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Author SHA1 Message Date
Marco Costalba
314d446518 Retire total_piece_count()
We really don't need to uglify in this way
our nice count() API with this ad-hoc hack.

So remove the hack and use the already
existing infrastructure.

No functional change.

Resolves #134
2014-11-30 20:37:24 +00:00
hxim
c014444f09 Remove CONNECTED_KINGS from Syzygy code
No functional change

Resolves #140
2014-11-30 20:24:32 +00:00
Rodrigo Exterckötter Tjäder
9b4e123fbe Cleaning Syzygy profiling data
Updating the makefile so that the clean and gcc-profile-clean targets also
remove the profiling data files in the syzygy directory.

No functional change.

Resolves #136
2014-11-30 19:53:04 +00:00
Marco Costalba
a43f633c19 Rewrite TBScore in uci_pv()
Streamline the code and make
it understandable.

No functional change.

Resolves #135
2014-11-30 19:35:35 +00:00
Marco Costalba
66f5cd3f9d Retire #ifdef SYZYGY macro
It just clutters the code for no
real reason.

No functional change.

Resolves #139
2014-11-30 19:23:17 +00:00
mstembera
fe07ae4cb4 Bitbase index() from ADD to OR.
No functional change.

Resolves #132
2014-11-26 07:56:48 +08:00
lucasart
2c52147dbf Introduce ratio operation
Just like in Physics, the ratio of 2 things in the same unit, should be
without unit.

Example use case:
- Ratio of a Depth by a Depth (eg. ONE_PLY) should be an int.
- Ratio of a Value by a Value (eg. PawnValueEg) should be an int.

Remove a bunch of useless const while there.

No functional change.

Resolves #128
2014-11-26 07:55:57 +08:00
Ronald de Man
7caa6cd338 Syzygy tablebases
Adds support for Syzygy tablebases to Stockfish.  See
the Readme for information on using the tablebases.

Tablebase support can be enabled/disabled at the Makefile
level as well, by setting syzygy=yes or syzygy=no.

Big/little endian are both supported.

No functional change (if Tablebases are not used).

Resolves #6
2014-11-26 07:49:58 +08:00
Gary Linscott
4509eb1342 Fix out-of-bound array access printing ponder move
It is possible that we won't have a ponder move if our PV
is too short.  In that case, just don't print a ponder move.

No functional change

Resolves #130
2014-11-24 08:53:00 +08:00
Gary Linscott
7ad59d9ac9 Fix pondering
The UCI specification states that an engine can never exit the search
while pondering.

No functional change.

Resolves #118
2014-11-24 08:50:36 +08:00
Jonathan Calovski
48127fe5d3 Amend defended
Amend defended to remove now redundant condition.

No functional change.

Resolves #125
2014-11-22 05:46:59 +08:00
Marco Costalba
84408e5cd6 Fix doubled pawns asymmetry
When evaluating double pawns we use always
lsb() to extract the frontmost square.

This breaks evaluation color symmetry as is
possible to verify with an instrumented evaluate()

  Value evaluate(const Position& pos) {

    Value v = do_evaluate<false>(pos);
    Position p = pos;
    p.flip();
    assert(v == do_evaluate<false>(p));
    return v;
  }

Passed no regression test:

STC
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 21035 W: 4244 L: 4122 D: 12669

LTC
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 39839 W: 6662 L: 6572 D: 26605

bench: 8255966
2014-11-21 20:40:25 +01:00
Marco Costalba
79232be02a Further tweak accurate pv
It is a non functional change, but because
we now skip copying of pv[] in SpNode, patch
has been tested for regression with 3 threads:

STC
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 54668 W: 9873 L: 9809 D: 34986

No functional change.
2014-11-21 20:37:45 +01:00
hxim
0a1f54975f Fix some comments
No functional change.

Resolves #123
2014-11-19 06:39:17 +08:00
Gary Linscott
bffe32f4fe Fix fen output for castling rights
This is a regression from 428962a

We have to cast to char here, otherwise the compiler
interprets it as an integer, and writes a number.

No functional change

Resolves #122
2014-11-19 06:37:59 +08:00
Marco Costalba
4aca11ae2a Codying style in accurate PV
This is the first of a patch series to
rearrange and simplify accurate PV.

In this patch there is simple coding
style and reformatting stuff.

Verified with fishtest it does not crash
with MAX_PLY = 8

No functional change.
2014-11-18 11:57:57 +01:00
Marco Costalba
1a939cd8c8 Fix a warning on Intel C++
warning #2259: non-pointer conversion from "int" to
"uint8_t={unsigned char}" may lose significant bits

No functional change.
2014-11-17 12:56:48 +01:00
sf-x
d65c9a3262 Use PHASE_MIDGAME in game_phase()
No functional change

Resolves #117
2014-11-17 07:50:33 +08:00
Rodrigo Exterckötter Tjäder
99f2c1a2a6 Clear token before reading from input
Previously token would keep its value from the previous line when an empty
line was input, leading to unexpected behaviour.

No functional change

Resolves #119
2014-11-17 07:48:30 +08:00
lucasart
3b1f552b08 Half History Max
STC
LLR: 3.35 (-2.94,2.94) [-0.50,3.50]
Total: 17993 W: 3740 L: 3508 D: 10745

LTC
LLR: 3.25 (-2.94,2.94) [0.00,4.00]
Total: 21346 W: 3691 L: 3453 D: 14202

Bench: 7694316

Resolves #120
2014-11-17 07:04:58 +08:00
Marco Costalba
4840643fed Use DEPTH_MAX instead of MAX_PLY
When comparing to a Depth it is more
consistent to use DEPTH_MAX instead
of a int.

This is a subtle difference because we use
ply and depth almost interchangably in SF,
but they are different. FOr counting plies
makes ense to continue using ints, while
for Depth we have our specific enum.

This cleanly fixes a new Clang 3.5 warning:

No functional change.
2014-11-15 05:36:49 +01:00
Gary Linscott
4739037f96 100% accurate PV display
This gives SF accurate PVs, such that the evaluation of the leaf node in
the PV matches the score backed up to the root (99% of the time.
q-search will use the value stored in the hash table instead of the eval
value sometimes).

One drawback is that fail-high/low only get a minimal 2 move PV.

It doesn't add any additional overhead to the non-PV codepath except an
extra eight bytes to the SearchStack structure in multi-threaded
searches.

A core part of this is not pruning based on TT score in PV nodes. This
was measured as not being a regression at multiple TCs, except for one
exception, fast TC with huge hash, which is not realistic for longer
searches.

STC - 1 thread, 128 mb hash
ELO: 1.42 +-3.1 (95%) LOS: 81.9%
Total: 20000 W: 4078 L: 3996 D: 11926

STC - 3 thread, 128 mb hash
ELO: -3.60 +-2.9 (95%) LOS: 0.8%
Total: 20000 W: 3575 L: 3782 D: 12643

STC - 3 thread, 8 mb hash
ELO: 0.12 +-2.9 (95%) LOS: 53.3%
Total: 20000 W: 3654 L: 3647 D: 12699

LTC - 3 thread, 32mb hash
ELO: 2.29 +-2.0 (95%) LOS: 98.8%
Total: 35740 W: 5618 L: 5382 D: 24740

Bench: 6984058

Resolves #102
2014-11-12 16:16:33 -05:00
lucasart
234344500f Use quiet ttMove in qsearch() (7962287)
Daniel Jose reported that it was an elo gain in his engine:
http://www.talkchess.com/forum/viewtopic.php?t=54290

STC: Hash=16
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 33067 W: 6670 L: 6571 D: 19826

LTC: Hash=64
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 41181 W: 7008 L: 6920 D: 27253

And another one to verify no regression with hash pressure:

STC: Hash=4
LLR: 2.96 (-2.94,2.94) [-4.00,0.00]
Total: 25085 W: 5059 L: 4991 D: 15035

Verified that qsearch does not explode after this patch (recapture threshold).

Bench 7962287

Resolves #112
2014-11-12 21:06:14 +00:00
Marco Costalba
b777b17f6f Use if/else instead of goto
Real men jump/branch by hand...but
we prefer the humble way.

Moved also some uci info code where it
belongs, while there.

No functional change.

Resolves #110
2014-11-12 21:02:20 +00:00
Marco Costalba
db4b8ee000 Use Depth instead of int in search
And make it more ONE_PLY value independent,
although we are not there yet.

No functional change.

Resolves #111
2014-11-12 21:00:16 +00:00
lucasart
c6d45c60b5 Profile Build with Hash=16
16MB for 1" searches is more comensurate with the average use case.

And 16 is the default used by stockfish bench, so it makes sense to be
consistent, if only to have the same minimum memory requirement for using
SF and compiling it with PGO.

No functional change.

Resolves #109
2014-11-10 23:06:12 +00:00
lucasart
d709a5f1c5 Fix bounds of FutilityMoveCounts
This is a left-over from ONE_PLY == 2.

No functional change.

Resolves #107
2014-11-09 20:13:56 +00:00
Marco Costalba
1b0df1ae14 Retire pvMove in search()
Now we can directly replace it with
the definition resulting in simpler
and possibly faster code because
PvNode is evaluated at compile time.

No functional change.
2014-11-09 20:36:28 +01:00
Marco Costalba
57fdfdedcf Assorted code-style triviality
No functional change.
2014-11-09 20:17:29 +01:00
Marco Costalba
6fb0a1bc40 Introduce distance() and unify some API
Original work by Lucas.

No functional change.
2014-11-09 10:27:04 +01:00
lucasart
8631b08d97 Codestyle massage Search::init()
* remove some erroneous comments, that were based on the ONE_PLY == 2.
* rename hd to d, because there's no more half-depth in SF.
* rescope variables into the for loops.
* reindent the for loops correctly.
* add a comment to explain the eval improving part (not so obvious to read
this code as array has 4 dimensions).

No functional change.
2014-11-08 10:56:51 -05:00
lucasart
3d2aab11d8 Be more optimistic in aspiration window
Be more optimistic wrt search instability, and set the unviolated bound
half window.

STC
LLR: 2.96 (-2.94,2.94) [-1.00,4.00]
Total: 16362 W: 3371 L: 3197 D: 9794

LTC
LLR: 2.94 (-2.94,2.94) [0.00,5.00]
Total: 21666 W: 3780 L: 3569 D: 14317

Bench: 6807896

Resolves #105
2014-11-08 10:47:56 -05:00
lucasart
7ebb872409 Prune ttMove like any other
This should reduce search inconsistencies, and doesn't seem to have a measurable ELO Impact:

STC with Hash=16
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 49264 W: 10076 L: 10007 D: 29181

LTC with Hash=64
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 82149 W: 14044 L: 14023 D: 54082

Plus an extra test, to make sure it doesn't regress with strong hash pressure:

STC with Hash=4
LLR: 2.95 (-2.94,2.94) [-4.00,0.00]
Total: 21498 W: 4327 L: 4246 D: 12925

Bench: 7302735

Resolves #100
2014-11-07 21:40:24 +00:00
lucasart
375797d51c Retire CACHE_LINE_ALIGNMENT
Speed tests showed no benefit.

No functional change.

Resolves #97
2014-11-07 14:27:04 -05:00
lucasart
8e98bd616e Apply King Safety later in the endgame
Idea is to apply king safety later in the endgame. Previously, we didn't
apply KS in a RR vs. Q ending for example, which causes poor play.
Now we calculate king attacks when the attacking side has a queen or more.

STC with 8moves_v3
LLR: 3.06 (-2.94,2.94) [0.00,4.00]
Total: 38481 W: 6228 L: 5952 D: 26301

LTC with 2moves_v1
LLR: 2.95 (-2.94,2.94) [0.00,4.00]
Total: 51053 W: 8670 L: 8353 D: 34030

Bench: 7514010

Resolves #98
2014-11-06 13:01:47 -05:00
mstembera
bc83515c9e Removing some superfluous extern declarations
No functional change.

Resolves #93
2014-11-05 21:17:19 +00:00
Marco Costalba
bcbab19376 Assume UCI 'nodes' is int64_t instead of int
UCI specification is not clear on the size of
integers that are exchanged in the protocol, so
instead of a simple int, assume 'nodes' is a
int64_t because we need a bigger size to store
this value in many real cases, especialy with
very long searches.

No functional change.

Resolves #75
2014-11-05 21:11:05 +00:00
Marco Costalba
d29a68f585 Rearrange check_time()
Remove an ugly workaround for a gcc
warning while there.

No functional change.
2014-11-05 21:09:21 +00:00
Ajith
0608d6aaec Add bonuses for each threat instead of max threat value.
Use SPSA tuned values for all threat bonuses

STC
LLR: 2.96 (-2.94,2.94) [-1.50,4.50]
Total: 6074 W: 1284 L: 1160 D: 3630

LTC
LLR: 2.97 (-2.94,2.94) [0.00,6.00]
Total: 13563 W: 2402 L: 2232 D: 8929

Bench: 6981908

Resolves #94
2014-11-04 23:50:54 +08:00
mstembera
2fd075d1ea Optimize TranspositionTable::store() and TranspositionTable::probe() for speed.
No functional change.

Resolves #85
2014-11-03 18:40:49 +00:00
lucasart
d12378497c Do not assume that enum are signed
Clang 3.5 issues warning on constructs like: abs(f1 - f2). The thing is that
f1 and f2 are enum types, and the range given (all positive) allows the
compiler to choose an unsigned type (efficiency being one reason to prefer
unsigned arithmetic). If f1 < f2 are unsigned, then f1 - f2 wraps around zero
and the abs() becomes a no-op. It's the reinterpretation of the unsigned
result (large value) as a signed int that happens to give the correct result,
thanks to 2's complement. This is all tricky and dangerous!

In the spirit of the standard, we assume nothing on the signedness of enums,
and simply calculate the rank and file distances as:
- rank_dist(r1, r2) = r1 < r2 ? r2 - r1 : r1 - r2
- file_dist(f1, f2) = f1 < f2 ? f2 - f1 : f1 - f2
this logic can in fact be applied to any enum we may use, so for better
generality and to avoid code duplication, we use a template function diff()
here.

No functional change.

Resolves #95
2014-11-04 00:35:02 +08:00
lucasart
8ab9c2511a Cleanup MAX_PLY
This area has become obscure and tricky over the course of incremental
changes that did not respect the original's consistency and clarity. Now,
it's not clear why we use MAX_PLY = 120, or why we use MAX_PLY+6, among
other things.

This patch does the following:

* ID loop: depth ranges from 1 to MAX_PLY-1, and due to TT constraint (depth
must fit into an int8_t), MAX_PLY should be 128.

* stack[]: plies now range from 0 to MAX_PLY-1, hence stack[MAX_PLY+4],
because of the extra 2+2 padding elements (for ss-2 and ss+2). Document this
better, while we're at it.

* Enforce 0 <= ply < MAX_PLY:
  - stop condition is now ss->ply >= MAX_PLY and not ss->ply > MAX_PLY.
  - assert(ss->ply < MAX_PLY), before using ss+1 and ss+2.
  - as a result, we don't need the artificial MAX_PLY+6 range. Instead we
  can use MAX_PLY+4 and it's clear why (for ss-2 and ss+2).

* fix: extract_pv_from_tt() and insert_pv_in_tt() had no reason to use
MAX_PLY_PLUS_6, because the array is indexed by plies, so the range of
available plies applies (0..MAX_PLY before, and now 0..MAX_PLY-1).

Tested with debug compile, using MAX_PLY=16, and running bench at depth 17,
using 1 and 7 threads. No assert() fired. Feel free to submit to more severe
crash-tests, if you can think of any.

No functional change.
2014-11-03 23:36:24 +08:00
Marco Costalba
fc0733087a Restore std::dec after std::hex
Code is leaking a std::hex, and causes subsequent
sync_cout output to be in hexadecimal.

Spotted by Lucas

No functional change.
2014-11-02 08:03:52 +01:00
Marco Costalba
42a20920e5 Retire ScalePawnSpan[]
Obscure, undocmented and misnamed array. Replace with
the direct formula: it is much more clear what the
code does.

No functional change.

Resolves #90
2014-11-01 22:10:25 +00:00
Marco Costalba
79fa72f392 Merge pull request #89 from official-stockfish/pull_no_pretty
Prefer operator<<() to pretty()

No functional change.
2014-11-01 22:24:33 +01:00
Marco Costalba
d3091971b7 Retire PawnsFileSpan
It is useless. Tested as no regression:

STC
LLR: 4.06 (-2.94,2.94) [-3.00,1.00]
Total: 140718 W: 28527 L: 28568 D: 83623

LTC
LLR: 2.94 (-2.94,2.94) [-3.00,1.00]
Total: 60034 W: 10359 L: 10303 D: 39372

bench: 6564212

Resolves #88
2014-11-01 20:50:52 +00:00
lucasart
d9caede324 Correctly describe POPCNT compile
SSE4.2 has nothing to do with POPCNT. We must dispell this myth, because
Stockfish is a reference and many will copy this mistake if they see it in Stockfish:
* SSE is an SIMD instruction set, relative to vectorization (using special 128-bit registers).
* POPCNT/LZCNT work on normal registers (eg. AL, AX, EAX, RAX).

The confusion comes from the fact that, in the Intel product line, it just
so happens that SSE4.2 and POPCNT/LZCNT came out at the same time. But this
is not true for AMD. For example, all AMD Pheniom II have SSE3 but no
POPCNT/LZCNT, and that is why the modern compile uses  -msse3 -popcnt and not -msse4.2.

No functional change.

Resolves #86
2014-11-01 20:43:57 +00:00
lucasart
8a7876d48d Consistent use of anonymous namespace
Objects that are only accessible at file-scope should be put in the anonymous namespace.
This is what the  C++ standard recommends, rather than using static, which is really C-style and results in static linkage.

Stockfish already does this throughout the code. So let's weed out the few exceptions,
because... they have no reason to be exceptional.

No functional change.

Resolves #84
2014-11-01 20:35:10 +00:00
lucasart
2ee1250294 Remove dead code
No functional change.

Closes #87
2014-11-01 20:16:29 +00:00
Marco Costalba
5644e14d0e Prefer operator<<() to pretty()
It is more idiomatic, we didn't used it
in the past because Position::pretty(Move)
had a calling argument, but now we can.

As an added benefit, we avoid a lot of string
copies in the process because now we avoid
std::ostringstream ss.

No functional change.
2014-11-01 19:02:35 +01:00