![]() Fixes #2533, fixes #2543, fixes #2423. the code that prevents false mate announcements depending on the TT state (GHI), incorrectly used VALUE_MATE_IN_MAX_PLY. The latter constant, however, also includes, counterintuitively, the TB win range. This patch fixes that, by restoring the behavior for TB win scores, while retaining the false mate correctness, and improving the mate finding ability. In particular no alse mates are announced with the poisened hash testcase ``` position fen 8/8/8/3k4/8/8/6K1/7R w - - 0 1 go depth 40 position fen 8/8/8/3k4/8/8/6K1/7R w - - 76 1 go depth 20 ucinewgame ``` mates are found with the testcases reported in #2543 ``` position fen 4k3/3pp3/8/8/8/8/2PPP3/4K3 w - - 0 1 setoption name Hash value 1024 go depth 55 ucinewgame ``` and ``` position fen 4k3/4p3/8/8/8/8/3PP3/4K3 w - - 0 1 setoption name Hash value 1024 go depth 45 ucinewgame ``` furthermore, on the mate finding benchmark (ChestUCI_23102018.epd), performance improves over master, roughly reaching performance with the false mate protection reverted ``` Analyzing 6566 mate positions for best and found mates: ----------------best ---------------found nodes master revert fixed master revert fixed 16000000 4233 4236 4235 5200 5201 5199 32000000 4583 4585 4585 5417 5424 5418 64000000 4852 4853 4855 5575 5584 5579 128000000 5071 5068 5066 5710 5720 5716 256000000 5280 5282 5279 5819 5827 5826 512000000 5471 5468 5468 5919 5935 5932 ``` On a testcase with TB enabled, progress is made consistently, contrary to master ``` setoption name SyzygyPath value ../../../syzygy/3-4-5/ setoption name Hash value 2048 position fen 1R6/3k4/8/K2p4/4n3/2P5/8/8 w - - 0 1 go depth 58 ucinewgame ``` The PR (prior to a rewrite for clarity) passed STC: LLR: 2.94 (-2.94,2.94) {-1.50,0.50} Total: 65405 W: 12454 L: 12384 D: 40567 Ptnml(0-2): 920, 7256, 16285, 7286, 944 http://tests.stockfishchess.org/tests/view/5e441a3be70d848499f63d15 passed LTC: LLR: 2.94 (-2.94,2.94) {-1.50,0.50} Total: 27096 W: 3477 L: 3413 D: 20206 Ptnml(0-2): 128, 2215, 8776, 2292, 122 http://tests.stockfishchess.org/tests/view/5e44e277e70d848499f63d63 The incorrectly named VALUE_MATE_IN_MAX_PLY and VALUE_MATED_IN_MAX_PLY were renamed into VALUE_TB_WIN_IN_MAX_PLY and VALUE_TB_LOSS_IN_MAX_PLY, and correclty defined VALUE_MATE_IN_MAX_PLY and VALUE_MATED_IN_MAX_PLY were introduced. One further (corner case) mistake using these constants was fixed (go mate X), which could lead to a premature return if X > MAX_PLY / 2, but TB were present. Thanks to @svivanov72 for one of the reports and help fixing the issue. closes https://github.com/official-stockfish/Stockfish/pull/2552 Bench: 4932981 |
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Readme.md | ||
Top CPU Contributors.txt |
Overview
Stockfish is a free, powerful UCI chess engine derived from Glaurung 2.1. It is not a complete chess program and requires a UCI-compatible GUI (e.g. XBoard with PolyGlot, Scid, Cute Chess, eboard, Arena, Sigma Chess, Shredder, Chess Partner or Fritz) in order to be used comfortably. Read the documentation for your GUI of choice for information about how to use Stockfish with it.
Files
This distribution of Stockfish consists of the following files:
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Readme.md, the file you are currently reading.
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Copying.txt, a text file containing the GNU General Public License version 3.
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src, a subdirectory containing the full source code, including a Makefile that can be used to compile Stockfish on Unix-like systems.
UCI parameters
Currently, Stockfish has the following UCI options:
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Debug Log File
Write all communication to and from the engine into a text file.
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Contempt
A positive value for contempt favors middle game positions and avoids draws.
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Analysis Contempt
By default, contempt is set to prefer the side to move. Set this option to "White" or "Black" to analyse with contempt for that side, or "Off" to disable contempt.
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Threads
The number of CPU threads used for searching a position. For best performance, set this equal to the number of CPU cores available.
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Hash
The size of the hash table in MB.
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Clear Hash
Clear the hash table.
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Ponder
Let Stockfish ponder its next move while the opponent is thinking.
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MultiPV
Output the N best lines (principal variations, PVs) when searching. Leave at 1 for best performance.
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Skill Level
Lower the Skill Level in order to make Stockfish play weaker (see also UCI_LimitStrength). Internally, MultiPV is enabled, and with a certain probability depending on the Skill Level a weaker move will be played.
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UCI_LimitStrength
Enable weaker play aiming for an Elo rating as set by UCI_Elo. This option overrides Skill Level.
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UCI_Elo
If enabled by UCI_LimitStrength, aim for an engine strength of the given Elo. This Elo rating has been calibrated at a time control of 60s+0.6s and anchored to CCRL 40/4.
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Move Overhead
Assume a time delay of x ms due to network and GUI overheads. This is useful to avoid losses on time in those cases.
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Minimum Thinking Time
Search for at least x ms per move.
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Slow Mover
Lower values will make Stockfish take less time in games, higher values will make it think longer.
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nodestime
Tells the engine to use nodes searched instead of wall time to account for elapsed time. Useful for engine testing.
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UCI_Chess960
An option handled by your GUI. If true, Stockfish will play Chess960.
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UCI_AnalyseMode
An option handled by your GUI.
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SyzygyPath
Path to the folders/directories storing the Syzygy tablebase files. Multiple directories are to be separated by ";" on Windows and by ":" on Unix-based operating systems. Do not use spaces around the ";" or ":".
Example:
C:\tablebases\wdl345;C:\tablebases\wdl6;D:\tablebases\dtz345;D:\tablebases\dtz6
It is recommended to store .rtbw files on an SSD. There is no loss in storing the .rtbz files on a regular HD. It is recommended to verify all md5 checksums of the downloaded tablebase files (
md5sum -c checksum.md5
) as corruption will lead to engine crashes. -
SyzygyProbeDepth
Minimum remaining search depth for which a position is probed. Set this option to a higher value to probe less agressively if you experience too much slowdown (in terms of nps) due to TB probing.
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Syzygy50MoveRule
Disable to let fifty-move rule draws detected by Syzygy tablebase probes count as wins or losses. This is useful for ICCF correspondence games.
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SyzygyProbeLimit
Limit Syzygy tablebase probing to positions with at most this many pieces left (including kings and pawns).
What to expect from Syzygybases?
If the engine is searching a position that is not in the tablebases (e.g. a position with 8 pieces), it will access the tablebases during the search. If the engine reports a very large score (typically 153.xx), this means that it has found a winning line into a tablebase position.
If the engine is given a position to search that is in the tablebases, it will use the tablebases at the beginning of the search to preselect all good moves, i.e. all moves that preserve the win or preserve the draw while taking into account the 50-move rule. It will then perform a search only on those moves. The engine will not move immediately, unless there is only a single good move. The engine likely will not report a mate score even if the position is known to be won.
It is therefore clear that this behaviour is not identical to what one might be used to with Nalimov tablebases. There are technical reasons for this difference, the main technical reason being that Nalimov tablebases use the DTM metric (distance-to-mate), while Syzygybases use a variation of the DTZ metric (distance-to-zero, zero meaning any move that resets the 50-move counter). This special metric is one of the reasons that Syzygybases are more compact than Nalimov tablebases, while still storing all information needed for optimal play and in addition being able to take into account the 50-move rule.
Compiling Stockfish yourself from the sources
On Unix-like systems, it should be possible to compile Stockfish directly from the source code with the included Makefile.
Stockfish has support for 32 or 64-bit CPUs, the hardware POPCNT instruction, big-endian machines such as Power PC, and other platforms.
In general it is recommended to run make help
to see a list of make
targets with corresponding descriptions. When not using the Makefile to
compile (for instance with Microsoft MSVC) you need to manually
set/unset some switches in the compiler command line; see file types.h
for a quick reference.
When reporting an issue or a bug, please tell us which version and compiler you used to create your executable. These informations can be found by typing the following commands in a console:
./stockfish
compiler
Understanding the code base and participating in the project
Stockfish's improvement over the last couple of years has been a great community effort. There are a few ways to help contribute to its growth.
Donating hardware
Improving Stockfish requires a massive amount of testing. You can donate your hardware resources by installing the Fishtest Worker and view the current tests on Fishtest.
Improving the code
If you want to help improve the code, there are several valuable resources:
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In this wiki, many techniques used in Stockfish are explained with a lot of background information.
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The section on Stockfish describes many features and techniques used by Stockfish. However, it is generic rather than being focused on Stockfish's precise implementation. Nevertheless, a helpful resource.
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The latest source can always be found on GitHub. Discussions about Stockfish take place in the FishCooking group and engine testing is done on Fishtest. If you want to help improve Stockfish, please read this guideline first, where the basics of Stockfish development are explained.
Terms of use
Stockfish is free, and distributed under the GNU General Public License version 3 (GPL v3). Essentially, this means that you are free to do almost exactly what you want with the program, including distributing it among your friends, making it available for download from your web site, selling it (either by itself or as part of some bigger software package), or using it as the starting point for a software project of your own.
The only real limitation is that whenever you distribute Stockfish in some way, you must always include the full source code, or a pointer to where the source code can be found. If you make any changes to the source code, these changes must also be made available under the GPL.
For full details, read the copy of the GPL v3 found in the file named Copying.txt.