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Syzygy tablebases
Adds support for Syzygy tablebases to Stockfish. See the Readme for information on using the tablebases. Tablebase support can be enabled/disabled at the Makefile level as well, by setting syzygy=yes or syzygy=no. Big/little endian are both supported. No functional change (if Tablebases are not used). Resolves #6
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12 changed files with 2837 additions and 6 deletions
54
Readme.md
54
Readme.md
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@ -12,6 +12,8 @@ to one search thread, so it is therefore recommended to inspect the value of
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the *Threads* UCI parameter, and to make sure it equals the number of CPU
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the *Threads* UCI parameter, and to make sure it equals the number of CPU
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cores on your computer.
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cores on your computer.
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This version of Stockfish has support for Syzygybases.
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### Files
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### Files
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@ -25,6 +27,58 @@ This distribution of Stockfish consists of the following files:
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that can be used to compile Stockfish on Unix-like systems.
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that can be used to compile Stockfish on Unix-like systems.
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### Syzygybases
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**Configuration**
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Syzygybases are configured using the UCI options "SyzygyPath",
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"SyzygyProbeDepth", "Syzygy50MoveRule" and "SyzygyProbeLimit".
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The option "SyzygyPath" should be set to the directory or directories that
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contain the .rtbw and .rtbz files. Multiple directories should be
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separated by ";" on Windows and by ":" on Unix-based operating systems.
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**Do not use spaces around the ";" or ":".**
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Example: `C:\tablebases\wdl345;C:\tablebases\wdl6;D:\tablebases\dtz345;D:\tablebases\dtz6`
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It is recommended to store .rtbw files on an SSD. There is no loss in
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storing the .rtbz files on a regular HD.
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Increasing the "SyzygyProbeDepth" option lets the engine probe less
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aggressively. Set this option to a higher value if you experience too much
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slowdown (in terms of nps) due to TB probing.
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Set the "Syzygy50MoveRule" option to false if you want tablebase positions
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that are drawn by the 50-move rule to count as win or loss. This may be useful
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for correspondence games (because of tablebase adjudication).
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The "SyzygyProbeLimit" option should normally be left at its default value.
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**What to expect**
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If the engine is searching a position that is not in the tablebases (e.g.
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a position with 7 pieces), it will access the tablebases during the search.
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If the engine reports a very large score (typically 123.xx), this means
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that it has found a winning line into a tablebase position.
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If the engine is given a position to search that is in the tablebases, it
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will use the tablebases at the beginning of the search to preselect all
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good moves, i.e. all moves that preserve the win or preserve the draw while
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taking into account the 50-move rule.
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It will then perform a search only on those moves. **The engine will not move
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immediately**, unless there is only a single good move. **The engine likely
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will not report a mate score even if the position is known to be won.**
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It is therefore clear that behaviour is not identical to what one might
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be used to with Nalimov tablebases. There are technical reasons for this
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difference, the main technical reason being that Nalimov tablebases use the
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DTM metric (distance-to-mate), while Syzygybases use a variation of the
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DTZ metric (distance-to-zero, zero meaning any move that resets the 50-move
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counter). This special metric is one of the reasons that Syzygybases are
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more compact than Nalimov tablebases, while still storing all information
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needed for optimal play and in addition being able to take into account
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the 50-move rule.
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### Compiling it yourself
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### Compiling it yourself
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On Unix-like systems, it should be possible to compile Stockfish
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On Unix-like systems, it should be possible to compile Stockfish
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@ -75,6 +75,12 @@ bsfq = no
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popcnt = no
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popcnt = no
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sse = no
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sse = no
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pext = no
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pext = no
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syzygy = yes
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ifeq ($(syzygy),yes)
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OBJS += syzygy/tbprobe.o
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CXXFLAGS += -DSYZYGY
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endif
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### 2.2 Architecture specific
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### 2.2 Architecture specific
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@ -398,7 +404,7 @@ install:
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-strip $(BINDIR)/$(EXE)
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-strip $(BINDIR)/$(EXE)
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clean:
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clean:
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$(RM) $(EXE) $(EXE).exe *.o .depend *~ core bench.txt *.gcda
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$(RM) $(EXE) $(EXE).exe *.o .depend *~ core bench.txt *.gcda ./syzygy/*.o
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default:
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default:
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help
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help
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@ -27,6 +27,10 @@
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#include "tt.h"
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#include "tt.h"
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#include "uci.h"
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#include "uci.h"
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#ifdef SYZYGY
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#include "syzygy/tbprobe.h"
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#endif
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int main(int argc, char* argv[]) {
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int main(int argc, char* argv[]) {
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std::cout << engine_info() << std::endl;
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std::cout << engine_info() << std::endl;
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@ -40,6 +44,9 @@ int main(int argc, char* argv[]) {
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Pawns::init();
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Pawns::init();
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Threads.init();
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Threads.init();
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TT.resize(Options["Hash"]);
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TT.resize(Options["Hash"]);
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#ifdef SYZYGY
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Tablebases::init(Options["SyzygyPath"]);
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#endif
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UCI::loop(argc, argv);
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UCI::loop(argc, argv);
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@ -24,9 +24,9 @@
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#include <cstddef>
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#include <cstddef>
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#include "bitboard.h"
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#include "bitboard.h"
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#include "bitcount.h"
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#include "types.h"
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#include "types.h"
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/// The checkInfo struct is initialized at c'tor time and keeps info used
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/// The checkInfo struct is initialized at c'tor time and keeps info used
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/// to detect if a move gives check.
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/// to detect if a move gives check.
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class Position;
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class Position;
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@ -100,6 +100,7 @@ public:
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bool empty(Square s) const;
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bool empty(Square s) const;
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template<PieceType Pt> int count(Color c) const;
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template<PieceType Pt> int count(Color c) const;
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template<PieceType Pt> const Square* list(Color c) const;
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template<PieceType Pt> const Square* list(Color c) const;
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int total_piece_count() const;
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// Castling
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// Castling
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int can_castle(Color c) const;
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int can_castle(Color c) const;
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uint64_t nodes_searched() const;
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uint64_t nodes_searched() const;
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void set_nodes_searched(uint64_t n);
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void set_nodes_searched(uint64_t n);
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bool is_draw() const;
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bool is_draw() const;
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int rule50_count() const;
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// Position consistency check, for debugging
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// Position consistency check, for debugging
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bool pos_is_ok(int* step = NULL) const;
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bool pos_is_ok(int* step = NULL) const;
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@ -352,6 +354,14 @@ inline int Position::game_ply() const {
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return gamePly;
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return gamePly;
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}
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}
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inline int Position::rule50_count() const {
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return st->rule50;
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}
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inline int Position::total_piece_count() const {
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return HasPopCnt ? popcount<Full>(pieces()) : pieceCount[WHITE][ALL_PIECES];
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}
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inline bool Position::opposite_bishops() const {
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inline bool Position::opposite_bishops() const {
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return pieceCount[WHITE][BISHOP] == 1
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return pieceCount[WHITE][BISHOP] == 1
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@ -402,6 +412,8 @@ inline void Position::put_piece(Square s, Color c, PieceType pt) {
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byColorBB[c] |= s;
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byColorBB[c] |= s;
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index[s] = pieceCount[c][pt]++;
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index[s] = pieceCount[c][pt]++;
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pieceList[c][pt][index[s]] = s;
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pieceList[c][pt][index[s]] = s;
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if (!HasPopCnt)
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pieceCount[WHITE][ALL_PIECES]++;
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}
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}
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inline void Position::move_piece(Square from, Square to, Color c, PieceType pt) {
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inline void Position::move_piece(Square from, Square to, Color c, PieceType pt) {
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@ -432,6 +444,8 @@ inline void Position::remove_piece(Square s, Color c, PieceType pt) {
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index[lastSquare] = index[s];
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index[lastSquare] = index[s];
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pieceList[c][pt][index[lastSquare]] = lastSquare;
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pieceList[c][pt][index[lastSquare]] = lastSquare;
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pieceList[c][pt][pieceCount[c][pt]] = SQ_NONE;
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pieceList[c][pt][pieceCount[c][pt]] = SQ_NONE;
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if (!HasPopCnt)
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pieceCount[WHITE][ALL_PIECES]--;
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}
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}
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#endif // #ifndef POSITION_H_INCLUDED
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#endif // #ifndef POSITION_H_INCLUDED
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111
src/search.cpp
111
src/search.cpp
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@ -34,6 +34,10 @@
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#include "tt.h"
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#include "tt.h"
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#include "uci.h"
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#include "uci.h"
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#ifdef SYZYGY
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#include "syzygy/tbprobe.h"
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#endif
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namespace Search {
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namespace Search {
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volatile SignalsType Signals;
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volatile SignalsType Signals;
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@ -42,6 +46,12 @@ namespace Search {
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Position RootPos;
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Position RootPos;
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Time::point SearchTime;
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Time::point SearchTime;
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StateStackPtr SetupStates;
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StateStackPtr SetupStates;
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int TBCardinality;
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uint64_t TBHits;
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bool RootInTB;
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bool TB50MoveRule;
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Depth TBProbeDepth;
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Value TBScore;
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}
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}
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using std::string;
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using std::string;
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void Search::think() {
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void Search::think() {
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TimeMgr.init(Limits, RootPos.game_ply(), RootPos.side_to_move());
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TimeMgr.init(Limits, RootPos.game_ply(), RootPos.side_to_move());
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TBHits = TBCardinality = 0;
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RootInTB = false;
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int cf = Options["Contempt"] * PawnValueEg / 100; // From centipawns
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int cf = Options["Contempt"] * PawnValueEg / 100; // From centipawns
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DrawValue[ RootPos.side_to_move()] = VALUE_DRAW - Value(cf);
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DrawValue[ RootPos.side_to_move()] = VALUE_DRAW - Value(cf);
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@ -195,6 +207,60 @@ void Search::think() {
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}
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}
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else
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else
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{
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{
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#ifdef SYZYGY
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// Check Tablebases at root
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int piecesCnt = RootPos.total_piece_count();
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TBCardinality = Options["SyzygyProbeLimit"];
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TBProbeDepth = Options["SyzygyProbeDepth"] * ONE_PLY;
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if (TBCardinality > Tablebases::TBLargest)
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{
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TBCardinality = Tablebases::TBLargest;
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TBProbeDepth = 0 * ONE_PLY;
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}
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TB50MoveRule = Options["Syzygy50MoveRule"];
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if (piecesCnt <= TBCardinality)
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{
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TBHits = RootMoves.size();
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// If the current root position is in the tablebases then RootMoves
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// contains only moves that preserve the draw or win.
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RootInTB = Tablebases::root_probe(RootPos, TBScore);
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if (RootInTB)
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{
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TBCardinality = 0; // Do not probe tablebases during the search
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// It might be a good idea to mangle the hash key (xor it
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// with a fixed value) in order to "clear" the hash table of
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// the results of previous probes. However, that would have to
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// be done from within the Position class, so we skip it for now.
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// Optional: decrease target time.
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}
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else // If DTZ tables are missing, use WDL tables as a fallback
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{
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// Filter out moves that do not preserve a draw or win
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RootInTB = Tablebases::root_probe_wdl(RootPos, TBScore);
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// Only probe during search if winning
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if (TBScore <= VALUE_DRAW)
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TBCardinality = 0;
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}
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if (!RootInTB)
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{
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TBHits = 0;
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}
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else if (!TB50MoveRule)
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{
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TBScore = TBScore > VALUE_DRAW ? VALUE_MATE - MAX_PLY - 1
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: TBScore < VALUE_DRAW ? -VALUE_MATE + MAX_PLY + 1
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: TBScore;
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}
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}
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#endif
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for (size_t i = 0; i < Threads.size(); ++i)
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for (size_t i = 0; i < Threads.size(); ++i)
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Threads[i]->maxPly = 0;
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Threads[i]->maxPly = 0;
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@ -486,6 +552,39 @@ namespace {
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return ttValue;
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return ttValue;
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}
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}
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#ifdef SYZYGY
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// Step 4a. Tablebase probe
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if ( !RootNode
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&& pos.total_piece_count() <= TBCardinality
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&& ( pos.total_piece_count() < TBCardinality || depth >= TBProbeDepth )
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&& pos.rule50_count() == 0)
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{
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int found, v = Tablebases::probe_wdl(pos, &found);
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if (found)
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{
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TBHits++;
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if (TB50MoveRule) {
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value = v < -1 ? -VALUE_MATE + MAX_PLY + ss->ply
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: v > 1 ? VALUE_MATE - MAX_PLY - ss->ply
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: VALUE_DRAW + 2 * v;
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}
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else
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{
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value = v < 0 ? -VALUE_MATE + MAX_PLY + ss->ply
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: v > 0 ? VALUE_MATE - MAX_PLY - ss->ply
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: VALUE_DRAW;
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}
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TT.store(posKey, value_to_tt(value, ss->ply), BOUND_EXACT,
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std::min(DEPTH_MAX - ONE_PLY, depth + 6 * ONE_PLY), MOVE_NONE, VALUE_NONE);
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return value;
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}
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}
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#endif
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// Step 5. Evaluate the position statically and update parent's gain statistics
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// Step 5. Evaluate the position statically and update parent's gain statistics
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if (inCheck)
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if (inCheck)
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{
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{
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@ -1352,15 +1451,25 @@ moves_loop: // When in check and at SpNode search starts from here
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Depth d = updated ? depth : depth - ONE_PLY;
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Depth d = updated ? depth : depth - ONE_PLY;
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Value v = updated ? RootMoves[i].score : RootMoves[i].prevScore;
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Value v = updated ? RootMoves[i].score : RootMoves[i].prevScore;
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bool tb = RootInTB;
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if (tb)
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{
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if (abs(v) >= VALUE_MATE - MAX_PLY)
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tb = false;
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else
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v = TBScore;
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}
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if (ss.rdbuf()->in_avail()) // Not at first line
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if (ss.rdbuf()->in_avail()) // Not at first line
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ss << "\n";
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ss << "\n";
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ss << "info depth " << d / ONE_PLY
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ss << "info depth " << d / ONE_PLY
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<< " seldepth " << selDepth
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<< " seldepth " << selDepth
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<< " multipv " << i + 1
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<< " multipv " << i + 1
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<< " score " << (i == PVIdx ? UCI::format_value(v, alpha, beta) : UCI::format_value(v))
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<< " score " << ((!tb && i == PVIdx) ? UCI::format_value(v, alpha, beta) : UCI::format_value(v))
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<< " nodes " << pos.nodes_searched()
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<< " nodes " << pos.nodes_searched()
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<< " nps " << pos.nodes_searched() * 1000 / elapsed
|
<< " nps " << pos.nodes_searched() * 1000 / elapsed
|
||||||
|
<< " tbhits " << TBHits
|
||||||
<< " time " << elapsed
|
<< " time " << elapsed
|
||||||
<< " pv";
|
<< " pv";
|
||||||
|
|
||||||
|
|
1630
src/syzygy/tbcore.cpp
Normal file
1630
src/syzygy/tbcore.cpp
Normal file
File diff suppressed because it is too large
Load diff
157
src/syzygy/tbcore.h
Normal file
157
src/syzygy/tbcore.h
Normal file
|
@ -0,0 +1,157 @@
|
||||||
|
/*
|
||||||
|
Copyright (c) 2011-2013 Ronald de Man
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef TBCORE_H
|
||||||
|
#define TBCORE_H
|
||||||
|
|
||||||
|
#ifndef __WIN32__
|
||||||
|
#include <pthread.h>
|
||||||
|
#define SEP_CHAR ':'
|
||||||
|
#define FD int
|
||||||
|
#define FD_ERR -1
|
||||||
|
#else
|
||||||
|
#include <windows.h>
|
||||||
|
#define SEP_CHAR ';'
|
||||||
|
#define FD HANDLE
|
||||||
|
#define FD_ERR INVALID_HANDLE_VALUE
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef __WIN32__
|
||||||
|
#define LOCK_T pthread_mutex_t
|
||||||
|
#define LOCK_INIT(x) pthread_mutex_init(&(x), NULL)
|
||||||
|
#define LOCK(x) pthread_mutex_lock(&(x))
|
||||||
|
#define UNLOCK(x) pthread_mutex_unlock(&(x))
|
||||||
|
#else
|
||||||
|
#define LOCK_T HANDLE
|
||||||
|
#define LOCK_INIT(x) do { x = CreateMutex(NULL, FALSE, NULL); } while (0)
|
||||||
|
#define LOCK(x) WaitForSingleObject(x, INFINITE)
|
||||||
|
#define UNLOCK(x) ReleaseMutex(x)
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#define WDLSUFFIX ".rtbw"
|
||||||
|
#define DTZSUFFIX ".rtbz"
|
||||||
|
#define WDLDIR "RTBWDIR"
|
||||||
|
#define DTZDIR "RTBZDIR"
|
||||||
|
#define TBPIECES 6
|
||||||
|
|
||||||
|
typedef unsigned long long uint64;
|
||||||
|
typedef unsigned int uint32;
|
||||||
|
typedef unsigned char ubyte;
|
||||||
|
typedef unsigned short ushort;
|
||||||
|
|
||||||
|
const ubyte WDL_MAGIC[4] = { 0x71, 0xe8, 0x23, 0x5d };
|
||||||
|
const ubyte DTZ_MAGIC[4] = { 0xd7, 0x66, 0x0c, 0xa5 };
|
||||||
|
|
||||||
|
#define TBHASHBITS 10
|
||||||
|
|
||||||
|
struct TBHashEntry;
|
||||||
|
|
||||||
|
typedef uint64 base_t;
|
||||||
|
|
||||||
|
struct PairsData {
|
||||||
|
char *indextable;
|
||||||
|
ushort *sizetable;
|
||||||
|
ubyte *data;
|
||||||
|
ushort *offset;
|
||||||
|
ubyte *symlen;
|
||||||
|
ubyte *sympat;
|
||||||
|
int blocksize;
|
||||||
|
int idxbits;
|
||||||
|
int min_len;
|
||||||
|
base_t base[1]; // C++ complains about base[]...
|
||||||
|
};
|
||||||
|
|
||||||
|
struct TBEntry {
|
||||||
|
char *data;
|
||||||
|
uint64 key;
|
||||||
|
uint64 mapping;
|
||||||
|
ubyte ready;
|
||||||
|
ubyte num;
|
||||||
|
ubyte symmetric;
|
||||||
|
ubyte has_pawns;
|
||||||
|
} __attribute__((__may_alias__));
|
||||||
|
|
||||||
|
struct TBEntry_piece {
|
||||||
|
char *data;
|
||||||
|
uint64 key;
|
||||||
|
uint64 mapping;
|
||||||
|
ubyte ready;
|
||||||
|
ubyte num;
|
||||||
|
ubyte symmetric;
|
||||||
|
ubyte has_pawns;
|
||||||
|
ubyte enc_type;
|
||||||
|
struct PairsData *precomp[2];
|
||||||
|
int factor[2][TBPIECES];
|
||||||
|
ubyte pieces[2][TBPIECES];
|
||||||
|
ubyte norm[2][TBPIECES];
|
||||||
|
};
|
||||||
|
|
||||||
|
struct TBEntry_pawn {
|
||||||
|
char *data;
|
||||||
|
uint64 key;
|
||||||
|
uint64 mapping;
|
||||||
|
ubyte ready;
|
||||||
|
ubyte num;
|
||||||
|
ubyte symmetric;
|
||||||
|
ubyte has_pawns;
|
||||||
|
ubyte pawns[2];
|
||||||
|
struct {
|
||||||
|
struct PairsData *precomp[2];
|
||||||
|
int factor[2][TBPIECES];
|
||||||
|
ubyte pieces[2][TBPIECES];
|
||||||
|
ubyte norm[2][TBPIECES];
|
||||||
|
} file[4];
|
||||||
|
};
|
||||||
|
|
||||||
|
struct DTZEntry_piece {
|
||||||
|
char *data;
|
||||||
|
uint64 key;
|
||||||
|
uint64 mapping;
|
||||||
|
ubyte ready;
|
||||||
|
ubyte num;
|
||||||
|
ubyte symmetric;
|
||||||
|
ubyte has_pawns;
|
||||||
|
ubyte enc_type;
|
||||||
|
struct PairsData *precomp;
|
||||||
|
int factor[TBPIECES];
|
||||||
|
ubyte pieces[TBPIECES];
|
||||||
|
ubyte norm[TBPIECES];
|
||||||
|
ubyte flags; // accurate, mapped, side
|
||||||
|
ushort map_idx[4];
|
||||||
|
ubyte *map;
|
||||||
|
};
|
||||||
|
|
||||||
|
struct DTZEntry_pawn {
|
||||||
|
char *data;
|
||||||
|
uint64 key;
|
||||||
|
uint64 mapping;
|
||||||
|
ubyte ready;
|
||||||
|
ubyte num;
|
||||||
|
ubyte symmetric;
|
||||||
|
ubyte has_pawns;
|
||||||
|
ubyte pawns[2];
|
||||||
|
struct {
|
||||||
|
struct PairsData *precomp;
|
||||||
|
int factor[TBPIECES];
|
||||||
|
ubyte pieces[TBPIECES];
|
||||||
|
ubyte norm[TBPIECES];
|
||||||
|
} file[4];
|
||||||
|
ubyte flags[4];
|
||||||
|
ushort map_idx[4][4];
|
||||||
|
ubyte *map;
|
||||||
|
};
|
||||||
|
|
||||||
|
struct TBHashEntry {
|
||||||
|
uint64 key;
|
||||||
|
struct TBEntry *ptr;
|
||||||
|
};
|
||||||
|
|
||||||
|
struct DTZTableEntry {
|
||||||
|
uint64 key1;
|
||||||
|
uint64 key2;
|
||||||
|
struct TBEntry *entry;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
|
|
825
src/syzygy/tbprobe.cpp
Normal file
825
src/syzygy/tbprobe.cpp
Normal file
|
@ -0,0 +1,825 @@
|
||||||
|
/*
|
||||||
|
Copyright (c) 2013 Ronald de Man
|
||||||
|
This file may be redistributed and/or modified without restrictions.
|
||||||
|
|
||||||
|
tbprobe.cpp contains the Stockfish-specific routines of the
|
||||||
|
tablebase probing code. It should be relatively easy to adapt
|
||||||
|
this code to other chess engines.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "../position.h"
|
||||||
|
#include "../movegen.h"
|
||||||
|
#include "../bitboard.h"
|
||||||
|
#include "../search.h"
|
||||||
|
#include "../bitcount.h"
|
||||||
|
|
||||||
|
#include "tbprobe.h"
|
||||||
|
#include "tbcore.h"
|
||||||
|
|
||||||
|
#include "tbcore.cpp"
|
||||||
|
|
||||||
|
namespace Zobrist {
|
||||||
|
extern Key psq[COLOR_NB][PIECE_TYPE_NB][SQUARE_NB];
|
||||||
|
}
|
||||||
|
|
||||||
|
int Tablebases::TBLargest = 0;
|
||||||
|
|
||||||
|
// Given a position with 6 or fewer pieces, produce a text string
|
||||||
|
// of the form KQPvKRP, where "KQP" represents the white pieces if
|
||||||
|
// mirror == 0 and the black pieces if mirror == 1.
|
||||||
|
static void prt_str(Position& pos, char *str, int mirror)
|
||||||
|
{
|
||||||
|
Color color;
|
||||||
|
PieceType pt;
|
||||||
|
int i;
|
||||||
|
|
||||||
|
color = !mirror ? WHITE : BLACK;
|
||||||
|
for (pt = KING; pt >= PAWN; --pt)
|
||||||
|
for (i = popcount<Max15>(pos.pieces(color, pt)); i > 0; i--)
|
||||||
|
*str++ = pchr[6 - pt];
|
||||||
|
*str++ = 'v';
|
||||||
|
color = ~color;
|
||||||
|
for (pt = KING; pt >= PAWN; --pt)
|
||||||
|
for (i = popcount<Max15>(pos.pieces(color, pt)); i > 0; i--)
|
||||||
|
*str++ = pchr[6 - pt];
|
||||||
|
*str++ = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Given a position, produce a 64-bit material signature key.
|
||||||
|
// If the engine supports such a key, it should equal the engine's key.
|
||||||
|
static uint64 calc_key(Position& pos, int mirror)
|
||||||
|
{
|
||||||
|
Color color;
|
||||||
|
PieceType pt;
|
||||||
|
int i;
|
||||||
|
uint64 key = 0;
|
||||||
|
|
||||||
|
color = !mirror ? WHITE : BLACK;
|
||||||
|
for (pt = PAWN; pt <= KING; ++pt)
|
||||||
|
for (i = popcount<Max15>(pos.pieces(color, pt)); i > 0; i--)
|
||||||
|
key ^= Zobrist::psq[WHITE][pt][i - 1];
|
||||||
|
color = ~color;
|
||||||
|
for (pt = PAWN; pt <= KING; ++pt)
|
||||||
|
for (i = popcount<Max15>(pos.pieces(color, pt)); i > 0; i--)
|
||||||
|
key ^= Zobrist::psq[BLACK][pt][i - 1];
|
||||||
|
|
||||||
|
return key;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Produce a 64-bit material key corresponding to the material combination
|
||||||
|
// defined by pcs[16], where pcs[1], ..., pcs[6] is the number of white
|
||||||
|
// pawns, ..., kings and pcs[9], ..., pcs[14] is the number of black
|
||||||
|
// pawns, ..., kings.
|
||||||
|
static uint64 calc_key_from_pcs(int *pcs, int mirror)
|
||||||
|
{
|
||||||
|
int color;
|
||||||
|
PieceType pt;
|
||||||
|
int i;
|
||||||
|
uint64 key = 0;
|
||||||
|
|
||||||
|
color = !mirror ? 0 : 8;
|
||||||
|
for (pt = PAWN; pt <= KING; ++pt)
|
||||||
|
for (i = 0; i < pcs[color + pt]; i++)
|
||||||
|
key ^= Zobrist::psq[WHITE][pt][i];
|
||||||
|
color ^= 8;
|
||||||
|
for (pt = PAWN; pt <= KING; ++pt)
|
||||||
|
for (i = 0; i < pcs[color + pt]; i++)
|
||||||
|
key ^= Zobrist::psq[BLACK][pt][i];
|
||||||
|
|
||||||
|
return key;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool is_little_endian() {
|
||||||
|
union {
|
||||||
|
int i;
|
||||||
|
char c[sizeof(int)];
|
||||||
|
} x;
|
||||||
|
x.i = 1;
|
||||||
|
return x.c[0] == 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static ubyte decompress_pairs(struct PairsData *d, uint64 idx)
|
||||||
|
{
|
||||||
|
static const bool isLittleEndian = is_little_endian();
|
||||||
|
return isLittleEndian ? decompress_pairs<true >(d, idx)
|
||||||
|
: decompress_pairs<false>(d, idx);
|
||||||
|
}
|
||||||
|
|
||||||
|
// probe_wdl_table and probe_dtz_table require similar adaptations.
|
||||||
|
static int probe_wdl_table(Position& pos, int *success)
|
||||||
|
{
|
||||||
|
struct TBEntry *ptr;
|
||||||
|
struct TBHashEntry *ptr2;
|
||||||
|
uint64 idx;
|
||||||
|
uint64 key;
|
||||||
|
int i;
|
||||||
|
ubyte res;
|
||||||
|
int p[TBPIECES];
|
||||||
|
|
||||||
|
// Obtain the position's material signature key.
|
||||||
|
key = pos.material_key();
|
||||||
|
|
||||||
|
// Test for KvK.
|
||||||
|
if (key == (Zobrist::psq[WHITE][KING][0] ^ Zobrist::psq[BLACK][KING][0]))
|
||||||
|
return 0;
|
||||||
|
|
||||||
|
ptr2 = TB_hash[key >> (64 - TBHASHBITS)];
|
||||||
|
for (i = 0; i < HSHMAX; i++)
|
||||||
|
if (ptr2[i].key == key) break;
|
||||||
|
if (i == HSHMAX) {
|
||||||
|
*success = 0;
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
ptr = ptr2[i].ptr;
|
||||||
|
if (!ptr->ready) {
|
||||||
|
LOCK(TB_mutex);
|
||||||
|
if (!ptr->ready) {
|
||||||
|
char str[16];
|
||||||
|
prt_str(pos, str, ptr->key != key);
|
||||||
|
if (!init_table_wdl(ptr, str)) {
|
||||||
|
ptr2[i].key = 0ULL;
|
||||||
|
*success = 0;
|
||||||
|
UNLOCK(TB_mutex);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
// Memory barrier to ensure ptr->ready = 1 is not reordered.
|
||||||
|
__asm__ __volatile__ ("" ::: "memory");
|
||||||
|
ptr->ready = 1;
|
||||||
|
}
|
||||||
|
UNLOCK(TB_mutex);
|
||||||
|
}
|
||||||
|
|
||||||
|
int bside, mirror, cmirror;
|
||||||
|
if (!ptr->symmetric) {
|
||||||
|
if (key != ptr->key) {
|
||||||
|
cmirror = 8;
|
||||||
|
mirror = 0x38;
|
||||||
|
bside = (pos.side_to_move() == WHITE);
|
||||||
|
} else {
|
||||||
|
cmirror = mirror = 0;
|
||||||
|
bside = !(pos.side_to_move() == WHITE);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
cmirror = pos.side_to_move() == WHITE ? 0 : 8;
|
||||||
|
mirror = pos.side_to_move() == WHITE ? 0 : 0x38;
|
||||||
|
bside = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
// p[i] is to contain the square 0-63 (A1-H8) for a piece of type
|
||||||
|
// pc[i] ^ cmirror, where 1 = white pawn, ..., 14 = black king.
|
||||||
|
// Pieces of the same type are guaranteed to be consecutive.
|
||||||
|
if (!ptr->has_pawns) {
|
||||||
|
struct TBEntry_piece *entry = (struct TBEntry_piece *)ptr;
|
||||||
|
ubyte *pc = entry->pieces[bside];
|
||||||
|
for (i = 0; i < entry->num;) {
|
||||||
|
Bitboard bb = pos.pieces((Color)((pc[i] ^ cmirror) >> 3),
|
||||||
|
(PieceType)(pc[i] & 0x07));
|
||||||
|
do {
|
||||||
|
p[i++] = pop_lsb(&bb);
|
||||||
|
} while (bb);
|
||||||
|
}
|
||||||
|
idx = encode_piece(entry, entry->norm[bside], p, entry->factor[bside]);
|
||||||
|
res = decompress_pairs(entry->precomp[bside], idx);
|
||||||
|
} else {
|
||||||
|
struct TBEntry_pawn *entry = (struct TBEntry_pawn *)ptr;
|
||||||
|
int k = entry->file[0].pieces[0][0] ^ cmirror;
|
||||||
|
Bitboard bb = pos.pieces((Color)(k >> 3), (PieceType)(k & 0x07));
|
||||||
|
i = 0;
|
||||||
|
do {
|
||||||
|
p[i++] = pop_lsb(&bb) ^ mirror;
|
||||||
|
} while (bb);
|
||||||
|
int f = pawn_file(entry, p);
|
||||||
|
ubyte *pc = entry->file[f].pieces[bside];
|
||||||
|
for (; i < entry->num;) {
|
||||||
|
bb = pos.pieces((Color)((pc[i] ^ cmirror) >> 3),
|
||||||
|
(PieceType)(pc[i] & 0x07));
|
||||||
|
do {
|
||||||
|
p[i++] = pop_lsb(&bb) ^ mirror;
|
||||||
|
} while (bb);
|
||||||
|
}
|
||||||
|
idx = encode_pawn(entry, entry->file[f].norm[bside], p, entry->file[f].factor[bside]);
|
||||||
|
res = decompress_pairs(entry->file[f].precomp[bside], idx);
|
||||||
|
}
|
||||||
|
|
||||||
|
return ((int)res) - 2;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int probe_dtz_table(Position& pos, int wdl, int *success)
|
||||||
|
{
|
||||||
|
struct TBEntry *ptr;
|
||||||
|
uint64 idx;
|
||||||
|
int i, res;
|
||||||
|
int p[TBPIECES];
|
||||||
|
|
||||||
|
// Obtain the position's material signature key.
|
||||||
|
uint64 key = pos.material_key();
|
||||||
|
|
||||||
|
if (DTZ_table[0].key1 != key && DTZ_table[0].key2 != key) {
|
||||||
|
for (i = 1; i < DTZ_ENTRIES; i++)
|
||||||
|
if (DTZ_table[i].key1 == key) break;
|
||||||
|
if (i < DTZ_ENTRIES) {
|
||||||
|
struct DTZTableEntry table_entry = DTZ_table[i];
|
||||||
|
for (; i > 0; i--)
|
||||||
|
DTZ_table[i] = DTZ_table[i - 1];
|
||||||
|
DTZ_table[0] = table_entry;
|
||||||
|
} else {
|
||||||
|
struct TBHashEntry *ptr2 = TB_hash[key >> (64 - TBHASHBITS)];
|
||||||
|
for (i = 0; i < HSHMAX; i++)
|
||||||
|
if (ptr2[i].key == key) break;
|
||||||
|
if (i == HSHMAX) {
|
||||||
|
*success = 0;
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
ptr = ptr2[i].ptr;
|
||||||
|
char str[16];
|
||||||
|
int mirror = (ptr->key != key);
|
||||||
|
prt_str(pos, str, mirror);
|
||||||
|
if (DTZ_table[DTZ_ENTRIES - 1].entry)
|
||||||
|
free_dtz_entry(DTZ_table[DTZ_ENTRIES-1].entry);
|
||||||
|
for (i = DTZ_ENTRIES - 1; i > 0; i--)
|
||||||
|
DTZ_table[i] = DTZ_table[i - 1];
|
||||||
|
load_dtz_table(str, calc_key(pos, mirror), calc_key(pos, !mirror));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
ptr = DTZ_table[0].entry;
|
||||||
|
if (!ptr) {
|
||||||
|
*success = 0;
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
int bside, mirror, cmirror;
|
||||||
|
if (!ptr->symmetric) {
|
||||||
|
if (key != ptr->key) {
|
||||||
|
cmirror = 8;
|
||||||
|
mirror = 0x38;
|
||||||
|
bside = (pos.side_to_move() == WHITE);
|
||||||
|
} else {
|
||||||
|
cmirror = mirror = 0;
|
||||||
|
bside = !(pos.side_to_move() == WHITE);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
cmirror = pos.side_to_move() == WHITE ? 0 : 8;
|
||||||
|
mirror = pos.side_to_move() == WHITE ? 0 : 0x38;
|
||||||
|
bside = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!ptr->has_pawns) {
|
||||||
|
struct DTZEntry_piece *entry = (struct DTZEntry_piece *)ptr;
|
||||||
|
if ((entry->flags & 1) != bside && !entry->symmetric) {
|
||||||
|
*success = -1;
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
ubyte *pc = entry->pieces;
|
||||||
|
for (i = 0; i < entry->num;) {
|
||||||
|
Bitboard bb = pos.pieces((Color)((pc[i] ^ cmirror) >> 3),
|
||||||
|
(PieceType)(pc[i] & 0x07));
|
||||||
|
do {
|
||||||
|
p[i++] = pop_lsb(&bb);
|
||||||
|
} while (bb);
|
||||||
|
}
|
||||||
|
idx = encode_piece((struct TBEntry_piece *)entry, entry->norm, p, entry->factor);
|
||||||
|
res = decompress_pairs(entry->precomp, idx);
|
||||||
|
|
||||||
|
if (entry->flags & 2)
|
||||||
|
res = entry->map[entry->map_idx[wdl_to_map[wdl + 2]] + res];
|
||||||
|
|
||||||
|
if (!(entry->flags & pa_flags[wdl + 2]) || (wdl & 1))
|
||||||
|
res *= 2;
|
||||||
|
} else {
|
||||||
|
struct DTZEntry_pawn *entry = (struct DTZEntry_pawn *)ptr;
|
||||||
|
int k = entry->file[0].pieces[0] ^ cmirror;
|
||||||
|
Bitboard bb = pos.pieces((Color)(k >> 3), (PieceType)(k & 0x07));
|
||||||
|
i = 0;
|
||||||
|
do {
|
||||||
|
p[i++] = pop_lsb(&bb) ^ mirror;
|
||||||
|
} while (bb);
|
||||||
|
int f = pawn_file((struct TBEntry_pawn *)entry, p);
|
||||||
|
if ((entry->flags[f] & 1) != bside) {
|
||||||
|
*success = -1;
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
ubyte *pc = entry->file[f].pieces;
|
||||||
|
for (; i < entry->num;) {
|
||||||
|
bb = pos.pieces((Color)((pc[i] ^ cmirror) >> 3),
|
||||||
|
(PieceType)(pc[i] & 0x07));
|
||||||
|
do {
|
||||||
|
p[i++] = pop_lsb(&bb) ^ mirror;
|
||||||
|
} while (bb);
|
||||||
|
}
|
||||||
|
idx = encode_pawn((struct TBEntry_pawn *)entry, entry->file[f].norm, p, entry->file[f].factor);
|
||||||
|
res = decompress_pairs(entry->file[f].precomp, idx);
|
||||||
|
|
||||||
|
if (entry->flags[f] & 2)
|
||||||
|
res = entry->map[entry->map_idx[f][wdl_to_map[wdl + 2]] + res];
|
||||||
|
|
||||||
|
if (!(entry->flags[f] & pa_flags[wdl + 2]) || (wdl & 1))
|
||||||
|
res *= 2;
|
||||||
|
}
|
||||||
|
|
||||||
|
return res;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Add underpromotion captures to list of captures.
|
||||||
|
static ExtMove *add_underprom_caps(Position& pos, ExtMove *stack, ExtMove *end)
|
||||||
|
{
|
||||||
|
ExtMove *moves, *extra = end;
|
||||||
|
|
||||||
|
for (moves = stack; moves < end; moves++) {
|
||||||
|
Move move = moves->move;
|
||||||
|
if (type_of(move) == PROMOTION && !pos.empty(to_sq(move))) {
|
||||||
|
(*extra++).move = (Move)(move - (1 << 12));
|
||||||
|
(*extra++).move = (Move)(move - (2 << 12));
|
||||||
|
(*extra++).move = (Move)(move - (3 << 12));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return extra;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int probe_ab(Position& pos, int alpha, int beta, int *success)
|
||||||
|
{
|
||||||
|
int v;
|
||||||
|
ExtMove stack[64];
|
||||||
|
ExtMove *moves, *end;
|
||||||
|
StateInfo st;
|
||||||
|
|
||||||
|
// Generate (at least) all legal non-ep captures including (under)promotions.
|
||||||
|
// It is OK to generate more, as long as they are filtered out below.
|
||||||
|
if (!pos.checkers()) {
|
||||||
|
end = generate<CAPTURES>(pos, stack);
|
||||||
|
// Since underpromotion captures are not included, we need to add them.
|
||||||
|
end = add_underprom_caps(pos, stack, end);
|
||||||
|
} else
|
||||||
|
end = generate<EVASIONS>(pos, stack);
|
||||||
|
|
||||||
|
CheckInfo ci(pos);
|
||||||
|
|
||||||
|
for (moves = stack; moves < end; moves++) {
|
||||||
|
Move capture = moves->move;
|
||||||
|
if (!pos.capture(capture) || type_of(capture) == ENPASSANT
|
||||||
|
|| !pos.legal(capture, ci.pinned))
|
||||||
|
continue;
|
||||||
|
pos.do_move(capture, st, ci, pos.gives_check(capture, ci));
|
||||||
|
v = -probe_ab(pos, -beta, -alpha, success);
|
||||||
|
pos.undo_move(capture);
|
||||||
|
if (*success == 0) return 0;
|
||||||
|
if (v > alpha) {
|
||||||
|
if (v >= beta) {
|
||||||
|
*success = 2;
|
||||||
|
return v;
|
||||||
|
}
|
||||||
|
alpha = v;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
v = probe_wdl_table(pos, success);
|
||||||
|
if (*success == 0) return 0;
|
||||||
|
if (alpha >= v) {
|
||||||
|
*success = 1 + (alpha > 0);
|
||||||
|
return alpha;
|
||||||
|
} else {
|
||||||
|
*success = 1;
|
||||||
|
return v;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Probe the WDL table for a particular position.
|
||||||
|
// If *success != 0, the probe was successful.
|
||||||
|
// The return value is from the point of view of the side to move:
|
||||||
|
// -2 : loss
|
||||||
|
// -1 : loss, but draw under 50-move rule
|
||||||
|
// 0 : draw
|
||||||
|
// 1 : win, but draw under 50-move rule
|
||||||
|
// 2 : win
|
||||||
|
int Tablebases::probe_wdl(Position& pos, int *success)
|
||||||
|
{
|
||||||
|
int v;
|
||||||
|
|
||||||
|
*success = 1;
|
||||||
|
v = probe_ab(pos, -2, 2, success);
|
||||||
|
|
||||||
|
// If en passant is not possible, we are done.
|
||||||
|
if (pos.ep_square() == SQ_NONE)
|
||||||
|
return v;
|
||||||
|
if (!(*success)) return 0;
|
||||||
|
|
||||||
|
// Now handle en passant.
|
||||||
|
int v1 = -3;
|
||||||
|
// Generate (at least) all legal en passant captures.
|
||||||
|
ExtMove stack[192];
|
||||||
|
ExtMove *moves, *end;
|
||||||
|
StateInfo st;
|
||||||
|
|
||||||
|
if (!pos.checkers())
|
||||||
|
end = generate<CAPTURES>(pos, stack);
|
||||||
|
else
|
||||||
|
end = generate<EVASIONS>(pos, stack);
|
||||||
|
|
||||||
|
CheckInfo ci(pos);
|
||||||
|
|
||||||
|
for (moves = stack; moves < end; moves++) {
|
||||||
|
Move capture = moves->move;
|
||||||
|
if (type_of(capture) != ENPASSANT
|
||||||
|
|| !pos.legal(capture, ci.pinned))
|
||||||
|
continue;
|
||||||
|
pos.do_move(capture, st, ci, pos.gives_check(capture, ci));
|
||||||
|
int v0 = -probe_ab(pos, -2, 2, success);
|
||||||
|
pos.undo_move(capture);
|
||||||
|
if (*success == 0) return 0;
|
||||||
|
if (v0 > v1) v1 = v0;
|
||||||
|
}
|
||||||
|
if (v1 > -3) {
|
||||||
|
if (v1 >= v) v = v1;
|
||||||
|
else if (v == 0) {
|
||||||
|
// Check whether there is at least one legal non-ep move.
|
||||||
|
for (moves = stack; moves < end; moves++) {
|
||||||
|
Move capture = moves->move;
|
||||||
|
if (type_of(capture) == ENPASSANT) continue;
|
||||||
|
if (pos.legal(capture, ci.pinned)) break;
|
||||||
|
}
|
||||||
|
if (moves == end && !pos.checkers()) {
|
||||||
|
end = generate<QUIETS>(pos, end);
|
||||||
|
for (; moves < end; moves++) {
|
||||||
|
Move move = moves->move;
|
||||||
|
if (pos.legal(move, ci.pinned))
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
// If not, then we are forced to play the losing ep capture.
|
||||||
|
if (moves == end)
|
||||||
|
v = v1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return v;
|
||||||
|
}
|
||||||
|
|
||||||
|
// This routine treats a position with en passant captures as one without.
|
||||||
|
static int probe_dtz_no_ep(Position& pos, int *success)
|
||||||
|
{
|
||||||
|
int wdl, dtz;
|
||||||
|
|
||||||
|
wdl = probe_ab(pos, -2, 2, success);
|
||||||
|
if (*success == 0) return 0;
|
||||||
|
|
||||||
|
if (wdl == 0) return 0;
|
||||||
|
|
||||||
|
if (*success == 2)
|
||||||
|
return wdl == 2 ? 1 : 101;
|
||||||
|
|
||||||
|
ExtMove stack[192];
|
||||||
|
ExtMove *moves, *end = NULL;
|
||||||
|
StateInfo st;
|
||||||
|
CheckInfo ci(pos);
|
||||||
|
|
||||||
|
if (wdl > 0) {
|
||||||
|
// Generate at least all legal non-capturing pawn moves
|
||||||
|
// including non-capturing promotions.
|
||||||
|
if (!pos.checkers())
|
||||||
|
end = generate<NON_EVASIONS>(pos, stack);
|
||||||
|
else
|
||||||
|
end = generate<EVASIONS>(pos, stack);
|
||||||
|
|
||||||
|
for (moves = stack; moves < end; moves++) {
|
||||||
|
Move move = moves->move;
|
||||||
|
if (type_of(pos.moved_piece(move)) != PAWN || pos.capture(move)
|
||||||
|
|| !pos.legal(move, ci.pinned))
|
||||||
|
continue;
|
||||||
|
pos.do_move(move, st, ci, pos.gives_check(move, ci));
|
||||||
|
int v = -probe_ab(pos, -2, -wdl + 1, success);
|
||||||
|
pos.undo_move(move);
|
||||||
|
if (*success == 0) return 0;
|
||||||
|
if (v == wdl)
|
||||||
|
return v == 2 ? 1 : 101;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
dtz = 1 + probe_dtz_table(pos, wdl, success);
|
||||||
|
if (*success >= 0) {
|
||||||
|
if (wdl & 1) dtz += 100;
|
||||||
|
return wdl >= 0 ? dtz : -dtz;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (wdl > 0) {
|
||||||
|
int best = 0xffff;
|
||||||
|
for (moves = stack; moves < end; moves++) {
|
||||||
|
Move move = moves->move;
|
||||||
|
if (pos.capture(move) || type_of(pos.moved_piece(move)) == PAWN
|
||||||
|
|| !pos.legal(move, ci.pinned))
|
||||||
|
continue;
|
||||||
|
pos.do_move(move, st, ci, pos.gives_check(move, ci));
|
||||||
|
int v = -Tablebases::probe_dtz(pos, success);
|
||||||
|
pos.undo_move(move);
|
||||||
|
if (*success == 0) return 0;
|
||||||
|
if (v > 0 && v + 1 < best)
|
||||||
|
best = v + 1;
|
||||||
|
}
|
||||||
|
return best;
|
||||||
|
} else {
|
||||||
|
int best = -1;
|
||||||
|
if (!pos.checkers())
|
||||||
|
end = generate<NON_EVASIONS>(pos, stack);
|
||||||
|
else
|
||||||
|
end = generate<EVASIONS>(pos, stack);
|
||||||
|
for (moves = stack; moves < end; moves++) {
|
||||||
|
int v;
|
||||||
|
Move move = moves->move;
|
||||||
|
if (!pos.legal(move, ci.pinned))
|
||||||
|
continue;
|
||||||
|
pos.do_move(move, st, ci, pos.gives_check(move, ci));
|
||||||
|
if (st.rule50 == 0) {
|
||||||
|
if (wdl == -2) v = -1;
|
||||||
|
else {
|
||||||
|
v = probe_ab(pos, 1, 2, success);
|
||||||
|
v = (v == 2) ? 0 : -101;
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
v = -Tablebases::probe_dtz(pos, success) - 1;
|
||||||
|
}
|
||||||
|
pos.undo_move(move);
|
||||||
|
if (*success == 0) return 0;
|
||||||
|
if (v < best)
|
||||||
|
best = v;
|
||||||
|
}
|
||||||
|
return best;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static int wdl_to_dtz[] = {
|
||||||
|
-1, -101, 0, 101, 1
|
||||||
|
};
|
||||||
|
|
||||||
|
// Probe the DTZ table for a particular position.
|
||||||
|
// If *success != 0, the probe was successful.
|
||||||
|
// The return value is from the point of view of the side to move:
|
||||||
|
// n < -100 : loss, but draw under 50-move rule
|
||||||
|
// -100 <= n < -1 : loss in n ply (assuming 50-move counter == 0)
|
||||||
|
// 0 : draw
|
||||||
|
// 1 < n <= 100 : win in n ply (assuming 50-move counter == 0)
|
||||||
|
// 100 < n : win, but draw under 50-move rule
|
||||||
|
//
|
||||||
|
// The return value n can be off by 1: a return value -n can mean a loss
|
||||||
|
// in n+1 ply and a return value +n can mean a win in n+1 ply. This
|
||||||
|
// cannot happen for tables with positions exactly on the "edge" of
|
||||||
|
// the 50-move rule.
|
||||||
|
//
|
||||||
|
// This implies that if dtz > 0 is returned, the position is certainly
|
||||||
|
// a win if dtz + 50-move-counter <= 99. Care must be taken that the engine
|
||||||
|
// picks moves that preserve dtz + 50-move-counter <= 99.
|
||||||
|
//
|
||||||
|
// If n = 100 immediately after a capture or pawn move, then the position
|
||||||
|
// is also certainly a win, and during the whole phase until the next
|
||||||
|
// capture or pawn move, the inequality to be preserved is
|
||||||
|
// dtz + 50-movecounter <= 100.
|
||||||
|
//
|
||||||
|
// In short, if a move is available resulting in dtz + 50-move-counter <= 99,
|
||||||
|
// then do not accept moves leading to dtz + 50-move-counter == 100.
|
||||||
|
//
|
||||||
|
int Tablebases::probe_dtz(Position& pos, int *success)
|
||||||
|
{
|
||||||
|
*success = 1;
|
||||||
|
int v = probe_dtz_no_ep(pos, success);
|
||||||
|
|
||||||
|
if (pos.ep_square() == SQ_NONE)
|
||||||
|
return v;
|
||||||
|
if (*success == 0) return 0;
|
||||||
|
|
||||||
|
// Now handle en passant.
|
||||||
|
int v1 = -3;
|
||||||
|
|
||||||
|
ExtMove stack[192];
|
||||||
|
ExtMove *moves, *end;
|
||||||
|
StateInfo st;
|
||||||
|
|
||||||
|
if (!pos.checkers())
|
||||||
|
end = generate<CAPTURES>(pos, stack);
|
||||||
|
else
|
||||||
|
end = generate<EVASIONS>(pos, stack);
|
||||||
|
CheckInfo ci(pos);
|
||||||
|
|
||||||
|
for (moves = stack; moves < end; moves++) {
|
||||||
|
Move capture = moves->move;
|
||||||
|
if (type_of(capture) != ENPASSANT
|
||||||
|
|| !pos.legal(capture, ci.pinned))
|
||||||
|
continue;
|
||||||
|
pos.do_move(capture, st, ci, pos.gives_check(capture, ci));
|
||||||
|
int v0 = -probe_ab(pos, -2, 2, success);
|
||||||
|
pos.undo_move(capture);
|
||||||
|
if (*success == 0) return 0;
|
||||||
|
if (v0 > v1) v1 = v0;
|
||||||
|
}
|
||||||
|
if (v1 > -3) {
|
||||||
|
v1 = wdl_to_dtz[v1 + 2];
|
||||||
|
if (v < -100) {
|
||||||
|
if (v1 >= 0)
|
||||||
|
v = v1;
|
||||||
|
} else if (v < 0) {
|
||||||
|
if (v1 >= 0 || v1 < 100)
|
||||||
|
v = v1;
|
||||||
|
} else if (v > 100) {
|
||||||
|
if (v1 > 0)
|
||||||
|
v = v1;
|
||||||
|
} else if (v > 0) {
|
||||||
|
if (v1 == 1)
|
||||||
|
v = v1;
|
||||||
|
} else if (v1 >= 0) {
|
||||||
|
v = v1;
|
||||||
|
} else {
|
||||||
|
for (moves = stack; moves < end; moves++) {
|
||||||
|
Move move = moves->move;
|
||||||
|
if (type_of(move) == ENPASSANT) continue;
|
||||||
|
if (pos.legal(move, ci.pinned)) break;
|
||||||
|
}
|
||||||
|
if (moves == end && !pos.checkers()) {
|
||||||
|
end = generate<QUIETS>(pos, end);
|
||||||
|
for (; moves < end; moves++) {
|
||||||
|
Move move = moves->move;
|
||||||
|
if (pos.legal(move, ci.pinned))
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (moves == end)
|
||||||
|
v = v1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return v;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Check whether there has been at least one repetition of positions
|
||||||
|
// since the last capture or pawn move.
|
||||||
|
static int has_repeated(StateInfo *st)
|
||||||
|
{
|
||||||
|
while (1) {
|
||||||
|
int i = 4, e = std::min(st->rule50, st->pliesFromNull);
|
||||||
|
if (e < i)
|
||||||
|
return 0;
|
||||||
|
StateInfo *stp = st->previous->previous;
|
||||||
|
do {
|
||||||
|
stp = stp->previous->previous;
|
||||||
|
if (stp->key == st->key)
|
||||||
|
return 1;
|
||||||
|
i += 2;
|
||||||
|
} while (i <= e);
|
||||||
|
st = st->previous;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static Value wdl_to_Value[5] = {
|
||||||
|
-VALUE_MATE + MAX_PLY + 1,
|
||||||
|
VALUE_DRAW - 2,
|
||||||
|
VALUE_DRAW,
|
||||||
|
VALUE_DRAW + 2,
|
||||||
|
VALUE_MATE - MAX_PLY - 1
|
||||||
|
};
|
||||||
|
|
||||||
|
// Use the DTZ tables to filter out moves that don't preserve the win or draw.
|
||||||
|
// If the position is lost, but DTZ is fairly high, only keep moves that
|
||||||
|
// maximise DTZ.
|
||||||
|
//
|
||||||
|
// A return value false indicates that not all probes were successful and that
|
||||||
|
// no moves were filtered out.
|
||||||
|
bool Tablebases::root_probe(Position& pos, Value& TBScore)
|
||||||
|
{
|
||||||
|
int success;
|
||||||
|
|
||||||
|
int dtz = probe_dtz(pos, &success);
|
||||||
|
if (!success) return false;
|
||||||
|
|
||||||
|
StateInfo st;
|
||||||
|
CheckInfo ci(pos);
|
||||||
|
|
||||||
|
// Probe each move.
|
||||||
|
for (size_t i = 0; i < Search::RootMoves.size(); i++) {
|
||||||
|
Move move = Search::RootMoves[i].pv[0];
|
||||||
|
pos.do_move(move, st, ci, pos.gives_check(move, ci));
|
||||||
|
int v = 0;
|
||||||
|
if (pos.checkers() && dtz > 0) {
|
||||||
|
ExtMove s[192];
|
||||||
|
if (generate<LEGAL>(pos, s) == s)
|
||||||
|
v = 1;
|
||||||
|
}
|
||||||
|
if (!v) {
|
||||||
|
if (st.rule50 != 0) {
|
||||||
|
v = -Tablebases::probe_dtz(pos, &success);
|
||||||
|
if (v > 0) v++;
|
||||||
|
else if (v < 0) v--;
|
||||||
|
} else {
|
||||||
|
v = -Tablebases::probe_wdl(pos, &success);
|
||||||
|
v = wdl_to_dtz[v + 2];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
pos.undo_move(move);
|
||||||
|
if (!success) return false;
|
||||||
|
Search::RootMoves[i].score = (Value)v;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Obtain 50-move counter for the root position.
|
||||||
|
// In Stockfish there seems to be no clean way, so we do it like this:
|
||||||
|
int cnt50 = st.previous->rule50;
|
||||||
|
|
||||||
|
// Use 50-move counter to determine whether the root position is
|
||||||
|
// won, lost or drawn.
|
||||||
|
int wdl = 0;
|
||||||
|
if (dtz > 0)
|
||||||
|
wdl = (dtz + cnt50 <= 100) ? 2 : 1;
|
||||||
|
else if (dtz < 0)
|
||||||
|
wdl = (-dtz + cnt50 <= 100) ? -2 : -1;
|
||||||
|
|
||||||
|
// Determine the score to report to the user.
|
||||||
|
TBScore = wdl_to_Value[wdl + 2];
|
||||||
|
// If the position is winning or losing, but too few moves left, adjust the
|
||||||
|
// score to show how close it is to winning or losing.
|
||||||
|
// NOTE: int(PawnValueEg) is used as scaling factor in score_to_uci().
|
||||||
|
if (wdl == 1 && dtz <= 100)
|
||||||
|
TBScore = (Value)(((200 - dtz - cnt50) * int(PawnValueEg)) / 200);
|
||||||
|
else if (wdl == -1 && dtz >= -100)
|
||||||
|
TBScore = -(Value)(((200 + dtz - cnt50) * int(PawnValueEg)) / 200);
|
||||||
|
|
||||||
|
// Now be a bit smart about filtering out moves.
|
||||||
|
size_t j = 0;
|
||||||
|
if (dtz > 0) { // winning (or 50-move rule draw)
|
||||||
|
int best = 0xffff;
|
||||||
|
for (size_t i = 0; i < Search::RootMoves.size(); i++) {
|
||||||
|
int v = Search::RootMoves[i].score;
|
||||||
|
if (v > 0 && v < best)
|
||||||
|
best = v;
|
||||||
|
}
|
||||||
|
int max = best;
|
||||||
|
// If the current phase has not seen repetitions, then try all moves
|
||||||
|
// that stay safely within the 50-move budget, if there are any.
|
||||||
|
if (!has_repeated(st.previous) && best + cnt50 <= 99)
|
||||||
|
max = 99 - cnt50;
|
||||||
|
for (size_t i = 0; i < Search::RootMoves.size(); i++) {
|
||||||
|
int v = Search::RootMoves[i].score;
|
||||||
|
if (v > 0 && v <= max)
|
||||||
|
Search::RootMoves[j++] = Search::RootMoves[i];
|
||||||
|
}
|
||||||
|
} else if (dtz < 0) { // losing (or 50-move rule draw)
|
||||||
|
int best = 0;
|
||||||
|
for (size_t i = 0; i < Search::RootMoves.size(); i++) {
|
||||||
|
int v = Search::RootMoves[i].score;
|
||||||
|
if (v < best)
|
||||||
|
best = v;
|
||||||
|
}
|
||||||
|
// Try all moves, unless we approach or have a 50-move rule draw.
|
||||||
|
if (-best * 2 + cnt50 < 100)
|
||||||
|
return true;
|
||||||
|
for (size_t i = 0; i < Search::RootMoves.size(); i++) {
|
||||||
|
if (Search::RootMoves[i].score == best)
|
||||||
|
Search::RootMoves[j++] = Search::RootMoves[i];
|
||||||
|
}
|
||||||
|
} else { // drawing
|
||||||
|
// Try all moves that preserve the draw.
|
||||||
|
for (size_t i = 0; i < Search::RootMoves.size(); i++) {
|
||||||
|
if (Search::RootMoves[i].score == 0)
|
||||||
|
Search::RootMoves[j++] = Search::RootMoves[i];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
Search::RootMoves.resize(j, Search::RootMove(MOVE_NONE));
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Use the WDL tables to filter out moves that don't preserve the win or draw.
|
||||||
|
// This is a fallback for the case that some or all DTZ tables are missing.
|
||||||
|
//
|
||||||
|
// A return value false indicates that not all probes were successful and that
|
||||||
|
// no moves were filtered out.
|
||||||
|
bool Tablebases::root_probe_wdl(Position& pos, Value& TBScore)
|
||||||
|
{
|
||||||
|
int success;
|
||||||
|
|
||||||
|
int wdl = Tablebases::probe_wdl(pos, &success);
|
||||||
|
if (!success) return false;
|
||||||
|
TBScore = wdl_to_Value[wdl + 2];
|
||||||
|
|
||||||
|
StateInfo st;
|
||||||
|
CheckInfo ci(pos);
|
||||||
|
|
||||||
|
int best = -2;
|
||||||
|
|
||||||
|
// Probe each move.
|
||||||
|
for (size_t i = 0; i < Search::RootMoves.size(); i++) {
|
||||||
|
Move move = Search::RootMoves[i].pv[0];
|
||||||
|
pos.do_move(move, st, ci, pos.gives_check(move, ci));
|
||||||
|
int v = -Tablebases::probe_wdl(pos, &success);
|
||||||
|
pos.undo_move(move);
|
||||||
|
if (!success) return false;
|
||||||
|
Search::RootMoves[i].score = (Value)v;
|
||||||
|
if (v > best)
|
||||||
|
best = v;
|
||||||
|
}
|
||||||
|
|
||||||
|
size_t j = 0;
|
||||||
|
for (size_t i = 0; i < Search::RootMoves.size(); i++) {
|
||||||
|
if (Search::RootMoves[i].score == best)
|
||||||
|
Search::RootMoves[j++] = Search::RootMoves[i];
|
||||||
|
}
|
||||||
|
Search::RootMoves.resize(j, Search::RootMove(MOVE_NONE));
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
16
src/syzygy/tbprobe.h
Normal file
16
src/syzygy/tbprobe.h
Normal file
|
@ -0,0 +1,16 @@
|
||||||
|
#ifndef TBPROBE_H
|
||||||
|
#define TBPROBE_H
|
||||||
|
|
||||||
|
namespace Tablebases {
|
||||||
|
|
||||||
|
extern int TBLargest;
|
||||||
|
|
||||||
|
void init(const std::string& path);
|
||||||
|
int probe_wdl(Position& pos, int *success);
|
||||||
|
int probe_dtz(Position& pos, int *success);
|
||||||
|
bool root_probe(Position& pos, Value& TBScore);
|
||||||
|
bool root_probe_wdl(Position& pos, Value& TBScore);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
|
@ -175,8 +175,8 @@ enum Value {
|
||||||
VALUE_INFINITE = 32001,
|
VALUE_INFINITE = 32001,
|
||||||
VALUE_NONE = 32002,
|
VALUE_NONE = 32002,
|
||||||
|
|
||||||
VALUE_MATE_IN_MAX_PLY = VALUE_MATE - MAX_PLY,
|
VALUE_MATE_IN_MAX_PLY = VALUE_MATE - 2 * MAX_PLY,
|
||||||
VALUE_MATED_IN_MAX_PLY = -VALUE_MATE + MAX_PLY,
|
VALUE_MATED_IN_MAX_PLY = -VALUE_MATE + 2 * MAX_PLY,
|
||||||
|
|
||||||
VALUE_ENSURE_INTEGER_SIZE_P = INT_MAX,
|
VALUE_ENSURE_INTEGER_SIZE_P = INT_MAX,
|
||||||
VALUE_ENSURE_INTEGER_SIZE_N = INT_MIN,
|
VALUE_ENSURE_INTEGER_SIZE_N = INT_MIN,
|
||||||
|
|
|
@ -227,7 +227,7 @@ string UCI::format_value(Value v, Value alpha, Value beta) {
|
||||||
|
|
||||||
stringstream ss;
|
stringstream ss;
|
||||||
|
|
||||||
if (abs(v) < VALUE_MATE_IN_MAX_PLY)
|
if (abs(v) < VALUE_MATE - MAX_PLY)
|
||||||
ss << "cp " << v * 100 / PawnValueEg;
|
ss << "cp " << v * 100 / PawnValueEg;
|
||||||
else
|
else
|
||||||
ss << "mate " << (v > 0 ? VALUE_MATE - v + 1 : -VALUE_MATE - v) / 2;
|
ss << "mate " << (v > 0 ? VALUE_MATE - v + 1 : -VALUE_MATE - v) / 2;
|
||||||
|
|
|
@ -27,6 +27,10 @@
|
||||||
#include "tt.h"
|
#include "tt.h"
|
||||||
#include "uci.h"
|
#include "uci.h"
|
||||||
|
|
||||||
|
#ifdef SYZYGY
|
||||||
|
#include "syzygy/tbprobe.h"
|
||||||
|
#endif
|
||||||
|
|
||||||
using std::string;
|
using std::string;
|
||||||
|
|
||||||
UCI::OptionsMap Options; // Global object
|
UCI::OptionsMap Options; // Global object
|
||||||
|
@ -38,6 +42,9 @@ void on_logger(const Option& o) { start_logger(o); }
|
||||||
void on_threads(const Option&) { Threads.read_uci_options(); }
|
void on_threads(const Option&) { Threads.read_uci_options(); }
|
||||||
void on_hash_size(const Option& o) { TT.resize(o); }
|
void on_hash_size(const Option& o) { TT.resize(o); }
|
||||||
void on_clear_hash(const Option&) { TT.clear(); }
|
void on_clear_hash(const Option&) { TT.clear(); }
|
||||||
|
#ifdef SYZYGY
|
||||||
|
void on_tb_path(const Option& o) { Tablebases::init(o); }
|
||||||
|
#endif
|
||||||
|
|
||||||
|
|
||||||
/// Our case insensitive less() function as required by UCI protocol
|
/// Our case insensitive less() function as required by UCI protocol
|
||||||
|
@ -65,6 +72,12 @@ void init(OptionsMap& o) {
|
||||||
o["Minimum Thinking Time"] << Option(20, 0, 5000);
|
o["Minimum Thinking Time"] << Option(20, 0, 5000);
|
||||||
o["Slow Mover"] << Option(80, 10, 1000);
|
o["Slow Mover"] << Option(80, 10, 1000);
|
||||||
o["UCI_Chess960"] << Option(false);
|
o["UCI_Chess960"] << Option(false);
|
||||||
|
#ifdef SYZYGY
|
||||||
|
o["SyzygyPath"] << Option("<empty>", on_tb_path);
|
||||||
|
o["SyzygyProbeDepth"] << Option(1, 1, 100);
|
||||||
|
o["Syzygy50MoveRule"] << Option(true);
|
||||||
|
o["SyzygyProbeLimit"] << Option(6, 0, 6);
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
Loading…
Add table
Reference in a new issue