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Knight threats on Queen
We give a S(21,11) bonus for knight threats on the next moves against enemy queen. The threats are from squares which are "not strongly protected" and which may be empty, contain enemy pieces or even one of our piece at the moment (N,B,Q,R) -- hence be two-steps threats in the later case because we will have to move our piece and *then* attack the enemy queen with the knight. STC: http://tests.stockfishchess.org/tests/view/5a9e442e0ebc590297cb6162 LLR: 2.96 (-2.94,2.94) [0.00,5.00] Total: 35129 W: 7346 L: 7052 D: 20731 LTC: http://tests.stockfishchess.org/tests/view/5a9e6e620ebc590297cb617f LLR: 2.96 (-2.94,2.94) [0.00,5.00] Total: 42442 W: 6695 L: 6414 D: 29333 How to continue from there? • Trying to refine the threat condition ("not strongly protected") • Trying the two-steps idea for bishops or rooks threats against queen Bench: 6051247
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2 changed files with 14 additions and 2 deletions
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@ -167,6 +167,7 @@ namespace {
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const Score CloseEnemies = S( 7, 0);
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const Score Hanging = S( 52, 30);
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const Score HinderPassedPawn = S( 8, 1);
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const Score KnightOnQueen = S( 21, 11);
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const Score LongRangedBishop = S( 22, 0);
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const Score MinorBehindPawn = S( 16, 0);
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const Score PawnlessFlank = S( 20, 80);
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@ -595,6 +596,17 @@ namespace {
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score += ThreatOnQueen * popcount(b & safeThreats);
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// Bonus for knight threats on the next moves against enemy queen
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if (pos.count<QUEEN>(Them) == 1)
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{
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b = pos.attacks_from<KNIGHT>(pos.square<QUEEN>(Them))
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& attackedBy[Us][KNIGHT]
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& ~pos.pieces(Us, PAWN, KING)
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& ~stronglyProtected;
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score += KnightOnQueen * popcount(b);
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}
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if (T)
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Trace::add(THREAT, Us, score);
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