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1684 commits

Author SHA1 Message Date
Marco Costalba
14f7d9a629 Re-arrange Skill struct
Instead of swapping sub-optimal move in Skill
d'tor, make it explicitly at the end of the search.

Also streamline and clarify relation with multiPV
and pass it directly instead of relying on the hacky
'candidates' member.

No functional change.
2015-01-25 11:16:54 +01:00
Marco Costalba
44643c2770 Try hard to retrieve a ponder move
In case we stop the search during a fail-high
it is possible we return to GUI without a ponder
move. This patch try harder to find a ponder move
retrieving it from TT. This is important in games
played with 'ponder on'.

bench: 8080602

Resolves #221
2015-01-24 19:35:31 +00:00
Joona Kiiski
7f51610103 Don't print fail-high or fail-lows in MultiPV mode
Supposed to give a better user experience when using MultiPV mode

No functional change

Resolves #217
2015-01-18 14:38:46 +00:00
Marco Costalba
f53aea45e3 Add syzygy support
bench: 8080602
2015-01-18 08:27:46 +01:00
Marco Costalba
3c07603dac Import C++11 branch
Import C++11 branch from:

https://github.com/mcostalba/Stockfish/tree/c++11

The version imported is teh last one as of today:
6670e93e50

Branch is fully equivalent with master but syzygy
tablebases that are missing (but will be added with
next commit).

bench: 8080602
2015-01-18 08:00:50 +01:00
lucasart
ab276357d7 Enable futility pruning for PV nodes in qsearch
STC:

LLR: 4.20 (-2.94,2.94) [-3.00,1.00]
Total: 85573 W: 17195 L: 17125 D: 51253

LTC:

LLR: 2.94 (-2.94,2.94) [-3.00,1.00]
Total: 43385 W: 7298 L: 7214 D: 28873

Bench: 8080602

Resolves #206
2015-01-14 20:21:54 +00:00
Stefan Geschwentner
4abe333e1f Enable Futility pruning in PV nodes
STC:

LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 21553 W: 4342 L: 4221 D: 12990

LTC:

LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 7675 W: 1351 L: 1209 D: 5115

Bench: 8668014

Resolves #205
2015-01-14 20:13:48 +00:00
hxim
7b20bb6e1a Use VALUE_ZERO instead of 0 when comparing with Value
This is the correct practice.

No functional change

Resolves #208
2015-01-13 21:07:18 +00:00
Marco Costalba
4eb2d8ce09 Assorted headers cleanup
Mostly comments fixing and other small things.

No functional change.
2015-01-11 22:56:35 +01:00
Marco Costalba
42b48b08e8 Update copyright year
No functional change.
2015-01-10 11:46:28 +01:00
lucasart
b73ae56ee1 Tune null search reduction
STC

LLR: 2.96 (-2.94,2.94) [-0.50,4.50]
Total: 107289 W: 21851 L: 21325 D: 64113

LTC

LLR: 2.96 (-2.94,2.94) [0.00,5.00]
Total: 83837 W: 14378 L: 13916 D: 55543

Bench: 7604776

Resolves #194
2015-01-05 22:09:12 +00:00
Marco Costalba
9d1e2c0e76 Assorted work in uci.cpp
- Change UCI::value() signature

This function should only return the value,
lowerbound and upperbound info is up to the
caller because it requires external knowledge,
out of the scope of this little helper.

- Retire 'key' command

It is not an UCI command and is absolutely
useless: never used.

- Comments fixing and other trivia

No functional change.
2015-01-03 18:46:59 +01:00
Marco Costalba
91cc82aa25 Let material probing to access per-thread table
It is up to material (and pawn) table look up
code to know where the per-thread tables are,
so change API to reflect this.

Also some comment fixing while there

No functional change.
2015-01-02 21:31:02 +01:00
Marco Costalba
2416242c96 Additional tidy up in timeman.cpp
Fixed some comments and moved/renamed some
variables.

No functional change.
2014-12-30 09:49:54 +01:00
Marco Costalba
b8fd1a78dc Improve comments in UCI
And simplify naming while there.

No functional change.

Resolves #159
2014-12-14 23:50:33 +00:00
Marco Costalba
413b243809 Coding style in TT code
In particular seems more natural to return
bool and TTEntry on the same line, actually
we should pass and return them as a pair,
but due to limitations of C++ and not wanting
to use std::pair this can be an acceptable
compromise.

No functional change.

Resolves #157
2014-12-14 23:49:00 +00:00
mstembera
14cf27e6f6 Avoid searching TT twice for the same key/position during probe() and store().
Just keep the pointer and remove code from tt.cpp

STC
LLR: 2.96 (-2.94,2.94) [-1.50,4.50]
Total: 13620 W: 2810 L: 2665 D: 8145

LTC
LLR: 2.97 (-2.94,2.94) [0.00,6.00]
Total: 13021 W: 2238 L: 2073 D: 8710STC http://tests.stockfishchess.org/tests/view/548436860ebc59331739b90c

STC 4MB
ELO: 2.41 +-2.2 (95%) LOS: 98.6%
Total: 40000 W: 8175 L: 7897 D: 23928

LTC 16MB
ELO: 1.78 +-2.0 (95%) LOS: 96.1%
Total: 39683 W: 6763 L: 6560 D: 26360

Resolves #151

Bench: 8116521
2014-12-13 07:22:37 +00:00
Marco Costalba
5943600a89 Assorted nitpicking code-style
No functional change.
2014-12-10 12:38:13 +01:00
Marco Costalba
589c711449 Clarify when forcing the moves loop
In some cases we want to go direcly to the moves loop
without checking for early return. The patch make this
logic more clear and consistent.

Tested for no regression, passed STC
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 25282 W: 5136 L: 5022 D: 15124

and LTC
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 72007 W: 12133 L: 12095 D: 47779

bench: 9316798
2014-12-10 12:35:21 +01:00
Ernesto Gatti
158864270a Simpler PRNG and faster magics search
This patch replaces RKISS by a simpler and faster PRNG, xorshift64* proposed
by S. Vigna (2014). It is extremely simple, has a large enough period for
Stockfish's needs (2^64), requires no warming-up (allowing such code to be
removed), and offers slightly better randomness than MT19937.

Paper: http://xorshift.di.unimi.it/
Reference source code (public domain):
http://xorshift.di.unimi.it/xorshift64star.c

The patch also simplifies how init_magics() searches for magics:

- Old logic: seed the PRNG always with the same seed,
  then use optimized bit rotations to tailor the RNG sequence per rank.

- New logic: seed the PRNG with an optimized seed per rank.

This has two advantages:
1. Less code and less computation to perform during magics search (not ROTL).
2. More choices for random sequence tuning. The old logic only let us choose
from 4096 bit rotation pairs. With the new one, we can look for the best seeds
among 2^64 values. Indeed, the set of seeds[][] provided in the patch reduces
the effort needed to find the magics:

64-bit SF:
Old logic -> 5,783,789 rand64() calls needed to find the magics
New logic -> 4,420,086 calls

32-bit SF:
Old logic -> 2,175,518 calls
New logic -> 1,895,955 calls

In the 64-bit case, init_magics() take 25 ms less to complete (Intel Core i5).

Finally, when playing with strength handicap, non-determinism is achieved
by setting the seed of the static RNG only once. Afterwards, there is no need
to skip output values.

The bench only changes because the Zobrist keys are now different (since they
are random numbers straight out of the PRNG).

The RNG seed has been carefully chosen so that the
resulting Zobrist keys are particularly well-behaved:

1. All triplets of XORed keys are unique, implying that it
   would take at least 7 keys to find a 64-bit collision
   (test suggested by ceebo)

2. All pairs of XORed keys are unique modulo 2^32

3. The cardinality of { (key1 ^ key2) >> 48 } is as close
   as possible to the maximum (65536)

Point 2 aims at ensuring a good distribution among the bits
that determine an TT entry's cluster, likewise point 3
among the bits that form the TT entry's key16 inside a
cluster.

Details:

     Bitset   card(key1^key2)
     ------   ---------------
RKISS
     key16     64894   = 99.020% of theoretical maximum
     low18    180117   = 99.293%
     low32    305362   = 99.997%

Xorshift64*, old seed
     key16     64918   = 99.057%
     low18    179994   = 99.225%
     low32    305350   = 99.993%

Xorshift64*, new seed
     key16     65027   = 99.223%
     low18    181118   = 99.845%
     low32    305371   = 100.000%

Bench: 9324905

Resolves #148
2014-12-08 08:18:26 +08:00
hxim
fbb53524ef Rename some variables for more clarity.
No functional change.

Resolves #131
2014-12-08 07:53:33 +08:00
Marco Costalba
ba1464751d Explicitly pass RootMoves to TB probes
Currently Search::RootMoves is accessed and even
modified by TB probing functions in a hidden
and sneaky way.

This is bad practice and makes the code tricky.
Instead explicily pass the vector as function
argument so to clarify that the vector is modified
inside the functions.

No functional change.
2014-12-06 15:08:21 +00:00
Marco Costalba
eeb6d923fa Move TB stuff under Tablebases namespace
Simplified also some logic while there.

TBLargest needs renaming too, but itis for
a future patch because touches also syzygy
directory stuff.

No functional change.
2014-12-06 14:58:00 +00:00
Marco Costalba
c30eb4c9c9 Refactor syzygy code in search
Move to SF coding style.

Also skip calculating piece count in search()
when TB are not found (!TBCardinality)

No functional change.
2014-12-06 14:35:50 +00:00
Marco Costalba
314d446518 Retire total_piece_count()
We really don't need to uglify in this way
our nice count() API with this ad-hoc hack.

So remove the hack and use the already
existing infrastructure.

No functional change.

Resolves #134
2014-11-30 20:37:24 +00:00
Marco Costalba
a43f633c19 Rewrite TBScore in uci_pv()
Streamline the code and make
it understandable.

No functional change.

Resolves #135
2014-11-30 19:35:35 +00:00
Marco Costalba
66f5cd3f9d Retire #ifdef SYZYGY macro
It just clutters the code for no
real reason.

No functional change.

Resolves #139
2014-11-30 19:23:17 +00:00
lucasart
2c52147dbf Introduce ratio operation
Just like in Physics, the ratio of 2 things in the same unit, should be
without unit.

Example use case:
- Ratio of a Depth by a Depth (eg. ONE_PLY) should be an int.
- Ratio of a Value by a Value (eg. PawnValueEg) should be an int.

Remove a bunch of useless const while there.

No functional change.

Resolves #128
2014-11-26 07:55:57 +08:00
Ronald de Man
7caa6cd338 Syzygy tablebases
Adds support for Syzygy tablebases to Stockfish.  See
the Readme for information on using the tablebases.

Tablebase support can be enabled/disabled at the Makefile
level as well, by setting syzygy=yes or syzygy=no.

Big/little endian are both supported.

No functional change (if Tablebases are not used).

Resolves #6
2014-11-26 07:49:58 +08:00
Gary Linscott
4509eb1342 Fix out-of-bound array access printing ponder move
It is possible that we won't have a ponder move if our PV
is too short.  In that case, just don't print a ponder move.

No functional change

Resolves #130
2014-11-24 08:53:00 +08:00
Gary Linscott
7ad59d9ac9 Fix pondering
The UCI specification states that an engine can never exit the search
while pondering.

No functional change.

Resolves #118
2014-11-24 08:50:36 +08:00
Marco Costalba
79232be02a Further tweak accurate pv
It is a non functional change, but because
we now skip copying of pv[] in SpNode, patch
has been tested for regression with 3 threads:

STC
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 54668 W: 9873 L: 9809 D: 34986

No functional change.
2014-11-21 20:37:45 +01:00
Marco Costalba
4aca11ae2a Codying style in accurate PV
This is the first of a patch series to
rearrange and simplify accurate PV.

In this patch there is simple coding
style and reformatting stuff.

Verified with fishtest it does not crash
with MAX_PLY = 8

No functional change.
2014-11-18 11:57:57 +01:00
lucasart
3b1f552b08 Half History Max
STC
LLR: 3.35 (-2.94,2.94) [-0.50,3.50]
Total: 17993 W: 3740 L: 3508 D: 10745

LTC
LLR: 3.25 (-2.94,2.94) [0.00,4.00]
Total: 21346 W: 3691 L: 3453 D: 14202

Bench: 7694316

Resolves #120
2014-11-17 07:04:58 +08:00
Marco Costalba
4840643fed Use DEPTH_MAX instead of MAX_PLY
When comparing to a Depth it is more
consistent to use DEPTH_MAX instead
of a int.

This is a subtle difference because we use
ply and depth almost interchangably in SF,
but they are different. FOr counting plies
makes ense to continue using ints, while
for Depth we have our specific enum.

This cleanly fixes a new Clang 3.5 warning:

No functional change.
2014-11-15 05:36:49 +01:00
Gary Linscott
4739037f96 100% accurate PV display
This gives SF accurate PVs, such that the evaluation of the leaf node in
the PV matches the score backed up to the root (99% of the time.
q-search will use the value stored in the hash table instead of the eval
value sometimes).

One drawback is that fail-high/low only get a minimal 2 move PV.

It doesn't add any additional overhead to the non-PV codepath except an
extra eight bytes to the SearchStack structure in multi-threaded
searches.

A core part of this is not pruning based on TT score in PV nodes. This
was measured as not being a regression at multiple TCs, except for one
exception, fast TC with huge hash, which is not realistic for longer
searches.

STC - 1 thread, 128 mb hash
ELO: 1.42 +-3.1 (95%) LOS: 81.9%
Total: 20000 W: 4078 L: 3996 D: 11926

STC - 3 thread, 128 mb hash
ELO: -3.60 +-2.9 (95%) LOS: 0.8%
Total: 20000 W: 3575 L: 3782 D: 12643

STC - 3 thread, 8 mb hash
ELO: 0.12 +-2.9 (95%) LOS: 53.3%
Total: 20000 W: 3654 L: 3647 D: 12699

LTC - 3 thread, 32mb hash
ELO: 2.29 +-2.0 (95%) LOS: 98.8%
Total: 35740 W: 5618 L: 5382 D: 24740

Bench: 6984058

Resolves #102
2014-11-12 16:16:33 -05:00
Marco Costalba
b777b17f6f Use if/else instead of goto
Real men jump/branch by hand...but
we prefer the humble way.

Moved also some uci info code where it
belongs, while there.

No functional change.

Resolves #110
2014-11-12 21:02:20 +00:00
Marco Costalba
db4b8ee000 Use Depth instead of int in search
And make it more ONE_PLY value independent,
although we are not there yet.

No functional change.

Resolves #111
2014-11-12 21:00:16 +00:00
lucasart
d709a5f1c5 Fix bounds of FutilityMoveCounts
This is a left-over from ONE_PLY == 2.

No functional change.

Resolves #107
2014-11-09 20:13:56 +00:00
Marco Costalba
1b0df1ae14 Retire pvMove in search()
Now we can directly replace it with
the definition resulting in simpler
and possibly faster code because
PvNode is evaluated at compile time.

No functional change.
2014-11-09 20:36:28 +01:00
Marco Costalba
57fdfdedcf Assorted code-style triviality
No functional change.
2014-11-09 20:17:29 +01:00
lucasart
8631b08d97 Codestyle massage Search::init()
* remove some erroneous comments, that were based on the ONE_PLY == 2.
* rename hd to d, because there's no more half-depth in SF.
* rescope variables into the for loops.
* reindent the for loops correctly.
* add a comment to explain the eval improving part (not so obvious to read
this code as array has 4 dimensions).

No functional change.
2014-11-08 10:56:51 -05:00
lucasart
3d2aab11d8 Be more optimistic in aspiration window
Be more optimistic wrt search instability, and set the unviolated bound
half window.

STC
LLR: 2.96 (-2.94,2.94) [-1.00,4.00]
Total: 16362 W: 3371 L: 3197 D: 9794

LTC
LLR: 2.94 (-2.94,2.94) [0.00,5.00]
Total: 21666 W: 3780 L: 3569 D: 14317

Bench: 6807896

Resolves #105
2014-11-08 10:47:56 -05:00
lucasart
7ebb872409 Prune ttMove like any other
This should reduce search inconsistencies, and doesn't seem to have a measurable ELO Impact:

STC with Hash=16
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 49264 W: 10076 L: 10007 D: 29181

LTC with Hash=64
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 82149 W: 14044 L: 14023 D: 54082

Plus an extra test, to make sure it doesn't regress with strong hash pressure:

STC with Hash=4
LLR: 2.95 (-2.94,2.94) [-4.00,0.00]
Total: 21498 W: 4327 L: 4246 D: 12925

Bench: 7302735

Resolves #100
2014-11-07 21:40:24 +00:00
Marco Costalba
bcbab19376 Assume UCI 'nodes' is int64_t instead of int
UCI specification is not clear on the size of
integers that are exchanged in the protocol, so
instead of a simple int, assume 'nodes' is a
int64_t because we need a bigger size to store
this value in many real cases, especialy with
very long searches.

No functional change.

Resolves #75
2014-11-05 21:11:05 +00:00
Marco Costalba
d29a68f585 Rearrange check_time()
Remove an ugly workaround for a gcc
warning while there.

No functional change.
2014-11-05 21:09:21 +00:00
lucasart
8ab9c2511a Cleanup MAX_PLY
This area has become obscure and tricky over the course of incremental
changes that did not respect the original's consistency and clarity. Now,
it's not clear why we use MAX_PLY = 120, or why we use MAX_PLY+6, among
other things.

This patch does the following:

* ID loop: depth ranges from 1 to MAX_PLY-1, and due to TT constraint (depth
must fit into an int8_t), MAX_PLY should be 128.

* stack[]: plies now range from 0 to MAX_PLY-1, hence stack[MAX_PLY+4],
because of the extra 2+2 padding elements (for ss-2 and ss+2). Document this
better, while we're at it.

* Enforce 0 <= ply < MAX_PLY:
  - stop condition is now ss->ply >= MAX_PLY and not ss->ply > MAX_PLY.
  - assert(ss->ply < MAX_PLY), before using ss+1 and ss+2.
  - as a result, we don't need the artificial MAX_PLY+6 range. Instead we
  can use MAX_PLY+4 and it's clear why (for ss-2 and ss+2).

* fix: extract_pv_from_tt() and insert_pv_in_tt() had no reason to use
MAX_PLY_PLUS_6, because the array is indexed by plies, so the range of
available plies applies (0..MAX_PLY before, and now 0..MAX_PLY-1).

Tested with debug compile, using MAX_PLY=16, and running bench at depth 17,
using 1 and 7 threads. No assert() fired. Feel free to submit to more severe
crash-tests, if you can think of any.

No functional change.
2014-11-03 23:36:24 +08:00
Pascal Romaret
f1359845de Improve compatibility with Shredder Classic GUI
This commit fixes two issues:

1) Don't print PVs after the search has been interrupted

    This solves the "mate 0 upperbound" scores that sometimes
    creep up when a multi-PV analysis gets interrupted with
    the `stop` command.

2) Print multipv before score

    Shredder Classic fails to identify the main PV
    (the one with multipv 1) if `score` comes first.
    This leads to an eval graph that doesn't reflect
    the scores actually reported by Stockfish when
    doing a multiPV analysis.

No functional change

Closes #76
2014-10-27 11:07:35 +00:00
Marco Costalba
2469daebb1 Final UCI helpers renaming
To reflect new changes, specifically that
now are all under UCI namespace.

No functional change.
2014-10-26 19:40:04 +00:00
Marco Costalba
aa60c80ade Retire notation.h
And move the few remaining content
under UCI namespace where they belong.

No functional change.
2014-10-26 19:39:56 +00:00