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Explicitly use threads.size()

Instead of just size(). Although code is longer,
should be more immediate to understand when reading.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This commit is contained in:
Marco Costalba 2012-08-24 12:40:58 +01:00
parent b6883c872d
commit cbd7ce468c

View file

@ -114,6 +114,8 @@ void Thread::main_loop() {
is_searching = true;
Search::think();
assert(is_searching);
}
}
@ -198,7 +200,7 @@ void ThreadPool::init() {
ThreadPool::~ThreadPool() {
for (size_t i = 0; i < size(); i++)
for (size_t i = 0; i < threads.size(); i++)
delete threads[i];
delete timer;
@ -219,10 +221,10 @@ void ThreadPool::read_uci_options() {
assert(requested > 0);
while (size() < requested)
while (threads.size() < requested)
threads.push_back(new Thread(&Thread::idle_loop));
while (size() > requested)
while (threads.size() > requested)
{
delete threads.back();
threads.pop_back();
@ -236,7 +238,7 @@ void ThreadPool::read_uci_options() {
void ThreadPool::wake_up() const {
for (size_t i = 0; i < size(); i++)
for (size_t i = 0; i < threads.size(); i++)
{
threads[i]->maxPly = 0;
threads[i]->do_sleep = false;
@ -252,8 +254,9 @@ void ThreadPool::wake_up() const {
void ThreadPool::sleep() const {
for (size_t i = 1; i < size(); i++) // Main thread will go to sleep by itself
threads[i]->do_sleep = true; // to avoid a race with start_searching()
// Main thread will go to sleep by itself to avoid a race with start_searching()
for (size_t i = 1; i < threads.size(); i++)
threads[i]->do_sleep = true;
}
@ -262,7 +265,7 @@ void ThreadPool::sleep() const {
bool ThreadPool::available_slave_exists(Thread* master) const {
for (size_t i = 0; i < size(); i++)
for (size_t i = 0; i < threads.size(); i++)
if (threads[i]->is_available_to(master))
return true;
@ -327,7 +330,7 @@ Value ThreadPool::split(Position& pos, Stack* ss, Value alpha, Value beta,
sp.mutex.lock();
mutex.lock();
for (size_t i = 0; i < size() && !Fake; ++i)
for (size_t i = 0; i < threads.size() && !Fake; ++i)
if (threads[i]->is_available_to(master))
{
sp.slavesMask |= 1ULL << i;