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Retire some unused Depth operator() functions

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This commit is contained in:
Marco Costalba 2010-08-18 14:55:12 +01:00
parent 4aeffc8c9a
commit ea2b8a93eb

View file

@ -36,19 +36,14 @@ enum Depth {
//// Inline functions //// Inline functions
//// ////
inline Depth operator+ (Depth d, int i) { return Depth(int(d) + i); } inline void operator+= (Depth &d1, Depth d2) { d1 = Depth(int(d1) + int(d2)); }
inline Depth operator+ (Depth d1, Depth d2) { return Depth(int(d1) + int(d2)); }
inline void operator+= (Depth &d, int i) { d = Depth(int(d) + i); }
inline void operator+= (Depth &d1, Depth d2) { d1 += int(d2); }
inline Depth operator- (Depth d, int i) { return Depth(int(d) - i); }
inline Depth operator- (Depth d1, Depth d2) { return Depth(int(d1) - int(d2)); }
inline void operator-= (Depth &d, int i) { d = Depth(int(d) - i); }
inline void operator-= (Depth &d1, Depth d2) { d1 -= int(d2); }
inline Depth operator* (Depth d, int i) { return Depth(int(d) * i); }
inline Depth operator* (int i, Depth d) { return Depth(int(d) * i); }
inline void operator*= (Depth &d, int i) { d = Depth(int(d) * i); } inline void operator*= (Depth &d, int i) { d = Depth(int(d) * i); }
inline Depth operator/ (Depth d, int i) { return Depth(int(d) / i); }
inline void operator/= (Depth &d, int i) { d = Depth(int(d) / i); } inline void operator/= (Depth &d, int i) { d = Depth(int(d) / i); }
inline Depth operator+ (Depth d1, Depth d2) { return Depth(int(d1) + int(d2)); }
inline Depth operator- (Depth d1, Depth d2) { return Depth(int(d1) - int(d2)); }
inline Depth operator* (int i, Depth d) { return Depth(int(d) * i); }
inline Depth operator/ (Depth d, int i) { return Depth(int(d) / i); }
#endif // !defined(DEPTH_H_INCLUDED) #endif // !defined(DEPTH_H_INCLUDED)