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112 commits

Author SHA1 Message Date
Jean-Francois Romang
4833887842 Further simplification of TT replace strategy
No functional change
2014-03-29 10:05:02 +01:00
Marco Costalba
865b71309c Simplify TT replace strategy
Tested for no-regression with SPRT[-3, 1] at STC
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 32046 W: 6020 L: 5918 D: 20108

No functional change.
2014-03-24 08:32:08 +01:00
mstembera
ffdf63ff7c Refresh TT entries generation automatically on probe
And other assorted simplifications, tested with SPRT[-3, 1]

Passed both short TC
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 18814 W: 3600 L: 3475 D: 11739

And long TC
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 20731 W: 3217 L: 3096 D: 14418

No functional change.
2014-03-23 09:46:15 +01:00
Marco Costalba
41641e3b1e Assorted tweaks from DON
Mainly renames and some little code style improvment,
inspired by looking at DON sources:

https://github.com/erashid/DON

No functional change.
2014-02-09 17:31:45 +01:00
Marco Costalba
40c863d41a Increase max hash size to 16GB
TCEC season 3, which is due to start in a few weeks, just
had its server upgraded to 64GB RAM and will therefore allow
16GB hash to be used per engine.

This is almost the upper limit without changing the
type of size and hashMask. After this we need to
move to uint64_t instead of uint32_t.

No functional change.
2014-01-18 18:22:32 +01:00
Marco Costalba
c9dcda6ac4 Update copyright year
No functional change.
2014-01-02 01:49:18 +01:00
Richard Lloyd
13a73f67c0 Big assorted spelling fixes
No functional change.
2013-12-02 20:29:35 +01:00
Lucas Braesch
eed508b444 Futility pruning simplification
1/ eval margin and gains removed:
16bit are now free on TT entries, due to the removal of eval margin. may be useful
in the future :) gains removed: use instead by Value(128). search() and qsearch()
are now consistent in this regard.

2/ futility_margin()
linear formula instead of complex (log(depth), movecount) formula.

3/ unify pre & post futility pruning
pre futility pruning used depth < 7 plies, while post futility pruning used
depth < 4 plies. Now it's always depth < 7.

Tested with fixed number of games both at short TC:
ELO: 0.82 +-2.1 (95%) LOS: 77.3%
Total: 40000 W: 7939 L: 7845 D: 24216

And long TC
ELO: 0.59 +-2.0 (95%) LOS: 71.9%
Total: 40000 W: 6876 L: 6808 D: 26316

bench 7243575
2013-11-09 10:17:27 +01:00
Marco Costalba
343544f3f7 Revert "Retire eval margin and gains"
This reverts commit ecd07e51d0.

Patch was incorrect and partial. It will be reapplied in
the correct form.

bench: 9189063
2013-11-07 22:32:13 +01:00
Lucas Braesch
ecd07e51d0 Retire eval margin and gains
1/ eval margin and gains removed:
 - gains removed by Value(128): search() and qsearch() now behave consistently!

2/ futility_margin()
 - testing showed that there is no added value in this weird (log(depth), movecount)
   formula, and a much simpler linear formula is just as good. In fact, it is most
   likely better, as it is not yet optimally tuned.
 - the new simplified formula also means we get rid of FutilityMargins[], its
   initialization code, and more importantly ss->futilityMoveCount, and the hacky
   code that updates it throughout the search().
 - the current formula gives negative futility margins, and there is a hidden interaction
   between the move coutn pruning formula and the futility margin one: what happens is
   that MCP is supposed to be triggered before we use the non-sensical negative futility
   margins.

3/ unify pre & post futility pruning
 - pre futility pruning (what SF calls value based pruning) used depth < 7 plies,
   while post futility pruning (what SF calls static null move pruning) used depth < 4 plies.
 - also the condition depth < 7 in pre futility pruning was not obvious, and it seemd
   to be depth < 16 (futility_margin() returns an infinite value when depth >= 7).

Tested with fixed number of games both at short TC:
ELO: 0.82 +-2.1 (95%) LOS: 77.3%
Total: 40000 W: 7939 L: 7845 D: 24216

And long TC
ELO: 0.59 +-2.0 (95%) LOS: 71.9%
Total: 40000 W: 6876 L: 6808 D: 26316

bench: 10206576
2013-11-07 19:46:51 +01:00
Lucas Braesch
7f142d6817 Use prefix operators wherever possible
No functional change.
2013-10-05 18:10:43 +02:00
Kojirion
a71209868b Use pre-increment also for native types
Now that we use pre-increment on enums, it
make sense, for code style uniformity, to
swith to pre-increment also for native types,
although there is no speed difference.

No functional change.
2013-09-15 09:17:21 +02:00
homoSapiensSapiens
fc316cbca9 Some renaming in TT store()
No functional change.
2013-08-14 09:38:35 +02:00
Marco Costalba
4ede49cd85 Fully qualify memset and memcpy
And other trivial touches.

Ispired by Lucas's DiscoCheck

No functional change.
2013-07-13 18:01:13 +02:00
Marco Costalba
203fdc9ac1 Use calloc() in TranspositionTable::set_size()
Function calloc() already initializes memory to
zero, so avoid calling clear() afterwards.

Also some renaming while there (inspired by DiscoCheck).

No functional change.
2013-06-29 11:23:07 +02:00
Marco Costalba
d44ac0a485 Another take at TT alignment
This time revert to original version but using
uintptr_t instead of size_t

Suggested by Lucas.

No functional change.
2013-05-02 09:38:23 +02:00
Marco Costalba
481eda4ca0 Re-add "Cache line aligned TT"
But this time do not play with pointers, in
particular do not assume that size_t is an
unsigned type of the same width as pointers.

This code should be fully portable.

No functional change.
2013-05-01 23:42:16 +02:00
Marco Costalba
293c44bc09 Revert "Cache line aligned TT"
This reverts commit 083fe58124

It seems to break Android build

No functional change.
2013-04-30 19:42:21 +02:00
Marco Costalba
083fe58124 Cache line aligned TT
Let TT clusters (16*4=64 bytes) to hold on a singe cache line.
This avoids the need for the double prefetch.

Original patches by Lucas and Jean-Francois that has also tested
on his AMD FX:

BIG HASHTABLE

./stockfish bench 1024 1 18 > /dev/null

Before:
1437642 nps
1426519 nps
1438493 nps

After:
1474482 nps
1476375 nps
1475877 nps

SMALL HASHTABLE

./stockfish bench 128 1 18 > /dev/null

Before:
1435207 nps
1435586 nps
1433741 nps

After:
1479143 nps
1471042 nps
1472286 nps

No functional change.
2013-04-26 19:38:11 +02:00
Marco Costalba
c5ec94d0f1 Update copyright year
No functional change.
2013-02-19 07:54:14 +01:00
Marco Costalba
0be7b8c542 Further simplify first_entry()
We can encode the ClusterSize directly in the
hashMask, this allows to skip the left shift.

There is no real change, but bench number is now
different because instead of using the lowest order
bits of the key to index the start of the cluster,
now we don't use the last two lsb bits that are
always set to zero (cluster size is 4). So for
instance, if 10 bits are used to index the cluster,
instead of bits [9..0] now we use bits [11..2].
This changes the positions that end up in the same
cluster affecting TT hits and so bench is different.

Also some renaming while there.

bench: 5383795
2013-02-09 16:37:20 +01:00
Marco Costalba
c698362680 Microptimize first_entry() for 32bits
Do a 32bit bitwise 'and' instead of a 64bit
subtract and bitwise 'and'.

This is possible because even in the biggest
hash table case (8GB) the number of entries
is 2^29 so storable in an unsigned int.

No functional change.
2013-02-09 10:55:38 +01:00
Marco Costalba
fe3352665b Retire TTCluster and simplify TT
Also some renaming while there.

No functional change.
2013-02-09 10:55:20 +01:00
jundery
88c3670edf Rename posKey stored in the transposition table
[Edit: Slightly extended by me]

No functional change.
2013-02-06 08:03:37 +01:00
Marco Costalba
3cf6471738 Revert evaluation cache
And return on using TT as backing store for position
evaluations.

Tests (even on single thread) show eval cache was a regression.
In multi thread result should be even worst because eval cache
is a per-thread struct, while TT is shared.

After 4957 games at 15"+0.05 (single thread)
eval cache vs master 969 - 1093 - 2895  -9 ELO

So previous reported result of +18 ELO was probably due to an
issue in the testing framework (a bug in cutechess-cli) that
has been fixed in the meanwhile.

bench: 5386711
2012-12-27 13:57:17 +01:00
Marco Costalba
a2f46446cf Revert store of distinct upper and lower bounds
Test by Joona prooves the new feature don't value 70 added lines of code.

Grand totals after 10040 games (crashes: 0) for tt_both

master_9edc7 - 6a93488_6a934: 1756 - 1688 - 6596 ELO +2 (+- 2.7)

Confirmed by test of Gary:

After 8680 games:
ELO: 0.80 +- 99%: 9.62 95%: 7.31
LOS: 65.38%
Wins: 1288 Losses: 1268 Draws: 6130

Thanks a lot to both for testing it !!!

bench 5149248
2012-12-15 11:18:52 +01:00
Marco Costalba
feeafb0a50 Store distinct upper and lower bound scores
This is more complex than what I'd like but I
was unable to split in small chunks.

Here we add 2 slots to TTEntry (valueUpper and depthUpper)
so that sizeof(TTEntry) returns to the original 16 bytes
and we can pack exactly 4 entries in a 64 bytes cache line.

Now we save an upper bound score alongside a lower (exact)
score. The idea is to increase TT cut-offs rates becuase
there is now an higher probability for a node to use TT info.

This patch is highly experimental and probably needs further
steps as is hinted by an unrealistic bench number:

bench: 2022385
2012-12-09 13:15:50 +01:00
Marco Costalba
98cd8239cc Don't save eval score in TT
This patch completes the removal of eval info
in TT table.

No functional change.
2012-12-01 15:19:50 +01:00
Marco Costalba
6b5322ce00 Rename first_1 / last_1 in lsb / msb
It seems more accurate: lsb is clear while 'first
bit' depends from where you look at the bitboard.

And fix compile in case of 64 bits platforms that
do not use BSFQ intrinsics.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2012-07-08 09:36:40 +01:00
Marco Costalba
67d91dfd50 Use last_1() to compute new TT size
Transposition table consists of a power of 2
number of TTCluster entries.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2012-07-07 19:46:13 +01:00
Marco Costalba
b76c04c097 Rename ValueType to Bound
It is a more conventional and common naming.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2012-01-27 19:49:38 +01:00
Marco Costalba
8307da0de7 Update copyright year to 2012
And refresh Readme.txt while there.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-12-30 13:52:16 +01:00
Marco Costalba
53ccba8457 Introduce and use struct MoveList
No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-07-02 14:04:33 +01:00
Marco Costalba
5ef2b8c494 Reintroduce permanent PV entries in TT
We are now ready to release so restore this
improvment before 2.1

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-05-03 12:11:10 +01:00
Marco Costalba
1d0159075e Use probe() as name for looking up into an hash table
No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-04-27 07:31:51 +01:00
Marco Costalba
c13b53a514 Code style in tt.cpp
No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-04-16 10:49:35 +01:00
Marco Costalba
927f1b0bd3 Assorted code style and comments in search.cpp
Nothing really serious....

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-04-05 19:00:40 +01:00
Marco Costalba
6a19f5832a Avoid permanent PV entries in TT
This patch removes a condition that allows a PV entry to remain
in TT across games for an unlimited time.

Although this produces a nice ELO boost in the long term it
is an artifact that affects tests results bewteen version
with and without this feature.

So remove now and readd before to release because it actually
seems a strong feature.

As example a verification tournament against SF 2.0.1 starting around
+10 ELO after 4K games sligltly climbed to +21 ELO after 14K games !!!

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-02-16 08:57:35 +01:00
Marco Costalba
b366c7dc38 Use TT for pruning also in PV nodes
Biggest advantage is be able to analize positions
without "loss of memory" when goind back/forth in
a position.

Patch has proven to fix analysys problems and is even
worths some elo points.

After 5811 games Mod- Orig:
1037 - 902 - 3872 +8 ELO  (+- 3.6) LOS 97%

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-01-31 13:07:26 +01:00
Marco Costalba
6442981cb6 Fix an hang on 32 bits while allocating big TT table
If size_t is defined as a 32 bit quanitity then we have an
overflow in the left term of the while condition if mbSize
is bigger then 2048.

For instance if mbSize is 2049 then when newSize will reach
0x80000000 (2048MB) comparison is still true, 'while' loops
again and we have an overflow in the expression (2*newSize)
so that result is 0 and at that point 'while' keeps looping
forever hanging the application.

This patch fixes the bug and also makes operator new do not
throw an exception upon failure but return a NULL pointer
instead.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-01-13 22:03:18 +01:00
Marco Costalba
1e7aaed8bc Retire move.cpp
Move its functions where they belong.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-01-07 13:40:13 +01:00
Marco Costalba
efeb37c33f Retire Application class
It is a redundant boiler plate, just call initialization and
resource release directly from main()

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-11-22 18:36:18 +01:00
Marco Costalba
9ca4359f36 Properly set to zero stuff returned by 'new'
Language guarantees that c'tor is called, but without any c'tor
it happens to work by accident because OS zeroes out the freshly
allocated pages. The problem is that if I deallocate and allocate
again, the second time pages are no more newly come by the OS and
so could contain stale info.

A practical case could be if we change TT size or numbers of
threads on the fly while already running.

Bug spotted by Justin Blanchard.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-10-07 03:57:33 +01:00
Joona Kiiski
23db43e698 Update TT documentation
Update outdated and even misleading documentation.

Also check #include-directives

No functional change

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-07-22 17:51:26 +01:00
Marco Costalba
6f6f59ea6a Move insert_pv() and extract_pv() out of TT class
These functions have little to do with TranspositionTable
class and more with the search and in particular with the PV
handling. So move them where they belong.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-07-21 12:09:09 +01:00
Marco Costalba
02f96fcf5e Introduce DEPTH_NONE and use it
Also better fix previous patch.

Suggestions by Joona and Ralph.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-07-20 19:06:09 +01:00
Joona Kiiski
ba1a44f216 Store static value and king danger in TT also in TT.insert_pv() method
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-07-20 19:01:01 +01:00
Marco Costalba
3703d12eb9 Add moves from failed high nodes in PV
Considering only VALUE_TYPE_EXACT nodes is too
restrictive and has a number of side-effects, most
notably the truncation of PV line after a fail high
at root.

Note that in this way we are no more guaranteed that
PV line is built up with PV nodes only, because
it could happen that a side search overwrites with a
cut-off move a PV node and this cut-off move ends up
in PV.

Change should be almost not measurable, perhaps with
ponder on we could have some beneficial effect.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-07-12 21:06:40 +01:00
Joona Kiiski
00e86078a5 Remove TranspositionTable::overwrites variable
Doesn't provide useful information and
can cause slowdown with many Threads.

No functional change

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-07-11 22:25:02 +01:00
Marco Costalba
ee8cdb1721 There is no need to clear TT at allocation time
Operator new() already returns a zeroed memory.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-07-11 09:42:04 +01:00