![]() Created by training a new net from scratch with L1 size increased from 1024 to 1536. Thanks to Vizvezdenec for the idea of exploring larger net sizes after recent training data improvements. A new net was first trained with lambda 1.0 and constant LR 8.75e-4. Then a strong net from a later epoch in the training run was chosen for retraining with start-lambda 1.0 and initial LR 4.375e-4 decaying with gamma 0.995. Retraining was performed a total of 3 times, for this 4-step process: 1. 400 epochs, lambda 1.0 on filtered T77+T79 v6 deduplicated data 2. 800 epochs, end-lambda 0.75 on T60T70wIsRightFarseerT60T74T75T76.binpack 3. 800 epochs, end-lambda 0.75 and early-fen-skipping 28 on the master dataset 4. 800 epochs, end-lambda 0.7 and early-fen-skipping 28 on the master dataset In the training sequence that reached the new nn-8d69132723e2.nnue net, the epochs used for the 3x retraining runs were: 1. epoch 379 trained on T77T79-filter-v6-dd.min.binpack 2. epoch 679 trained on T60T70wIsRightFarseerT60T74T75T76.binpack 3. epoch 799 trained on the master dataset For training from scratch: python3 easy_train.py \ --experiment-name new-L1-1536-T77T79-filter-v6dd \ --training-dataset /data/T77T79-filter-v6-dd.min.binpack \ --max_epoch 400 \ --lambda 1.0 \ --start-from-engine-test-net False \ --engine-test-branch linrock/Stockfish/L1-1536 \ --nnue-pytorch-branch linrock/Stockfish/misc-fixes-L1-1536 \ --tui False \ --gpus "0," \ --seed $RANDOM Retraining commands were similar to each other. For the 3rd retraining run: python3 easy_train.py \ --experiment-name L1-1536-T77T79-v6dd-Re1-LeelaFarseer-Re2-masterDataset-Re3-sameData \ --training-dataset /data/leela96-dfrc99-v2-T60novdecT80juntonovjanfebT79aprmayT78jantosepT77dec-v6dd.binpack \ --early-fen-skipping 28 \ --max_epoch 800 \ --start-lambda 1.0 \ --end-lambda 0.7 \ --lr 4.375e-4 \ --gamma 0.995 \ --start-from-engine-test-net False \ --start-from-model /data/L1-1536-T77T79-v6dd-Re1-LeelaFarseer-Re2-masterDataset-nn-epoch799.nnue \ --engine-test-branch linrock/Stockfish/L1-1536 \ --nnue-pytorch-branch linrock/nnue-pytorch/misc-fixes-L1-1536 \ --tui False \ --gpus "0," \ --seed $RANDOM The T77+T79 data used is a subset of the master dataset available at: https://robotmoon.com/nnue-training-data/ T60T70wIsRightFarseerT60T74T75T76.binpack is available at: https://drive.google.com/drive/folders/1S9-ZiQa_3ApmjBtl2e8SyHxj4zG4V8gG Local elo at 25k nodes per move vs. nn-e1fb1ade4432.nnue (L1 size 1024): nn-epoch759.nnue : 26.9 +/- 1.6 Failed STC https://tests.stockfishchess.org/tests/view/64742485d29264e4cfa75f97 LLR: -2.94 (-2.94,2.94) <0.00,2.00> Total: 13728 W: 3588 L: 3829 D: 6311 Ptnml(0-2): 71, 1661, 3610, 1482, 40 Failing LTC https://tests.stockfishchess.org/tests/view/64752d7c4a36543c4c9f3618 LLR: -1.91 (-2.94,2.94) <0.50,2.50> Total: 35424 W: 9522 L: 9603 D: 16299 Ptnml(0-2): 24, 3579, 10585, 3502, 22 Passed VLTC 180+1.8 https://tests.stockfishchess.org/tests/view/64752df04a36543c4c9f3638 LLR: 2.95 (-2.94,2.94) <0.50,2.50> Total: 47616 W: 13174 L: 12863 D: 21579 Ptnml(0-2): 13, 4261, 14952, 4566, 16 Passed VLTC SMP 60+0.6 th 8 https://tests.stockfishchess.org/tests/view/647446ced29264e4cfa761e5 LLR: 2.94 (-2.94,2.94) <0.50,2.50> Total: 19942 W: 5694 L: 5451 D: 8797 Ptnml(0-2): 6, 1504, 6707, 1749, 5 closes https://github.com/official-stockfish/Stockfish/pull/4593 bench 2222567 |
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Top CPU Contributors.txt |
Stockfish
A free and strong UCI chess engine.
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Overview
Stockfish is a free and strong UCI chess engine derived from Glaurung 2.1 that analyzes chess positions and computes the optimal moves.
Stockfish does not include a graphical user interface (GUI) that is required to display a chessboard and to make it easy to input moves. These GUIs are developed independently from Stockfish and are available online. Read the documentation for your GUI of choice for information about how to use Stockfish with it.
See also the Stockfish documentation for further usage help.
Files
This distribution of Stockfish consists of the following files:
-
README.md, the file you are currently reading.
-
Copying.txt, a text file containing the GNU General Public License version 3.
-
AUTHORS, a text file with the list of authors for the project.
-
src, a subdirectory containing the full source code, including a Makefile that can be used to compile Stockfish on Unix-like systems.
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a file with the .nnue extension, storing the neural network for the NNUE evaluation. Binary distributions will have this file embedded.
The UCI protocol
The Universal Chess Interface (UCI) is a standard text-based protocol used to communicate with a chess engine and is the recommended way to do so for typical graphical user interfaces (GUI) or chess tools. Stockfish implements the majority of its options.
Developers can see the default values for the UCI options available in Stockfish
by typing ./stockfish uci
in a terminal, but most users should typically use a
chess GUI to interact with Stockfish.
For more information on UCI or debug commands, see our documentation.
Compiling Stockfish
Stockfish has support for 32 or 64-bit CPUs, certain hardware instructions, big-endian machines such as Power PC, and other platforms.
On Unix-like systems, it should be easy to compile Stockfish directly from the
source code with the included Makefile in the folder src
. In general, it is
recommended to run make help
to see a list of make targets with corresponding
descriptions.
cd src
make -j build ARCH=x86-64-modern
Detailed compilation instructions for all platforms can be found in our documentation.
Contributing
Donating hardware
Improving Stockfish requires a massive amount of testing. You can donate your hardware resources by installing the Fishtest Worker and viewing the current tests on Fishtest.
Improving the code
In the chessprogramming wiki, many techniques used in Stockfish are explained with a lot of background information. The section on Stockfish describes many features and techniques used by Stockfish. However, it is generic rather than focused on Stockfish's precise implementation.
The engine testing is done on Fishtest. If you want to help improve Stockfish, please read this guideline first, where the basics of Stockfish development are explained.
Discussions about Stockfish take place these days mainly in the Stockfish Discord server. This is also the best place to ask questions about the codebase and how to improve it.
Terms of use
Stockfish is free and distributed under the GNU General Public License version 3 (GPL v3). Essentially, this means you are free to do almost exactly what you want with the program, including distributing it among your friends, making it available for download from your website, selling it (either by itself or as part of some bigger software package), or using it as the starting point for a software project of your own.
The only real limitation is that whenever you distribute Stockfish in some way, you MUST always include the license and the full source code (or a pointer to where the source code can be found) to generate the exact binary you are distributing. If you make any changes to the source code, these changes must also be made available under GPL v3.