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Reduce scope of variables
Small cleanup TranspositionTable:clear(). Closes https://github.com/official-stockfish/Stockfish/pull/1659 No functional change.
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1 changed files with 13 additions and 10 deletions
23
src/tt.cpp
23
src/tt.cpp
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@ -53,24 +53,27 @@ void TranspositionTable::resize(size_t mbSize) {
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}
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/// TranspositionTable::clear() overwrites the entire transposition table
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/// with zeros. It is called whenever the table is resized, or when the
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/// user asks the program to clear the table (from the UCI interface).
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/// It starts as many threads as allowed by the Threads option.
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/// TranspositionTable::clear() initializes the entire transposition table to zero,
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// in a multi-threaded way.
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void TranspositionTable::clear() {
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const size_t stride = clusterCount / Options["Threads"];
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std::vector<std::thread> threads;
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for (size_t idx = 0; idx < Options["Threads"]; idx++)
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{
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const size_t start = stride * idx,
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len = idx != Options["Threads"] - 1 ?
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stride :
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clusterCount - start;
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threads.push_back(std::thread([this, idx, start, len]() {
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threads.push_back(std::thread([this, idx]() {
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// Thread binding gives faster search on systems with a first-touch policy
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if (Options["Threads"] >= 8)
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WinProcGroup::bindThisThread(idx);
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// Each thread will zero its part of the hash table
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const size_t stride = clusterCount / Options["Threads"],
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start = stride * idx,
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len = idx != Options["Threads"] - 1 ?
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stride : clusterCount - start;
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std::memset(&table[start], 0, len * sizeof(Cluster));
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}));
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}
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