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Clear TableBase mappings in Search::clear()

This patch will make possible to free mapped TB files with "ucinewgame" command.

We wrote this patch specifically to address a problem that arose while
running Stockfish with 7-piece tablebases as a kibitzer at TCEC for
extended periods of time across multiple games. It was noted that after
some time, the NPS of the kibitzing Stockfish (which is usually 3x faster
than the Stockfish actually competing) would drop precipitously, eventually
falling to preposterously low numbers until restarted.

Their eval bot basically inputs FEN, go infinite, stop and loop, it probably
didn't do ucinewgame either. As time goes it gradually slowed down and OS
starts to use swap, this is not reasonable since the engine only uses 16GB
hash and the machine has 1TB physical RAM and does nothing else.

Author : noobpwnftw

Closes https://github.com/official-stockfish/Stockfish/pull/1790

No functional change.
This commit is contained in:
Nooby 2018-10-28 04:12:34 +08:00 committed by Stéphane Nicolet
parent 3cbb05b1b8
commit b9f1c9bf3f
2 changed files with 1 additions and 1 deletions

View file

@ -43,7 +43,6 @@ int main(int argc, char* argv[]) {
Bitbases::init();
Search::init();
Pawns::init();
Tablebases::init(Options["SyzygyPath"]); // After Bitboards are set
Threads.set(Options["Threads"]);
Search::clear(); // After threads are up

View file

@ -187,6 +187,7 @@ void Search::clear() {
Time.availableNodes = 0;
TT.clear();
Threads.clear();
Tablebases::init(Options["SyzygyPath"]); // Free up mapped files
}