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Some renaming in split()

Naming suggested by jundery.

No functional change.
This commit is contained in:
Marco Costalba 2013-02-04 19:48:56 +01:00
parent 6560e4cc5b
commit b8c5ea869c
4 changed files with 25 additions and 25 deletions

View file

@ -360,4 +360,4 @@ Move MovePicker::next_move<false>() {
/// from the split point's shared MovePicker object. This function is not thread /// from the split point's shared MovePicker object. This function is not thread
/// safe so must be lock protected by the caller. /// safe so must be lock protected by the caller.
template<> template<>
Move MovePicker::next_move<true>() { return ss->sp->mp->next_move<false>(); } Move MovePicker::next_move<true>() { return ss->sp->movePicker->next_move<false>(); }

View file

@ -1616,7 +1616,7 @@ void Thread::idle_loop() {
// at the thread creation. So it means we are the split point's master. // at the thread creation. So it means we are the split point's master.
const SplitPoint* this_sp = splitPointsSize ? activeSplitPoint : NULL; const SplitPoint* this_sp = splitPointsSize ? activeSplitPoint : NULL;
assert(!this_sp || (this_sp->master == this && searching)); assert(!this_sp || (this_sp->masterThread == this && searching));
// If this thread is the master of a split point and all slaves have finished // If this thread is the master of a split point and all slaves have finished
// their work at this split point, return from the idle loop. // their work at this split point, return from the idle loop.
@ -1700,11 +1700,11 @@ void Thread::idle_loop() {
// Wake up master thread so to allow it to return from the idle loop // Wake up master thread so to allow it to return from the idle loop
// in case we are the last slave of the split point. // in case we are the last slave of the split point.
if ( Threads.sleepWhileIdle if ( Threads.sleepWhileIdle
&& this != sp->master && this != sp->masterThread
&& !sp->slavesMask) && !sp->slavesMask)
{ {
assert(!sp->master->searching); assert(!sp->masterThread->searching);
sp->master->notify_one(); sp->masterThread->notify_one();
} }
// After releasing the lock we cannot access anymore any SplitPoint // After releasing the lock we cannot access anymore any SplitPoint

View file

@ -147,7 +147,7 @@ void Thread::wait_for(volatile const bool& b) {
bool Thread::cutoff_occurred() const { bool Thread::cutoff_occurred() const {
for (SplitPoint* sp = activeSplitPoint; sp; sp = sp->parent) for (SplitPoint* sp = activeSplitPoint; sp; sp = sp->parentSplitPoint)
if (sp->cutoff) if (sp->cutoff)
return true; return true;
@ -258,17 +258,17 @@ Value ThreadPool::split(Position& pos, Stack* ss, Value alpha, Value beta,
assert(bestValue > -VALUE_INFINITE); assert(bestValue > -VALUE_INFINITE);
assert(depth >= Threads.minimumSplitDepth); assert(depth >= Threads.minimumSplitDepth);
Thread* master = pos.this_thread(); Thread* thisThread = pos.this_thread();
assert(master->searching); assert(thisThread->searching);
assert(master->splitPointsSize < MAX_SPLITPOINTS_PER_THREAD); assert(thisThread->splitPointsSize < MAX_SPLITPOINTS_PER_THREAD);
// Pick the next available split point from the split point stack // Pick the next available split point from the split point stack
SplitPoint& sp = master->splitPoints[master->splitPointsSize]; SplitPoint& sp = thisThread->splitPoints[thisThread->splitPointsSize];
sp.master = master; sp.masterThread = thisThread;
sp.parent = master->activeSplitPoint; sp.parentSplitPoint = thisThread->activeSplitPoint;
sp.slavesMask = 1ULL << master->idx; sp.slavesMask = 1ULL << thisThread->idx;
sp.depth = depth; sp.depth = depth;
sp.bestMove = *bestMove; sp.bestMove = *bestMove;
sp.threatMove = threatMove; sp.threatMove = threatMove;
@ -276,7 +276,7 @@ Value ThreadPool::split(Position& pos, Stack* ss, Value alpha, Value beta,
sp.beta = beta; sp.beta = beta;
sp.nodeType = nodeType; sp.nodeType = nodeType;
sp.bestValue = bestValue; sp.bestValue = bestValue;
sp.mp = &mp; sp.movePicker = &mp;
sp.moveCount = moveCount; sp.moveCount = moveCount;
sp.pos = &pos; sp.pos = &pos;
sp.nodes = 0; sp.nodes = 0;
@ -289,13 +289,13 @@ Value ThreadPool::split(Position& pos, Stack* ss, Value alpha, Value beta,
mutex.lock(); mutex.lock();
sp.mutex.lock(); sp.mutex.lock();
master->splitPointsSize++; thisThread->splitPointsSize++;
master->activeSplitPoint = &sp; thisThread->activeSplitPoint = &sp;
size_t slavesCnt = 1; // Master is always included size_t slavesCnt = 1; // Master is always included
for (size_t i = 0; i < threads.size() && !Fake; ++i) for (size_t i = 0; i < threads.size() && !Fake; ++i)
if (threads[i]->is_available_to(master) && ++slavesCnt <= maxThreadsPerSplitPoint) if (threads[i]->is_available_to(thisThread) && ++slavesCnt <= maxThreadsPerSplitPoint)
{ {
sp.slavesMask |= 1ULL << threads[i]->idx; sp.slavesMask |= 1ULL << threads[i]->idx;
threads[i]->activeSplitPoint = &sp; threads[i]->activeSplitPoint = &sp;
@ -312,11 +312,11 @@ Value ThreadPool::split(Position& pos, Stack* ss, Value alpha, Value beta,
// their work at this split point. // their work at this split point.
if (slavesCnt > 1 || Fake) if (slavesCnt > 1 || Fake)
{ {
master->Thread::idle_loop(); // Force a call to base class idle_loop() thisThread->Thread::idle_loop(); // Force a call to base class idle_loop()
// In helpful master concept a master can help only a sub-tree of its split // In helpful master concept a master can help only a sub-tree of its split
// point, and because here is all finished is not possible master is booked. // point, and because here is all finished is not possible master is booked.
assert(!master->searching); assert(!thisThread->searching);
} }
// We have returned from the idle loop, which means that all threads are // We have returned from the idle loop, which means that all threads are
@ -325,9 +325,9 @@ Value ThreadPool::split(Position& pos, Stack* ss, Value alpha, Value beta,
mutex.lock(); mutex.lock();
sp.mutex.lock(); sp.mutex.lock();
master->searching = true; thisThread->searching = true;
master->splitPointsSize--; thisThread->splitPointsSize--;
master->activeSplitPoint = sp.parent; thisThread->activeSplitPoint = sp.parentSplitPoint;
pos.set_nodes_searched(pos.nodes_searched() + sp.nodes); pos.set_nodes_searched(pos.nodes_searched() + sp.nodes);
*bestMove = sp.bestMove; *bestMove = sp.bestMove;

View file

@ -63,15 +63,15 @@ struct SplitPoint {
// Const data after split point has been setup // Const data after split point has been setup
const Position* pos; const Position* pos;
const Search::Stack* ss; const Search::Stack* ss;
Thread* master; Thread* masterThread;
Depth depth; Depth depth;
Value beta; Value beta;
int nodeType; int nodeType;
Move threatMove; Move threatMove;
// Const pointers to shared data // Const pointers to shared data
MovePicker* mp; MovePicker* movePicker;
SplitPoint* parent; SplitPoint* parentSplitPoint;
// Shared data // Shared data
Mutex mutex; Mutex mutex;