mirror of
https://github.com/sockspls/badfish
synced 2025-04-29 16:23:09 +00:00

We don't need that ! We can infere from starting fen string if we are in a Chess960 game or not. And note that this is a per-position property, not an application wide one. A nice trick is to use a custom manipulator (that is an enum actually) to keep using the handy operator<<() on the move when sending to std::cout, yes, I have indulged a bit here ;-) Signed-off-by: Marco Costalba <mcostalba@gmail.com>
315 lines
7 KiB
C++
315 lines
7 KiB
C++
/*
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Stockfish, a UCI chess playing engine derived from Glaurung 2.1
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Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
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Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad
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Stockfish is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Stockfish is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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////
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//// Includes
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////
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#if !defined(_MSC_VER)
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# include <sys/time.h>
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# include <sys/types.h>
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# include <unistd.h>
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# if defined(__hpux)
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# include <sys/pstat.h>
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# endif
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#else
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#define _CRT_SECURE_NO_DEPRECATE
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#include <windows.h>
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#include <sys/timeb.h>
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#endif
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#if !defined(NO_PREFETCH)
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# include <xmmintrin.h>
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#endif
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#include <cassert>
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#include <cstdio>
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#include <iomanip>
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#include <iostream>
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#include <sstream>
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#include "bitcount.h"
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#include "misc.h"
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#include "thread.h"
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using namespace std;
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/// Version number. If this is left empty, the current date (in the format
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/// YYMMDD) is used as a version number.
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static const string EngineVersion = "";
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static const string AppName = "Stockfish";
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static const string AppTag = "";
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////
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//// Variables
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////
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uint64_t dbg_cnt0 = 0;
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uint64_t dbg_cnt1 = 0;
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bool dbg_show_mean = false;
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bool dbg_show_hit_rate = false;
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////
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//// Functions
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////
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void dbg_hit_on(bool b) {
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assert(!dbg_show_mean);
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dbg_show_hit_rate = true;
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dbg_cnt0++;
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if (b)
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dbg_cnt1++;
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}
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void dbg_hit_on_c(bool c, bool b) {
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if (c)
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dbg_hit_on(b);
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}
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void dbg_before() {
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assert(!dbg_show_mean);
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dbg_show_hit_rate = true;
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dbg_cnt0++;
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}
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void dbg_after() {
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assert(!dbg_show_mean);
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dbg_show_hit_rate = true;
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dbg_cnt1++;
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}
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void dbg_mean_of(int v) {
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assert(!dbg_show_hit_rate);
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dbg_show_mean = true;
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dbg_cnt0++;
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dbg_cnt1 += v;
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}
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void dbg_print_hit_rate() {
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cout << "Total " << dbg_cnt0 << " Hit " << dbg_cnt1
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<< " hit rate (%) " << (dbg_cnt1*100)/(dbg_cnt0 ? dbg_cnt0 : 1) << endl;
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}
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void dbg_print_mean() {
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cout << "Total " << dbg_cnt0 << " Mean "
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<< (float)dbg_cnt1 / (dbg_cnt0 ? dbg_cnt0 : 1) << endl;
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}
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void dbg_print_hit_rate(ofstream& logFile) {
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logFile << "Total " << dbg_cnt0 << " Hit " << dbg_cnt1
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<< " hit rate (%) " << (dbg_cnt1*100)/(dbg_cnt0 ? dbg_cnt0 : 1) << endl;
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}
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void dbg_print_mean(ofstream& logFile) {
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logFile << "Total " << dbg_cnt0 << " Mean "
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<< (float)dbg_cnt1 / (dbg_cnt0 ? dbg_cnt0 : 1) << endl;
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}
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/// engine_name() returns the full name of the current Stockfish version.
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/// This will be either "Stockfish YYMMDD" (where YYMMDD is the date when the
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/// program was compiled) or "Stockfish <version number>", depending on whether
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/// the constant EngineVersion (defined in misc.h) is empty.
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const string engine_name() {
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const string cpu64(CpuHas64BitPath ? " 64bit" : "");
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if (!EngineVersion.empty())
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return AppName + " " + EngineVersion + cpu64;
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string date(__DATE__); // From compiler, format is "Sep 21 2008"
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string months("Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec");
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size_t mon = 1 + months.find(date.substr(0, 3)) / 4;
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stringstream s;
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string day = (date[4] == ' ' ? date.substr(5, 1) : date.substr(4, 2));
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string name = AppName + " " + AppTag + " ";
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s << name << date.substr(date.length() - 2) << setfill('0')
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<< setw(2) << mon << setw(2) << day << cpu64;
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return s.str();
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}
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/// get_system_time() returns the current system time, measured in
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/// milliseconds.
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int get_system_time() {
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#if defined(_MSC_VER)
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struct _timeb t;
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_ftime(&t);
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return int(t.time*1000 + t.millitm);
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#else
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struct timeval t;
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gettimeofday(&t, NULL);
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return t.tv_sec*1000 + t.tv_usec/1000;
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#endif
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}
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/// cpu_count() tries to detect the number of CPU cores.
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#if !defined(_MSC_VER)
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# if defined(_SC_NPROCESSORS_ONLN)
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int cpu_count() {
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return Min(sysconf(_SC_NPROCESSORS_ONLN), MAX_THREADS);
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}
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# elif defined(__hpux)
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int cpu_count() {
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struct pst_dynamic psd;
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if (pstat_getdynamic(&psd, sizeof(psd), (size_t)1, 0) == -1)
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return 1;
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return Min(psd.psd_proc_cnt, MAX_THREADS);
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}
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# else
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int cpu_count() {
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return 1;
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}
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# endif
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#else
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int cpu_count() {
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SYSTEM_INFO s;
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GetSystemInfo(&s);
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return Min(s.dwNumberOfProcessors, MAX_THREADS);
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}
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#endif
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/*
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From Beowulf, from Olithink
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*/
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#ifndef _WIN32
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/* Non-windows version */
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int Bioskey()
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{
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fd_set readfds;
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struct timeval timeout;
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FD_ZERO(&readfds);
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FD_SET(fileno(stdin), &readfds);
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/* Set to timeout immediately */
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timeout.tv_sec = 0;
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timeout.tv_usec = 0;
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select(16, &readfds, 0, 0, &timeout);
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return (FD_ISSET(fileno(stdin), &readfds));
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}
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#else
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/* Windows-version */
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#include <windows.h>
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#include <conio.h>
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int Bioskey()
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{
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static int init = 0,
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pipe;
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static HANDLE inh;
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DWORD dw;
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/* If we're running under XBoard then we can't use _kbhit() as the input
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* commands are sent to us directly over the internal pipe */
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#if defined(FILE_CNT)
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if (stdin->_cnt > 0)
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return stdin->_cnt;
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#endif
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if (!init) {
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init = 1;
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inh = GetStdHandle(STD_INPUT_HANDLE);
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pipe = !GetConsoleMode(inh, &dw);
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if (!pipe) {
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SetConsoleMode(inh, dw & ~(ENABLE_MOUSE_INPUT | ENABLE_WINDOW_INPUT));
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FlushConsoleInputBuffer(inh);
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}
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}
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if (pipe) {
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if (!PeekNamedPipe(inh, NULL, 0, NULL, &dw, NULL))
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return 1;
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return dw;
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} else {
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// Count the number of unread input records, including keyboard,
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// mouse, and window-resizing input records.
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GetNumberOfConsoleInputEvents(inh, &dw);
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if (dw <= 0)
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return 0;
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// Read data from console without removing it from the buffer
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INPUT_RECORD rec[256];
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DWORD recCnt;
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if (!PeekConsoleInput(inh, rec, Min(dw, 256), &recCnt))
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return 0;
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// Search for at least one keyboard event
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for (DWORD i = 0; i < recCnt; i++)
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if (rec[i].EventType == KEY_EVENT)
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return 1;
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return 0;
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}
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}
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#endif
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/// prefetch() preloads the given address in L1/L2 cache. This is a non
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/// blocking function and do not stalls the CPU waiting for data to be
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/// loaded from RAM, that can be very slow.
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#if defined(NO_PREFETCH)
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void prefetch(char*) {}
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#else
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void prefetch(char* addr) {
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#if defined(__INTEL_COMPILER) || defined(__ICL)
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// This hack prevents prefetches to be optimized away by
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// Intel compiler. Both MSVC and gcc seems not affected.
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__asm__ ("");
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#endif
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_mm_prefetch(addr, _MM_HINT_T2);
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_mm_prefetch(addr+64, _MM_HINT_T2); // 64 bytes ahead
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}
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#endif
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