They are fast and also have the same semantic of Linux ones.
This allow to simplify the code and especially to use
SleepConditionVariableSRW() to wait on a condition releaseing the lock,
this has the same semantic as pthread_cond_wait().
No functional change.
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
We already do this for locks. Also rename SitIdleEvent
in WaitCond to be uniform with Lunix naming.
No functional change.
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
Avoid to take the lock two times in a tight sequence, the first
in get_next_move() and the second to update sp->moves.
Do all with one lock and so retire the now useless locked version
of get_next_move().
Also fix some theorical race due to comparison sp->bestValue < sp->beta
is done out of lock protection. Finally fix another (harmless but time
waster) race that coudl occur because thread_should_stop() is also
called outside of lock protection.
No functional change.
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This avoids inclusion of a bunch of not very commonly
used headers from windows.h
No functional change.
Signed-off-by: Marco Costalba <mcostalba@gmail.com>