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https://github.com/sockspls/badfish
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Retire value.cpp
No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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3 changed files with 54 additions and 115 deletions
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@ -291,6 +291,8 @@ namespace {
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bool connected_moves(const Position& pos, Move m1, Move m2);
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bool value_is_mate(Value value);
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Value value_to_tt(Value v, int ply);
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Value value_from_tt(Value v, int ply);
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bool move_is_killer(Move m, SearchStack* ss);
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bool ok_to_use_TT(const TTEntry* tte, Depth depth, Value beta, int ply);
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bool connected_threat(const Position& pos, Move m, Move threat);
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@ -300,6 +302,7 @@ namespace {
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void update_gains(const Position& pos, Move move, Value before, Value after);
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int current_search_time();
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std::string value_to_uci(Value v);
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int nps();
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void poll();
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void ponderhit();
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@ -584,7 +587,7 @@ namespace {
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// so to output information also for iteration 1.
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cout << "info depth " << 1
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<< "\ninfo depth " << 1
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<< " score " << value_to_string(rml.get_move_score(0))
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<< " score " << value_to_uci(rml.get_move_score(0))
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<< " time " << current_search_time()
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<< " nodes " << TM.nodes_searched()
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<< " nps " << nps()
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@ -960,7 +963,7 @@ namespace {
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for (int j = 0; j < Min(MultiPV, rml.move_count()); j++)
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{
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cout << "info multipv " << j + 1
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<< " score " << value_to_string(rml.get_move_score(j))
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<< " score " << value_to_uci(rml.get_move_score(j))
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<< " depth " << (j <= i ? Iteration : Iteration - 1)
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<< " time " << current_search_time()
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<< " nodes " << TM.nodes_searched()
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@ -1824,8 +1827,8 @@ namespace {
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}
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// value_is_mate() checks if the given value is a mate one
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// eventually compensated for the ply.
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// value_is_mate() checks if the given value is a mate one eventually
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// compensated for the ply.
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bool value_is_mate(Value value) {
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@ -1836,8 +1839,38 @@ namespace {
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}
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// move_is_killer() checks if the given move is among the
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// killer moves of that ply.
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// value_to_tt() adjusts a mate score from "plies to mate from the root" to
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// "plies to mate from the current ply". Non-mate scores are unchanged.
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// The function is called before storing a value to the transposition table.
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Value value_to_tt(Value v, int ply) {
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if (v >= value_mate_in(PLY_MAX))
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return v + ply;
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if (v <= value_mated_in(PLY_MAX))
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return v - ply;
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return v;
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}
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// value_from_tt() is the inverse of value_to_tt(): It adjusts a mate score from
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// the transposition table to a mate score corrected for the current ply.
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Value value_from_tt(Value v, int ply) {
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if (v >= value_mate_in(PLY_MAX))
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return v - ply;
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if (v <= value_mated_in(PLY_MAX))
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return v + ply;
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return v;
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}
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// move_is_killer() checks if the given move is among the killer moves
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bool move_is_killer(Move m, SearchStack* ss) {
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@ -2052,6 +2085,20 @@ namespace {
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}
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// value_to_uci() converts a value to a string suitable for use with the UCI protocol
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std::string value_to_uci(Value v) {
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std::stringstream s;
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if (abs(v) < VALUE_MATE - PLY_MAX * OnePly)
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s << "cp " << int(v) * 100 / int(PawnValueMidgame); // Scale to pawn = 100
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else
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s << "mate " << (v > 0 ? (VALUE_MATE - v + 1) / 2 : -(VALUE_MATE + v) / 2 );
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return s.str();
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}
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// nps() computes the current nodes/second count.
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int nps() {
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@ -2209,7 +2256,7 @@ namespace {
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void print_pv_info(const Position& pos, Move pv[], Value alpha, Value beta, Value value) {
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cout << "info depth " << Iteration
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<< " score " << value_to_string(value)
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<< " score " << value_to_uci(value)
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<< (value >= beta ? " lowerbound" : value <= alpha ? " upperbound" : "")
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<< " time " << current_search_time()
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<< " nodes " << TM.nodes_searched()
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@ -1,96 +0,0 @@
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/*
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Stockfish, a UCI chess playing engine derived from Glaurung 2.1
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Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
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Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad
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Stockfish is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Stockfish is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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////
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//// Includes
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////
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#include <sstream>
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#include <string>
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#include "value.h"
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////
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//// Functions
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////
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/// value_to_tt() adjusts a mate score from "plies to mate from the root" to
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/// "plies to mate from the current ply". Non-mate scores are unchanged.
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/// The function is called before storing a value to the transposition table.
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Value value_to_tt(Value v, int ply) {
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if(v >= value_mate_in(100))
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return v + ply;
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else if(v <= value_mated_in(100))
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return v - ply;
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else
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return v;
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}
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/// value_from_tt() is the inverse of value_to_tt(): It adjusts a mate score
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/// from the transposition table to a mate score corrected for the current
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/// ply depth.
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Value value_from_tt(Value v, int ply) {
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if(v >= value_mate_in(100))
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return v - ply;
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else if(v <= value_mated_in(100))
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return v + ply;
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else
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return v;
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}
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/// value_to_centipawns() converts a value from Stockfish's somewhat unusual
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/// scale of pawn = 256 to the more conventional pawn = 100.
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int value_to_centipawns(Value v) {
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return (int(v) * 100) / int(PawnValueMidgame);
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}
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/// value_from_centipawns() converts a centipawn value to Stockfish's internal
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/// evaluation scale. It's used when reading the values of UCI options
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/// containing material values (e.g. futility pruning margins).
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Value value_from_centipawns(int cp) {
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return Value((cp * 256) / 100);
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}
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/// value_to_string() converts a value to a string suitable for use with the
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/// UCI protocol.
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const std::string value_to_string(Value v) {
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std::stringstream s;
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if(abs(v) < VALUE_MATE - 200)
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s << "cp " << value_to_centipawns(v);
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else {
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s << "mate ";
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if(v > 0)
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s << (VALUE_MATE - v + 1) / 2;
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else
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s << -(VALUE_MATE + v) / 2;
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}
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return s.str();
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}
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12
src/value.h
12
src/value.h
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@ -190,16 +190,4 @@ inline Value piece_value_endgame(Piece p) {
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return PieceValueEndgame[p];
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}
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////
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//// Prototypes
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////
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extern Value value_to_tt(Value v, int ply);
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extern Value value_from_tt(Value v, int ply);
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extern int value_to_centipawns(Value v);
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extern Value value_from_centipawns(int cp);
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extern const std::string value_to_string(Value v);
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#endif // !defined(VALUE_H_INCLUDED)
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