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BadFish/src/bitbase.cpp
Marco Costalba 2adbb80b8b Space inflate bitbase.cpp
Also heavy cleanup while there.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-07-11 12:05:06 +01:00

320 lines
7.9 KiB
C++

/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Stockfish is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
////
//// Includes
////
#include <cassert>
#include "bitbase.h"
#include "bitboard.h"
#include "square.h"
////
//// Local definitions
////
namespace {
enum Result {
RESULT_UNKNOWN,
RESULT_INVALID,
RESULT_WIN,
RESULT_LOSS,
RESULT_DRAW
};
struct KPKPosition {
void from_index(int index);
bool is_legal() const;
bool is_immediate_draw() const;
bool is_immediate_win() const;
Bitboard wk_attacks() const { return StepAttackBB[WK][whiteKingSquare]; }
Bitboard bk_attacks() const { return StepAttackBB[BK][blackKingSquare]; }
Bitboard pawn_attacks() const { return StepAttackBB[WP][pawnSquare]; }
Square whiteKingSquare, blackKingSquare, pawnSquare;
Color sideToMove;
};
const int IndexMax = 2 * 24 * 64 * 64;
Result classify_wtm(const KPKPosition& pos, const Result bb[]);
Result classify_btm(const KPKPosition& pos, const Result bb[]);
int compute_index(Square wksq, Square bksq, Square psq, Color stm);
}
////
//// Functions
////
void generate_kpk_bitbase(uint8_t bitbase[]) {
bool repeat;
int i, j, b;
KPKPosition pos;
Result bb[IndexMax];
// Initialize table
for (i = 0; i < IndexMax; i++)
{
pos.from_index(i);
bb[i] = !pos.is_legal() ? RESULT_INVALID
: pos.is_immediate_draw() ? RESULT_DRAW
: pos.is_immediate_win() ? RESULT_WIN : RESULT_UNKNOWN;
}
// Iterate until all positions are classified (30 cycles needed)
do {
repeat = false;
for (i = 0; i < IndexMax; i++)
if (bb[i] == RESULT_UNKNOWN)
{
pos.from_index(i);
bb[i] = (pos.sideToMove == WHITE) ? classify_wtm(pos, bb)
: classify_btm(pos, bb);
if (bb[i] != RESULT_UNKNOWN)
repeat = true;
}
} while (repeat);
// Compress result and map into supplied bitbase parameter
for (i = 0; i < 24576; i++)
{
b = 0;
for (j = 0; j < 8; j++)
if (bb[8*i+j] == RESULT_WIN || bb[8*i+j] == RESULT_LOSS)
b |= (1 << j);
bitbase[i] = (uint8_t)b;
}
}
namespace {
int compute_index(Square wksq, Square bksq, Square psq, Color stm) {
int p = int(square_file(psq)) + (int(square_rank(psq)) - 1) * 4;
int r = int(stm) + 2 * int(bksq) + 128 * int(wksq) + 8192 * p;
assert(r >= 0 && r < IndexMax);
return r;
}
void KPKPosition::from_index(int index) {
int s = (index / 8192) % 24;
sideToMove = Color(index % 2);
blackKingSquare = Square((index / 2) % 64);
whiteKingSquare = Square((index / 128) % 64);
pawnSquare = make_square(File(s % 4), Rank(s / 4 + 1));
}
bool KPKPosition::is_legal() const {
if ( whiteKingSquare == pawnSquare
|| whiteKingSquare == blackKingSquare
|| pawnSquare == blackKingSquare)
return false;
if (sideToMove == WHITE)
{
if ( bit_is_set(wk_attacks(), blackKingSquare)
|| bit_is_set(pawn_attacks(), blackKingSquare))
return false;
}
else if (bit_is_set(bk_attacks(), whiteKingSquare))
return false;
return true;
}
bool KPKPosition::is_immediate_draw() const {
if (sideToMove == BLACK)
{
Bitboard wka = wk_attacks();
Bitboard bka = bk_attacks();
// Case 1: Stalemate
if ((bka & ~(wka | pawn_attacks())) == EmptyBoardBB)
return true;
// Case 2: King can capture pawn
if (bit_is_set(bka, pawnSquare) && !bit_is_set(wka, pawnSquare))
return true;
}
else
{
// Case 1: Stalemate
if ( whiteKingSquare == SQ_A8
&& pawnSquare == SQ_A7
&& (blackKingSquare == SQ_C7 || blackKingSquare == SQ_C8))
return true;
}
return false;
}
bool KPKPosition::is_immediate_win() const {
// The position is an immediate win if it is white to move and the
// white pawn can be promoted without getting captured.
return sideToMove == WHITE
&& square_rank(pawnSquare) == RANK_7
&& ( square_distance(blackKingSquare, pawnSquare + DELTA_N) > 1
|| bit_is_set(wk_attacks(), pawnSquare + DELTA_N));
}
Result classify_wtm(const KPKPosition& pos, const Result bb[]) {
// If one move leads to a position classified as RESULT_LOSS, the result
// of the current position is RESULT_WIN. If all moves lead to positions
// classified as RESULT_DRAW, the current position is classified RESULT_DRAW
// otherwise the current position is classified as RESULT_UNKNOWN.
bool unknownFound = false;
Bitboard b;
Square s;
int idx;
// King moves
b = pos.wk_attacks();
while (b)
{
s = pop_1st_bit(&b);
idx = compute_index(s, pos.blackKingSquare, pos.pawnSquare, BLACK);
switch (bb[idx]) {
case RESULT_LOSS:
return RESULT_WIN;
case RESULT_UNKNOWN:
unknownFound = true;
case RESULT_DRAW:
case RESULT_INVALID:
break;
default:
assert(false);
}
}
// Pawn moves
if (square_rank(pos.pawnSquare) < RANK_7)
{
s = pos.pawnSquare + DELTA_N;
idx = compute_index(pos.whiteKingSquare, pos.blackKingSquare, s, BLACK);
switch (bb[idx]) {
case RESULT_LOSS:
return RESULT_WIN;
case RESULT_UNKNOWN:
unknownFound = true;
case RESULT_DRAW:
case RESULT_INVALID:
break;
default:
assert(false);
}
// Double pawn push
if ( square_rank(s) == RANK_3
&& s != pos.whiteKingSquare
&& s != pos.blackKingSquare)
{
s += DELTA_N;
idx = compute_index(pos.whiteKingSquare, pos.blackKingSquare, s, BLACK);
switch (bb[idx]) {
case RESULT_LOSS:
return RESULT_WIN;
case RESULT_UNKNOWN:
unknownFound = true;
case RESULT_DRAW:
case RESULT_INVALID:
break;
default:
assert(false);
}
}
}
return unknownFound ? RESULT_UNKNOWN : RESULT_DRAW;
}
Result classify_btm(const KPKPosition& pos, const Result bb[]) {
// If one move leads to a position classified as RESULT_DRAW, the result
// of the current position is RESULT_DRAW. If all moves lead to positions
// classified as RESULT_WIN, the current position is classified as
// RESULT_LOSS. Otherwise, the current position is classified as
// RESULT_UNKNOWN.
bool unknownFound = false;
Bitboard b;
Square s;
int idx;
// King moves
b = pos.bk_attacks();
while (b)
{
s = pop_1st_bit(&b);
idx = compute_index(pos.whiteKingSquare, s, pos.pawnSquare, WHITE);
switch (bb[idx]) {
case RESULT_DRAW:
return RESULT_DRAW;
case RESULT_UNKNOWN:
unknownFound = true;
case RESULT_WIN:
case RESULT_INVALID:
break;
default:
assert(false);
}
}
return unknownFound ? RESULT_UNKNOWN : RESULT_LOSS;
}
}