mirror of
https://github.com/sockspls/badfish
synced 2025-04-30 16:53:09 +00:00

Thanks to Eric Mullins we have now endian friendly pop_1st_bit() and also is removed the need to use -fno-strict-aliasing compiler option with GCC. Speed is almost as fast, very small difference if any in perft test, so I assume almost no difference in real games. No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
271 lines
6.7 KiB
Makefile
271 lines
6.7 KiB
Makefile
# Stockfish, a UCI chess playing engine derived from Glaurung 2.1
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# Copyright (C) 2004-2007 Tord Romstad
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# Copyright (C) 2008 Marco Costalba
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# This file is part of Stockfish.
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#
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# Stockfish is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# Stockfish is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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### Executable name. Do not change
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EXE = stockfish
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### ==========================================================================
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### Compiler speed switches for both GCC and ICC. These settings are generally
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### fast on a broad range of systems, but may be changed experimentally
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### ==========================================================================
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GCCFLAGS = -O3 -msse
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ICCFLAGS = -fast -msse
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ICCFLAGS-OSX = -fast -mdynamic-no-pic
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### ==========================================================================
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### Enable/disable debugging, disabled by default
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### ==========================================================================
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GCCFLAGS += -DNDEBUG
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ICCFLAGS += -DNDEBUG
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ICCFLAGS-OSX += -DNDEBUG
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### ==========================================================================
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### Enable/disable compile for a big-endian CPU, disabled by default
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### ==========================================================================
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GCCFLAGS += -DNBIGENDIAN
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ICCFLAGS += -DNBIGENDIAN
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ICCFLAGS-OSX += -DNBIGENDIAN
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### ==========================================================================
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### Run built-in benchmark for pgo-builds with: 32MB hash 1 thread 10 depth
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### These settings are generally fast, but may be changed experimentally
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### ==========================================================================
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PGOBENCH = ./$(EXE) bench 32 1 10 default depth
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### General compiler settings. Do not change
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GCCFLAGS += -g -Wall -fno-exceptions -fno-rtti
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ICCFLAGS += -g -Wall -fno-exceptions -fno-rtti -wd383,869,981,10187,10188,11505,11503
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ICCFLAGS-OSX += -g -Wall -fno-exceptions -fno-rtti -wd383,869,981,10187,10188,11505,11503
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### General linker settings. Do not change
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LDFLAGS = -lpthread
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### Object files. Do not change
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OBJS = application.o bitboard.o pawns.o material.o endgame.o evaluate.o main.o \
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misc.o move.o movegen.o history.o movepick.o search.o piece.o \
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position.o direction.o tt.o value.o uci.o ucioption.o \
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mersenne.o book.o bitbase.o san.o benchmark.o
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### General rules. Do not change
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default:
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$(MAKE) gcc
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help:
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@echo ""
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@echo "Makefile options:"
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@echo ""
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@echo "make > Default: Compiler = g++"
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@echo "make icc > Compiler = icpc"
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@echo "make icc-profile > Compiler = icpc + automatic pgo-build"
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@echo "make osx-ppc32 > PPC-Mac OS X 32 bit. Compiler = g++"
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@echo "make osx-ppc64 > PPC-Mac OS X 64 bit. Compiler = g++"
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@echo "make osx-x86 > x86-Mac OS X 32 bit. Compiler = g++"
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@echo "make osx-x86_64 > x86-Mac OS X 64 bit. Compiler = g++"
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@echo "make osx-icc32 > x86-Mac OS X 32 bit. Compiler = icpc"
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@echo "make osx-icc64 > x86-Mac OS X 64 bit. Compiler = icpc"
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@echo "make osx-icc32-profile > OSX 32 bit. Compiler = icpc + automatic pgo-build"
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@echo "make osx-icc64-profile > OSX 64 bit. Compiler = icpc + automatic pgo-build"
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@echo "make strip > Strip executable"
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@echo "make clean > Clean up"
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@echo ""
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all: $(EXE) .depend
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clean:
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$(RM) *.o .depend *~ $(EXE)
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### Possible targets. You may add your own ones here
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gcc:
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$(MAKE) \
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CXX='g++' \
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CXXFLAGS="$(GCCFLAGS)" \
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all
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icc:
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$(MAKE) \
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CXX='icpc' \
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CXXFLAGS="$(ICCFLAGS)" \
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all
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icc-profile-make:
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$(MAKE) \
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CXX='icpc' \
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CXXFLAGS="$(ICCFLAGS)" \
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CXXFLAGS+='-prof-gen=srcpos -prof_dir ./profdir' \
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all
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icc-profile-use:
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$(MAKE) \
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CXX='icpc' \
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CXXFLAGS="$(ICCFLAGS)" \
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CXXFLAGS+='-prof_use -prof_dir ./profdir' \
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all
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icc-profile:
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@rm -rf profdir
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@mkdir profdir
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@touch *.cpp *.h
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$(MAKE) icc-profile-make
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@echo ""
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@echo "Running benchmark for pgo-build ..."
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@$(PGOBENCH) > /dev/null
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@echo "Benchmark finished. Build final executable now ..."
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@echo ""
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@touch *.cpp *.h
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$(MAKE) icc-profile-use
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@rm -rf profdir bench.txt
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osx-ppc32:
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$(MAKE) \
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CXX='g++' \
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CXXFLAGS="$(GCCFLAGS)" \
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CXXFLAGS+='-arch ppc' \
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LDFLAGS+='-arch ppc' \
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all
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osx-ppc64:
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$(MAKE) \
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CXX='g++' \
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CXXFLAGS="$(GCCFLAGS)" \
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CXXFLAGS+='-arch ppc64' \
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LDFLAGS+='-arch ppc64' \
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all
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osx-x86:
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$(MAKE) \
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CXX='g++' \
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CXXFLAGS="$(GCCFLAGS)" \
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CXXFLAGS+='-arch i386' \
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LDFLAGS+='-arch i386' \
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all
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osx-x86_64:
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$(MAKE) \
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CXX='g++' \
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CXXFLAGS="$(GCCFLAGS)" \
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CXXFLAGS+='-arch x86_64' \
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LDFLAGS+='-arch x86_64' \
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all
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osx-icc32:
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$(MAKE) \
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CXX='icpc' \
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CXXFLAGS="$(ICCFLAGS-OSX)" \
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CXXFLAGS+='-arch i386' \
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LDFLAGS+='-arch i386' \
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all
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osx-icc64:
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$(MAKE) \
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CXX='icpc' \
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CXXFLAGS="$(ICCFLAGS-OSX)" \
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CXXFLAGS+='-arch x86_64' \
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LDFLAGS+='-arch x86_64' \
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all
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osx-icc32-profile-make:
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$(MAKE) \
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CXX='icpc' \
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CXXFLAGS="$(ICCFLAGS-OSX)" \
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CXXFLAGS+='-arch i386' \
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CXXFLAGS+='-prof_gen -prof_dir ./profdir' \
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LDFLAGS+='-arch i386' \
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all
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osx-icc32-profile-use:
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$(MAKE) \
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CXX='icpc' \
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CXXFLAGS="$(ICCFLAGS-OSX)" \
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CXXFLAGS+='-arch i386' \
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CXXFLAGS+='-prof_use -prof_dir ./profdir' \
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LDFLAGS+='-arch i386' \
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all
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osx-icc32-profile:
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@rm -rf profdir
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@mkdir profdir
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@touch *.cpp *.h
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$(MAKE) osx-icc32-profile-make
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@echo ""
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@echo "Running benchmark for pgo-build ..."
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@$(PGOBENCH) > /dev/null
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@echo "Benchmark finished. Build final executable now ..."
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@echo ""
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@touch *.cpp *.h
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$(MAKE) osx-icc32-profile-use
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@rm -rf profdir bench.txt
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osx-icc64-profile-make:
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$(MAKE) \
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CXX='icpc' \
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CXXFLAGS="$(ICCFLAGS-OSX)" \
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CXXFLAGS+='-arch x86_64' \
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CXXFLAGS+='-prof_gen -prof_dir ./profdir' \
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LDFLAGS+='-arch x86_64' \
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all
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osx-icc64-profile-use:
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$(MAKE) \
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CXX='icpc' \
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CXXFLAGS="$(ICCFLAGS-OSX)" \
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CXXFLAGS+='-arch x86_64' \
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CXXFLAGS+='-prof_use -prof_dir ./profdir' \
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LDFLAGS+='-arch x86_64' \
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all
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osx-icc64-profile:
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@rm -rf profdir
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@mkdir profdir
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@touch *.cpp *.h
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$(MAKE) osx-icc64-profile-make
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@echo ""
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@echo "Running benchmark for pgo-build ..."
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@$(PGOBENCH) > /dev/null
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@echo "Benchmark finished. Build final executable now ..."
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@echo ""
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@touch *.cpp *.h
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$(MAKE) osx-icc64-profile-use
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@rm -rf profdir bench.txt
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strip:
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strip $(EXE)
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### Compilation. Do not change
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$(EXE): $(OBJS)
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$(CXX) $(LDFLAGS) -o $@ $(OBJS)
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### Dependencies. Do not change
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.depend:
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$(CXX) -msse -MM $(OBJS:.o=.cpp) > $@
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include .depend
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