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BadFish/src/evaluate.h
Marco Costalba fecefbb99c Move pawn and material tables under Thread class
This change allows to remove some quite a bit of code
and seems the natural thing to do.

Introduced file thread.cpp to move away from search.cpp a lot
of threads related stuff.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-04-24 17:07:22 +01:00

31 lines
1.1 KiB
C++

/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Stockfish is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#if !defined(EVALUATE_H_INCLUDED)
#define EVALUATE_H_INCLUDED
#include "types.h"
class Position;
extern Value evaluate(const Position& pos, Value& margin);
extern std::string trace_evaluate(const Position& pos);
extern void read_evaluation_uci_options(Color sideToMove);
#endif // !defined(EVALUATE_H_INCLUDED)