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Finally remove any occurence of dcCandidates from search.cpp
This ends our cleanup series. No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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683e6dc656
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1 changed files with 4 additions and 14 deletions
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@ -291,8 +291,7 @@ namespace {
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bool idle_thread_exists(int master);
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bool split(const Position &pos, SearchStack *ss, int ply,
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Value *alpha, Value *beta, Value *bestValue, Depth depth,
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int *moves, MovePicker *mp, Bitboard dcCandidates, int master,
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bool pvNode);
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int *moves, MovePicker *mp, int master, bool pvNode);
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void wake_sleeping_threads();
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#if !defined(_MSC_VER)
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@ -776,7 +775,6 @@ namespace {
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Value alpha = -VALUE_INFINITE;
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Value beta = VALUE_INFINITE, value;
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Bitboard dcCandidates = pos.discovered_check_candidates(pos.side_to_move());
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// Loop through all the moves in the root move list
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for (int i = 0; i < rml.move_count() && !AbortSearch; i++)
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@ -984,7 +982,6 @@ namespace {
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int moveCount = 0;
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Value value, bestValue = -VALUE_INFINITE;
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Color us = pos.side_to_move();
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Bitboard dcCandidates = pos.discovered_check_candidates(us);
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bool isCheck = pos.is_check();
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bool mateThreat = pos.has_mate_threat(opposite_color(us));
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@ -1090,7 +1087,7 @@ namespace {
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&& !AbortSearch
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&& !thread_should_stop(threadID)
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&& split(pos, ss, ply, &alpha, &beta, &bestValue, depth,
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&moveCount, &mp, dcCandidates, threadID, true))
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&moveCount, &mp, threadID, true))
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break;
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}
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@ -1284,7 +1281,6 @@ namespace {
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Move move, movesSearched[256];
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int moveCount = 0;
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Value value, bestValue = -VALUE_INFINITE;
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Bitboard dcCandidates = pos.discovered_check_candidates(pos.side_to_move());
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Value futilityValue = VALUE_NONE;
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bool useFutilityPruning = UseFutilityPruning
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&& depth < SelectiveDepth
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@ -1386,7 +1382,7 @@ namespace {
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&& !AbortSearch
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&& !thread_should_stop(threadID)
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&& split(pos, ss, ply, &beta, &beta, &bestValue, depth, &moveCount,
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&mp, dcCandidates, threadID, false))
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&mp, threadID, false))
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break;
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}
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@ -1472,7 +1468,6 @@ namespace {
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Move move;
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int moveCount = 0;
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Color us = pos.side_to_move();
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Bitboard dcCandidates = pos.discovered_check_candidates(us);
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bool enoughMaterial = pos.non_pawn_material(us) > RookValueMidgame;
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// Loop through the moves until no moves remain or a beta cutoff
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@ -1585,7 +1580,6 @@ namespace {
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&& (move = sp->mp->get_next_move(sp->lock)) != MOVE_NONE)
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{
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assert(move_is_ok(move));
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assert(pos.discovered_check_candidates(pos.side_to_move()) == sp->dcCandidates);
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bool moveIsCheck = pos.move_is_check(move);
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bool moveIsCapture = pos.move_is_capture(move);
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@ -1697,8 +1691,6 @@ namespace {
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&& !thread_should_stop(threadID)
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&& (move = sp->mp->get_next_move(sp->lock)) != MOVE_NONE)
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{
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assert(pos.discovered_check_candidates(pos.side_to_move()) == sp->dcCandidates);
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bool moveIsCheck = pos.move_is_check(move);
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bool moveIsCapture = pos.move_is_capture(move);
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@ -2680,8 +2672,7 @@ namespace {
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bool split(const Position &p, SearchStack *sstck, int ply,
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Value *alpha, Value *beta, Value *bestValue,
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Depth depth, int *moves,
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MovePicker *mp, Bitboard dcCandidates, int master, bool pvNode) {
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Depth depth, int *moves, MovePicker *mp, int master, bool pvNode) {
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assert(p.is_ok());
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assert(sstck != NULL);
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assert(ply >= 0 && ply < PLY_MAX);
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@ -2717,7 +2708,6 @@ namespace {
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splitPoint->alpha = pvNode? *alpha : (*beta - 1);
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splitPoint->beta = *beta;
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splitPoint->pvNode = pvNode;
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splitPoint->dcCandidates = dcCandidates;
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splitPoint->bestValue = *bestValue;
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splitPoint->master = master;
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splitPoint->mp = mp;
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