaultValue)) << " min " << o.min << " max "
<< o.max;
break;
}
return os;
}
}