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https://github.com/sockspls/badfish
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Rename NonSlidingAttacksBB[] in StepAttacksBB[]
No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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c2511243b4
commit
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5 changed files with 13 additions and 13 deletions
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@ -37,9 +37,9 @@ namespace {
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bool is_legal() const;
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bool is_immediate_draw() const;
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bool is_immediate_win() const;
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Bitboard wk_attacks() const { return NonSlidingAttacksBB[WK][whiteKingSquare]; }
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Bitboard bk_attacks() const { return NonSlidingAttacksBB[BK][blackKingSquare]; }
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Bitboard pawn_attacks() const { return NonSlidingAttacksBB[WP][pawnSquare]; }
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Bitboard wk_attacks() const { return StepAttacksBB[WK][whiteKingSquare]; }
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Bitboard bk_attacks() const { return StepAttacksBB[BK][blackKingSquare]; }
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Bitboard pawn_attacks() const { return StepAttacksBB[WP][pawnSquare]; }
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Square whiteKingSquare, blackKingSquare, pawnSquare;
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Color sideToMove;
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@ -214,7 +214,7 @@ Bitboard BAttacks[0x1480];
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Bitboard SetMaskBB[65];
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Bitboard ClearMaskBB[65];
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Bitboard NonSlidingAttacksBB[16][64];
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Bitboard StepAttacksBB[16][64];
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Bitboard BetweenBB[64][64];
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Bitboard SquaresInFrontMask[2][64];
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@ -231,7 +231,7 @@ uint8_t BitCount8Bit[256];
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namespace {
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void init_masks();
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void init_non_sliding_attacks();
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void init_step_attacks();
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void init_pseudo_attacks();
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void init_between_bitboards();
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Bitboard index_to_bitboard(int index, Bitboard mask);
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@ -347,7 +347,7 @@ void init_bitboards() {
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int bishopDeltas[4][2] = {{1,1},{-1,1},{1,-1},{-1,-1}};
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init_masks();
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init_non_sliding_attacks();
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init_step_attacks();
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init_sliding_attacks(RAttacks, RAttackIndex, RMask, RShift, RMult, rookDeltas);
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init_sliding_attacks(BAttacks, BAttackIndex, BMask, BShift, BMult, bishopDeltas);
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init_pseudo_attacks();
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@ -384,7 +384,7 @@ namespace {
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BitCount8Bit[b] = (uint8_t)count_1s<CNT32>(b);
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}
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void init_non_sliding_attacks() {
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void init_step_attacks() {
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const int step[][9] = {
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{0},
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@ -401,7 +401,7 @@ namespace {
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Square to = s + Square(step[pc][k]);
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if (square_is_ok(to) && square_distance(s, to) < 3)
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set_bit(&NonSlidingAttacksBB[pc][s], to);
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set_bit(&StepAttacksBB[pc][s], to);
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}
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}
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@ -53,7 +53,7 @@ extern const Bitboard InFrontBB[2][8];
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extern Bitboard SetMaskBB[65];
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extern Bitboard ClearMaskBB[65];
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extern Bitboard NonSlidingAttacksBB[16][64];
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extern Bitboard StepAttacksBB[16][64];
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extern Bitboard BetweenBB[64][64];
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extern Bitboard SquaresInFrontMask[2][64];
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@ -501,7 +501,7 @@ Bitboard Position::attacks_from(Piece p, Square s) const {
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case WB: case BB: return attacks_from<BISHOP>(s);
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case WR: case BR: return attacks_from<ROOK>(s);
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case WQ: case BQ: return attacks_from<QUEEN>(s);
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default: return NonSlidingAttacksBB[p][s];
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default: return StepAttacksBB[p][s];
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}
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}
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@ -514,7 +514,7 @@ Bitboard Position::attacks_from(Piece p, Square s, Bitboard occ) {
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case WB: case BB: return bishop_attacks_bb(s, occ);
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case WR: case BR: return rook_attacks_bb(s, occ);
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case WQ: case BQ: return bishop_attacks_bb(s, occ) | rook_attacks_bb(s, occ);
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default: return NonSlidingAttacksBB[p][s];
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default: return StepAttacksBB[p][s];
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}
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}
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@ -431,12 +431,12 @@ inline Square Position::initial_qr_square(Color c) const {
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template<>
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inline Bitboard Position::attacks_from<PAWN>(Square s, Color c) const {
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return NonSlidingAttacksBB[make_piece(c, PAWN)][s];
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return StepAttacksBB[make_piece(c, PAWN)][s];
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}
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template<PieceType Piece> // Knight and King and white pawns
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inline Bitboard Position::attacks_from(Square s) const {
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return NonSlidingAttacksBB[Piece][s];
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return StepAttacksBB[Piece][s];
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}
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template<>
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