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Re-add "Pass evalMargin through SearchStack as eval"
It has more sense to treat the two evaluation metrics in the same way. As a side effect now we use the correct eval margin when pruning in a SplitPoint node. No functional change in single thread. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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2 changed files with 14 additions and 13 deletions
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@ -700,7 +700,7 @@ namespace {
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int64_t nodes;
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Move move;
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Depth depth, ext, newDepth;
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Value value, evalMargin, alpha, beta;
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Value value, alpha, beta;
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bool isCheck, moveIsCheck, captureOrPromotion, dangerous;
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int researchCountFH, researchCountFL;
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@ -719,7 +719,8 @@ namespace {
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// Step 5. Evaluate the position statically
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// At root we do this only to get reference value for child nodes
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ss->eval = isCheck ? VALUE_NONE : evaluate(pos, evalMargin);
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ss->evalMargin = VALUE_NONE;
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ss->eval = isCheck ? VALUE_NONE : evaluate(pos, ss->evalMargin);
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// Step 6. Razoring (omitted at root)
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// Step 7. Static null move pruning (omitted at root)
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@ -965,7 +966,7 @@ namespace {
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Key posKey;
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Move ttMove, move, excludedMove, threatMove;
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Depth ext, newDepth;
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Value bestValue, value, evalMargin, oldAlpha;
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Value bestValue, value, oldAlpha;
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Value refinedValue, nullValue, futilityBase, futilityValueScaled; // Non-PV specific
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bool isCheck, singleEvasion, singularExtensionNode, moveIsCheck, captureOrPromotion, dangerous;
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bool mateThreat = false;
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@ -980,7 +981,6 @@ namespace {
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{
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sp = ss->sp;
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tte = NULL;
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evalMargin = VALUE_ZERO;
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ttMove = excludedMove = MOVE_NONE;
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threatMove = sp->threatMove;
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mateThreat = sp->mateThreat;
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@ -1041,19 +1041,19 @@ namespace {
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// Step 5. Evaluate the position statically and
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// update gain statistics of parent move.
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if (isCheck)
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ss->eval = evalMargin = VALUE_NONE;
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ss->eval = ss->evalMargin = VALUE_NONE;
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else if (tte)
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{
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assert(tte->static_value() != VALUE_NONE);
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ss->eval = tte->static_value();
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evalMargin = tte->static_value_margin();
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ss->evalMargin = tte->static_value_margin();
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refinedValue = refine_eval(tte, ss->eval, ply);
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}
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else
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{
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refinedValue = ss->eval = evaluate(pos, evalMargin);
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TT.store(posKey, VALUE_NONE, VALUE_TYPE_NONE, DEPTH_NONE, MOVE_NONE, ss->eval, evalMargin);
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refinedValue = ss->eval = evaluate(pos, ss->evalMargin);
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TT.store(posKey, VALUE_NONE, VALUE_TYPE_NONE, DEPTH_NONE, MOVE_NONE, ss->eval, ss->evalMargin);
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}
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// Save gain for the parent non-capture move
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@ -1174,12 +1174,12 @@ split_point_start: // At split points actual search starts from here
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// Initialize a MovePicker object for the current position
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// FIXME currently MovePicker() c'tor is needless called also in SplitPoint
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MovePicker mpBase = MovePicker(pos, ttMove, depth, H, ss, (PvNode ? -VALUE_INFINITE : beta));
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MovePicker mpBase(pos, ttMove, depth, H, ss, (PvNode ? -VALUE_INFINITE : beta));
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MovePicker& mp = SpNode ? *sp->mp : mpBase;
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CheckInfo ci(pos);
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ss->bestMove = MOVE_NONE;
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singleEvasion = !SpNode && isCheck && mp.number_of_evasions() == 1;
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futilityBase = ss->eval + evalMargin;
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futilityBase = ss->eval + ss->evalMargin;
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singularExtensionNode = !SpNode
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&& depth >= SingularExtensionDepth[PvNode]
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&& tte
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@ -1383,7 +1383,7 @@ split_point_start: // At split points actual search starts from here
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sp->alpha = value;
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}
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if (!SpNode && value == value_mate_in(ply + 1))
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if (value == value_mate_in(ply + 1))
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ss->mateKiller = move;
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ss->bestMove = move;
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@ -1429,7 +1429,7 @@ split_point_start: // At split points actual search starts from here
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ValueType vt = (bestValue <= oldAlpha ? VALUE_TYPE_UPPER : bestValue >= beta ? VALUE_TYPE_LOWER : VALUE_TYPE_EXACT);
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move = (bestValue <= oldAlpha ? MOVE_NONE : ss->bestMove);
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TT.store(posKey, value_to_tt(bestValue, ply), vt, depth, move, ss->eval, evalMargin);
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TT.store(posKey, value_to_tt(bestValue, ply), vt, depth, move, ss->eval, ss->evalMargin);
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// Update killers and history only for non capture moves that fails high
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if ( bestValue >= beta
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@ -2583,7 +2583,7 @@ split_point_start: // At split points actual search starts from here
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// Initialize search stack
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init_ss_array(ss, PLY_MAX_PLUS_2);
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ss[0].eval = VALUE_NONE;
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ss[0].eval = ss[0].evalMargin = VALUE_NONE;
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count = 0;
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// Generate all legal moves
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@ -57,6 +57,7 @@ struct SearchStack {
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Move killers[2];
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Depth reduction;
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Value eval;
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Value evalMargin;
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bool skipNullMove;
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SplitPoint* sp;
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};
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