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Small code style triviality
No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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1 changed files with 5 additions and 5 deletions
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@ -164,8 +164,8 @@ namespace {
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int32_t FutilityMarginsMatrix[14][64]; // [depth][moveNumber]
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int FutilityMoveCountArray[32]; // [depth]
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inline Value futility_margin(Depth d, int mn) { return (Value) (d < 14? FutilityMarginsMatrix[Max(d, 0)][Min(mn, 63)] : 2*VALUE_INFINITE); }
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inline int futility_move_count(Depth d) { return (d < 32? FutilityMoveCountArray[d] : 512); }
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inline Value futility_margin(Depth d, int mn) { return Value(d < 7*OnePly ? FutilityMarginsMatrix[Max(d, 0)][Min(mn, 63)] : 2 * VALUE_INFINITE); }
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inline int futility_move_count(Depth d) { return d < 16*OnePly ? FutilityMoveCountArray[d] : 512; }
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/// Variables initialized by UCI options
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@ -527,8 +527,7 @@ bool think(const Position& pos, bool infinite, bool ponder, int side_to_move,
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}
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/// init_search() is called during startup. It initializes various
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/// lookup tables.
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/// init_search() is called during startup. It initializes various lookup tables
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void init_search() {
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@ -1544,7 +1543,8 @@ namespace {
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// Value based pruning
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Depth predictedDepth = newDepth - nonpv_reduction(depth, moveCount); //FIXME: We are ignoring condition: depth >= 3*OnePly, BUG??
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futilityValueScaled = ss[ply].eval + futility_margin(predictedDepth, moveCount) + H.gain(pos.piece_on(move_from(move)), move_to(move)) + 45;
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futilityValueScaled = ss[ply].eval + futility_margin(predictedDepth, moveCount)
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+ H.gain(pos.piece_on(move_from(move)), move_to(move)) + 45;
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if (futilityValueScaled < beta)
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{
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