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Store "true" and "false" in bool options
UCI protocol uses "true" and "false" for check and button types, so store that values instead of "1" and "0", this simplifies a bit the code. Also a bit strictier option's type checking in debug mode. No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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commit
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2 changed files with 30 additions and 37 deletions
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@ -30,7 +30,8 @@ using std::endl;
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OptionsMap Options;
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// stringify() converts a value of type T to a std::string
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// stringify() converts a numeric value of type T to a std::string
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template<typename T>
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static string stringify(const T& v) {
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@ -112,17 +113,11 @@ void print_uci_options() {
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const Option& o = it->second;
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cout << "\noption name " << it->first << " type " << o.type;
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if (o.type == "check")
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cout << " default " << (o.defaultValue == "1" ? "true" : "false");
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else if (o.type == "string")
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if (o.type != "button")
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cout << " default " << o.defaultValue;
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else if (o.type == "spin")
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{
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cout << " default " << o.defaultValue
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<< " min " << o.minValue << " max " << o.maxValue;
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}
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else if (o.type != "button")
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assert(false);
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if (o.type == "spin")
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cout << " min " << o.minValue << " max " << o.maxValue;
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break;
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}
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@ -130,45 +125,36 @@ void print_uci_options() {
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}
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// Option class c'tors
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/// Option class c'tors
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Option::Option(): type("UNDEFINED") {}
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Option::Option(const char* def, string t) : type(t), idx(Options.size()), minValue(0), maxValue(0)
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Option::Option(const char* def) : type("string"), idx(Options.size()), minValue(0), maxValue(0)
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{ defaultValue = currentValue = def; }
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Option::Option(bool def, string t) : type(t), idx(Options.size()), minValue(0), maxValue(0)
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{ defaultValue = currentValue = (def ? "1" : "0"); }
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{ defaultValue = currentValue = (def ? "true" : "false"); }
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Option::Option(int def, int minv, int maxv) : type("spin"), idx(Options.size()), minValue(minv), maxValue(maxv)
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{ defaultValue = currentValue = stringify(def); }
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// set_value() updates currentValue of the Option object to the passed value
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/// set_value() updates currentValue of the Option object. Normally it's up to
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/// the GUI to check for option's limits, but we could receive the new value
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/// directly from the user by teminal window. So let's check the bounds anyway.
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void Option::set_value(const string& value) {
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assert(type != "UNDEFINED");
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assert(!type.empty());
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// UCI protocol uses "true" and "false" instead of "1" and "0", so convert
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// value according to standard C++ convention before to store it.
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string v(value);
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if (v == "true")
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v = "1";
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else if (v == "false")
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v = "0";
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// Normally it's up to the GUI to check for option's limits,
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// but we could receive the new value directly from the user
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// by teminal window. So let's check the bounds anyway.
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if (type == "check" && v != "0" && v != "1")
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if ( (type == "check" || type == "button")
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&& !(value == "true" || value == "false"))
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return;
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if (type == "spin")
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{
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int val = atoi(v.c_str());
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if (val < minValue || val > maxValue)
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int v = atoi(value.c_str());
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if (v < minValue || v > maxValue)
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return;
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}
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currentValue = v;
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currentValue = value;
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}
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@ -27,8 +27,8 @@
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class Option {
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public:
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Option(); // To allow insertion in a std::map
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Option(const char* defaultValue, std::string type = "string");
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Option() {} // To allow insertion in a std::map
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Option(const char* defaultValue);
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Option(bool defaultValue, std::string type = "check");
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Option(int defaultValue, int minValue, int maxValue);
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@ -47,17 +47,24 @@ private:
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template<typename T>
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inline T Option::value() const {
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assert(type != "UNDEFINED");
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assert(type == "spin");
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return T(atoi(currentValue.c_str()));
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}
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template<>
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inline std::string Option::value<std::string>() const {
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assert(type != "UNDEFINED");
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assert(type == "string");
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return currentValue;
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}
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template<>
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inline bool Option::value<bool>() const {
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assert(type == "check" || type == "button");
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return currentValue == "true";
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}
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typedef std::map<std::string, Option> OptionsMap;
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extern OptionsMap Options;
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