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Add behind_bb() helper to simplify code logic
No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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67aac4889e
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2 changed files with 16 additions and 3 deletions
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@ -236,6 +236,19 @@ inline Bitboard in_front_bb(Color c, Square s) {
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}
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}
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/// behind_bb() takes a color and a rank or square as input, and returns a
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/// bitboard representing all the squares on all ranks behind of the rank
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/// (or square), from the given color's point of view.
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inline Bitboard behind_bb(Color c, Rank r) {
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return InFrontBB[opposite_color(c)][r];
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}
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inline Bitboard behind_bb(Color c, Square s) {
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return in_front_bb(opposite_color(c), square_rank(s));
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}
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/// ray_bb() gives a bitboard representing all squares along the ray in a
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/// ray_bb() gives a bitboard representing all squares along the ray in a
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/// given direction from a given square.
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/// given direction from a given square.
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@ -300,7 +300,7 @@ PawnInfo *PawnInfoTable::get_pawn_info(const Position &pos) {
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|| isolated
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|| isolated
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|| chain
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|| chain
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|| (pos.pawn_attacks(us, s) & theirPawns)
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|| (pos.pawn_attacks(us, s) & theirPawns)
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|| (ourPawns & in_front_bb(them, r) & neighboring_files_bb(f)))
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|| (ourPawns & behind_bb(us, r) & neighboring_files_bb(f)))
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backward = false;
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backward = false;
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else
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else
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{
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{
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@ -324,8 +324,8 @@ PawnInfo *PawnInfoTable::get_pawn_info(const Position &pos) {
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// Test for candidate passed pawn
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// Test for candidate passed pawn
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candidate = !passed
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candidate = !passed
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&& pos.file_is_half_open(them, f)
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&& pos.file_is_half_open(them, f)
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&& ( count_1s_max_15(neighboring_files_bb(f) & (in_front_bb(them, r) | rank_bb(r)) & ourPawns)
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&& ( count_1s_max_15(neighboring_files_bb(f) & (behind_bb(us, r) | rank_bb(r)) & ourPawns)
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- count_1s_max_15(neighboring_files_bb(f) & in_front_bb(us, r) & theirPawns)
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- count_1s_max_15(neighboring_files_bb(f) & in_front_bb(us, r) & theirPawns)
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>= 0);
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>= 0);
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// In order to prevent doubled passed pawns from receiving a too big
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// In order to prevent doubled passed pawns from receiving a too big
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