mirror of
https://github.com/sockspls/badfish
synced 2025-04-30 08:43:09 +00:00
Sync with master
bench: 7911944
This commit is contained in:
commit
40548c9153
4 changed files with 66 additions and 34 deletions
|
@ -412,10 +412,10 @@ namespace {
|
||||||
// attacked and undefended squares around our king and the quality of
|
// attacked and undefended squares around our king and the quality of
|
||||||
// the pawn shelter (current 'score' value).
|
// the pawn shelter (current 'score' value).
|
||||||
attackUnits = std::min(74, ei.kingAttackersCount[Them] * ei.kingAttackersWeight[Them])
|
attackUnits = std::min(74, ei.kingAttackersCount[Them] * ei.kingAttackersWeight[Them])
|
||||||
+ 8 * ei.kingAdjacentZoneAttacksCount[Them]
|
+ 8 * ei.kingAdjacentZoneAttacksCount[Them]
|
||||||
+ 25 * popcount<Max15>(undefended)
|
+ 25 * popcount<Max15>(undefended)
|
||||||
+ 11 * (ei.pinnedPieces[Us] != 0)
|
+ 11 * (ei.pinnedPieces[Us] != 0)
|
||||||
- mg_value(score) * 31 / 256
|
- mg_value(score) / 8
|
||||||
- !pos.count<QUEEN>(Them) * 60;
|
- !pos.count<QUEEN>(Them) * 60;
|
||||||
|
|
||||||
// Analyse the enemy's safe queen contact checks. Firstly, find the
|
// Analyse the enemy's safe queen contact checks. Firstly, find the
|
||||||
|
|
|
@ -1034,7 +1034,9 @@ moves_loop: // When in check and at SpNode search starts from here
|
||||||
&& Threads.size() >= 2
|
&& Threads.size() >= 2
|
||||||
&& depth >= Threads.minimumSplitDepth
|
&& depth >= Threads.minimumSplitDepth
|
||||||
&& ( !thisThread->activeSplitPoint
|
&& ( !thisThread->activeSplitPoint
|
||||||
|| !thisThread->activeSplitPoint->allSlavesSearching)
|
|| !thisThread->activeSplitPoint->allSlavesSearching
|
||||||
|
|| ( Threads.size() > MAX_SLAVES_PER_SPLITPOINT
|
||||||
|
&& thisThread->activeSplitPoint->slavesMask.count() == MAX_SLAVES_PER_SPLITPOINT))
|
||||||
&& thisThread->splitPointsSize < MAX_SPLITPOINTS_PER_THREAD)
|
&& thisThread->splitPointsSize < MAX_SPLITPOINTS_PER_THREAD)
|
||||||
{
|
{
|
||||||
assert(bestValue > -VALUE_INFINITE && bestValue < beta);
|
assert(bestValue > -VALUE_INFINITE && bestValue < beta);
|
||||||
|
@ -1579,34 +1581,61 @@ void Thread::idle_loop() {
|
||||||
|
|
||||||
// Try to late join to another split point if none of its slaves has
|
// Try to late join to another split point if none of its slaves has
|
||||||
// already finished.
|
// already finished.
|
||||||
if (Threads.size() > 2)
|
SplitPoint* bestSp = NULL;
|
||||||
for (size_t i = 0; i < Threads.size(); ++i)
|
Thread* bestThread = NULL;
|
||||||
|
int bestScore = INT_MAX;
|
||||||
|
|
||||||
|
for (size_t i = 0; i < Threads.size(); ++i)
|
||||||
|
{
|
||||||
|
const size_t size = Threads[i]->splitPointsSize; // Local copy
|
||||||
|
sp = size ? &Threads[i]->splitPoints[size - 1] : nullptr;
|
||||||
|
|
||||||
|
if ( sp
|
||||||
|
&& sp->allSlavesSearching
|
||||||
|
&& sp->slavesMask.count() < MAX_SLAVES_PER_SPLITPOINT
|
||||||
|
&& available_to(Threads[i]))
|
||||||
{
|
{
|
||||||
const int size = Threads[i]->splitPointsSize; // Local copy
|
assert(this != Threads[i]);
|
||||||
sp = size ? &Threads[i]->splitPoints[size - 1] : nullptr;
|
assert(!(this_sp && this_sp->slavesMask.none()));
|
||||||
|
assert(Threads.size() > 2);
|
||||||
|
|
||||||
if ( sp
|
// Prefer to join to SP with few parents to reduce the probability
|
||||||
&& sp->allSlavesSearching
|
// that a cut-off occurs above us, and hence we waste our work.
|
||||||
&& available_to(Threads[i]))
|
int level = -1;
|
||||||
|
for (SplitPoint* spp = Threads[i]->activeSplitPoint; spp; spp = spp->parentSplitPoint)
|
||||||
|
level++;
|
||||||
|
|
||||||
|
int score = level * 256 * 256 + (int)sp->slavesMask.count() * 256 - sp->depth * 1;
|
||||||
|
|
||||||
|
if (score < bestScore)
|
||||||
{
|
{
|
||||||
// Recheck the conditions under lock protection
|
bestSp = sp;
|
||||||
Threads.mutex.lock();
|
bestThread = Threads[i];
|
||||||
sp->mutex.lock();
|
bestScore = score;
|
||||||
|
|
||||||
if ( sp->allSlavesSearching
|
|
||||||
&& available_to(Threads[i]))
|
|
||||||
{
|
|
||||||
sp->slavesMask.set(idx);
|
|
||||||
activeSplitPoint = sp;
|
|
||||||
searching = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
sp->mutex.unlock();
|
|
||||||
Threads.mutex.unlock();
|
|
||||||
|
|
||||||
break; // Just a single attempt
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (bestSp)
|
||||||
|
{
|
||||||
|
sp = bestSp;
|
||||||
|
|
||||||
|
// Recheck the conditions under lock protection
|
||||||
|
Threads.mutex.lock();
|
||||||
|
sp->mutex.lock();
|
||||||
|
|
||||||
|
if ( sp->allSlavesSearching
|
||||||
|
&& sp->slavesMask.count() < MAX_SLAVES_PER_SPLITPOINT
|
||||||
|
&& available_to(bestThread))
|
||||||
|
{
|
||||||
|
sp->slavesMask.set(idx);
|
||||||
|
activeSplitPoint = sp;
|
||||||
|
searching = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
sp->mutex.unlock();
|
||||||
|
Threads.mutex.unlock();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Grab the lock to avoid races with Thread::notify_one()
|
// Grab the lock to avoid races with Thread::notify_one()
|
||||||
|
@ -1668,7 +1697,7 @@ void check_time() {
|
||||||
// Loop across all split points and sum accumulated SplitPoint nodes plus
|
// Loop across all split points and sum accumulated SplitPoint nodes plus
|
||||||
// all the currently active positions nodes.
|
// all the currently active positions nodes.
|
||||||
for (Thread* th : Threads)
|
for (Thread* th : Threads)
|
||||||
for (int i = 0; i < th->splitPointsSize; ++i)
|
for (size_t i = 0; i < th->splitPointsSize; ++i)
|
||||||
{
|
{
|
||||||
SplitPoint& sp = th->splitPoints[i];
|
SplitPoint& sp = th->splitPoints[i];
|
||||||
|
|
||||||
|
|
|
@ -81,7 +81,8 @@ void ThreadBase::wait_for(volatile const bool& condition) {
|
||||||
Thread::Thread() /* : splitPoints() */ { // Initialization of non POD broken in MSVC
|
Thread::Thread() /* : splitPoints() */ { // Initialization of non POD broken in MSVC
|
||||||
|
|
||||||
searching = false;
|
searching = false;
|
||||||
maxPly = splitPointsSize = 0;
|
maxPly = 0;
|
||||||
|
splitPointsSize = 0;
|
||||||
activeSplitPoint = nullptr;
|
activeSplitPoint = nullptr;
|
||||||
activePosition = nullptr;
|
activePosition = nullptr;
|
||||||
idx = Threads.size(); // Starts from 0
|
idx = Threads.size(); // Starts from 0
|
||||||
|
@ -115,7 +116,7 @@ bool Thread::available_to(const Thread* master) const {
|
||||||
|
|
||||||
// Make a local copy to be sure it doesn't become zero under our feet while
|
// Make a local copy to be sure it doesn't become zero under our feet while
|
||||||
// testing next condition and so leading to an out of bounds access.
|
// testing next condition and so leading to an out of bounds access.
|
||||||
const int size = splitPointsSize;
|
const size_t size = splitPointsSize;
|
||||||
|
|
||||||
// No split points means that the thread is available as a slave for any
|
// No split points means that the thread is available as a slave for any
|
||||||
// other thread otherwise apply the "helpful master" concept if possible.
|
// other thread otherwise apply the "helpful master" concept if possible.
|
||||||
|
@ -174,7 +175,8 @@ void Thread::split(Position& pos, Stack* ss, Value alpha, Value beta, Value* bes
|
||||||
|
|
||||||
Thread* slave;
|
Thread* slave;
|
||||||
|
|
||||||
while ((slave = Threads.available_slave(this)) != nullptr)
|
while ( sp.slavesMask.count() < MAX_SLAVES_PER_SPLITPOINT
|
||||||
|
&& (slave = Threads.available_slave(this)) != nullptr)
|
||||||
{
|
{
|
||||||
sp.slavesMask.set(slave->idx);
|
sp.slavesMask.set(slave->idx);
|
||||||
slave->activeSplitPoint = &sp;
|
slave->activeSplitPoint = &sp;
|
||||||
|
|
|
@ -34,8 +34,9 @@
|
||||||
|
|
||||||
struct Thread;
|
struct Thread;
|
||||||
|
|
||||||
const int MAX_THREADS = 128;
|
const size_t MAX_THREADS = 128;
|
||||||
const int MAX_SPLITPOINTS_PER_THREAD = 8;
|
const size_t MAX_SPLITPOINTS_PER_THREAD = 8;
|
||||||
|
const size_t MAX_SLAVES_PER_SPLITPOINT = 4;
|
||||||
|
|
||||||
/// SplitPoint struct stores information shared by the threads searching in
|
/// SplitPoint struct stores information shared by the threads searching in
|
||||||
/// parallel below the same split point. It is populated at splitting time.
|
/// parallel below the same split point. It is populated at splitting time.
|
||||||
|
@ -108,7 +109,7 @@ struct Thread : public ThreadBase {
|
||||||
size_t idx;
|
size_t idx;
|
||||||
int maxPly;
|
int maxPly;
|
||||||
SplitPoint* volatile activeSplitPoint;
|
SplitPoint* volatile activeSplitPoint;
|
||||||
volatile int splitPointsSize;
|
volatile size_t splitPointsSize;
|
||||||
volatile bool searching;
|
volatile bool searching;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
Loading…
Add table
Reference in a new issue