This patch give a small bonus to incite the attacking side to keep more
pawns on the board.
A consequence of this bonus is that Stockfish will tend to play positions
slightly more closed on average than master, especially when it believes
that it has an advantage.
To lower the risk of blockades where Stockfish start shuffling without
progress, we also implement a progressive decrease of the evaluation
value with the 50 moves counter (along with the necessary aging of the
transposition table to reduce the impact of the Graph History Interaction
problem): since the evaluation decreases during shuffling phases, the
engine will tend to examine the consequences of pawn breaks faster during
the search.
Passed STC:
LLR: 2.96 (-2.94,2.94) {-0.25,1.25}
Total: 26184 W: 2406 L: 2252 D: 21526
Ptnml(0-2): 85, 1784, 9223, 1892, 108
https://tests.stockfishchess.org/tests/view/600cc08b735dd7f0f0352c06
Passed LCT:
LLR: 2.95 (-2.94,2.94) {0.25,1.25}
Total: 199768 W: 7695 L: 7191 D: 184882
Ptnml(0-2): 85, 6478, 86269, 6952, 100
https://tests.stockfishchess.org/tests/view/600ccd28735dd7f0f0352c10
Closes https://github.com/official-stockfish/Stockfish/pull/3321
Bench: 3988915
- "discovered check" (instead of "discovery check")
- "en passant" (instead of "en-passant")
- "pseudo-legal" before a noun (instead of "pseudo legal")
- "3-fold" (instead of "3fold")
closes https://github.com/official-stockfish/Stockfish/pull/3294
No functional change.
This patch removes the incrementally updated piece lists from the Position object.
This has been tried before but always failed. My reasons for trying again are:
* 32-bit systems (including phones) are now much less important than they were some years ago (and are absent from fishtest);
* NNUE may have made SF less finely tuned to the order in which moves were generated.
STC:
LLR: 2.94 (-2.94,2.94) {-1.25,0.25}
Total: 55272 W: 5260 L: 5216 D: 44796
Ptnml(0-2): 208, 4147, 18898, 4159, 224
https://tests.stockfishchess.org/tests/view/5fc2986a42a050a89f02c926
LTC:
LLR: 2.96 (-2.94,2.94) {-0.75,0.25}
Total: 16600 W: 673 L: 608 D: 15319
Ptnml(0-2): 14, 533, 7138, 604, 11
https://tests.stockfishchess.org/tests/view/5fc2f98342a050a89f02c95c
closes https://github.com/official-stockfish/Stockfish/pull/3247
Bench: 3940967
This patch was inspired by c065abd which updates the accumulator,
if possible, based on the accumulator of two plies back if
the accumulator of the preceding ply is not available.
With this patch we look back even further in the position history
in an attempt to reduce the number of complete recomputations.
When we find a usable accumulator for the position N plies back,
we also update the accumulator of the position N-1 plies back
because that accumulator is most likely to be helpful later
when evaluating positions in sibling branches.
By not updating all intermediate accumulators immediately,
we avoid doing too much work that is not certain to be useful.
Overall, roughly 2-3% speedup.
This patch makes the code more specific to the net architecture,
changing input features of the net will require additional changes
to the incremental update code as discussed in the PR #3193 and #3191.
Passed STC:
https://tests.stockfishchess.org/tests/view/5f9056712c92c7fe3a8c60d0
LLR: 2.94 (-2.94,2.94) {-0.25,1.25}
Total: 10040 W: 1116 L: 968 D: 7956
Ptnml(0-2): 42, 722, 3365, 828, 63
closes https://github.com/official-stockfish/Stockfish/pull/3193
No functional change.
This fixes#3108 and removes some NNUE code that is currently not used.
At the moment, do_null_move() copies the accumulator from the previous
state into the new state, which is correct. It then clears the "computed_score"
flag because the side to move has changed, and with the other side to move
NNUE will return a completely different evaluation (normally with changed
sign but also with different NNUE-internal tempo bonus).
The problem is that do_null_move() clears the wrong flag. It clears the
computed_score flag of the old state, not of the new state. It turns out
that this almost never affects the search. For example, fixing it does not
change the current bench (but it does change the previous bench). This is
because the search code usually avoids calling evaluate() after a null move.
This PR corrects do_null_move() by removing the computed_score flag altogether.
The flag is not needed because nnue_evaluate() is never called twice on a position.
This PR also removes some unnecessary {}s and inserts a few blank lines
in the modified NNUE files in line with SF coding style.
Resulf ot STC non-regression test:
LLR: 2.95 (-2.94,2.94) {-1.25,0.25}
Total: 26328 W: 3118 L: 3012 D: 20198
Ptnml(0-2): 126, 2208, 8397, 2300, 133
https://tests.stockfishchess.org/tests/view/5f553ccc2d02727c56b36db1
closes https://github.com/official-stockfish/Stockfish/pull/3109
bench: 4109324
This patch removes the EvalList structure from the Position object and generally simplifies the interface between do_move() and the NNUE code.
The NNUE evaluation function first calculates the "accumulator". The accumulator consists of two halves: one for white's perspective, one for black's perspective.
If the "friendly king" has moved or the accumulator for the parent position is not available, the accumulator for this half has to be calculated from scratch. To do this, the NNUE node needs to know the positions and types of all non-king pieces and the position of the friendly king. This information can easily be obtained from the Position object.
If the "friendly king" has not moved, its half of the accumulator can be calculated by incrementally updating the accumulator for the previous position. For this, the NNUE code needs to know which pieces have been added to which squares and which pieces have been removed from which squares. In principle this information can be derived from the Position object and StateInfo struct (in the same way as undo_move() does this). However, it is probably a bit faster to prepare this information in do_move(), so I have kept the DirtyPiece struct. Since the DirtyPiece struct now stores the squares rather than "PieceSquare" indices, there are now at most three "dirty pieces" (previously two). A promotion move that captures a piece removes the capturing pawn and the captured piece from the board (to SQ_NONE) and moves the promoted piece to the promotion square (from SQ_NONE).
An STC test has confirmed a small speedup:
https://tests.stockfishchess.org/tests/view/5f43f06b5089a564a10d850a
LLR: 2.94 (-2.94,2.94) {-0.25,1.25}
Total: 87704 W: 9763 L: 9500 D: 68441
Ptnml(0-2): 426, 6950, 28845, 7197, 434
closes https://github.com/official-stockfish/Stockfish/pull/3068
No functional change
This patch ports the efficiently updatable neural network (NNUE) evaluation to Stockfish.
Both the NNUE and the classical evaluations are available, and can be used to
assign a value to a position that is later used in alpha-beta (PVS) search to find the
best move. The classical evaluation computes this value as a function of various chess
concepts, handcrafted by experts, tested and tuned using fishtest. The NNUE evaluation
computes this value with a neural network based on basic inputs. The network is optimized
and trained on the evalutions of millions of positions at moderate search depth.
The NNUE evaluation was first introduced in shogi, and ported to Stockfish afterward.
It can be evaluated efficiently on CPUs, and exploits the fact that only parts
of the neural network need to be updated after a typical chess move.
[The nodchip repository](https://github.com/nodchip/Stockfish) provides additional
tools to train and develop the NNUE networks.
This patch is the result of contributions of various authors, from various communities,
including: nodchip, ynasu87, yaneurao (initial port and NNUE authors), domschl, FireFather,
rqs, xXH4CKST3RXx, tttak, zz4032, joergoster, mstembera, nguyenpham, erbsenzaehler,
dorzechowski, and vondele.
This new evaluation needed various changes to fishtest and the corresponding infrastructure,
for which tomtor, ppigazzini, noobpwnftw, daylen, and vondele are gratefully acknowledged.
The first networks have been provided by gekkehenker and sergiovieri, with the latter
net (nn-97f742aaefcd.nnue) being the current default.
The evaluation function can be selected at run time with the `Use NNUE` (true/false) UCI option,
provided the `EvalFile` option points the the network file (depending on the GUI, with full path).
The performance of the NNUE evaluation relative to the classical evaluation depends somewhat on
the hardware, and is expected to improve quickly, but is currently on > 80 Elo on fishtest:
60000 @ 10+0.1 th 1
https://tests.stockfishchess.org/tests/view/5f28fe6ea5abc164f05e4c4c
ELO: 92.77 +-2.1 (95%) LOS: 100.0%
Total: 60000 W: 24193 L: 8543 D: 27264
Ptnml(0-2): 609, 3850, 9708, 10948, 4885
40000 @ 20+0.2 th 8
https://tests.stockfishchess.org/tests/view/5f290229a5abc164f05e4c58
ELO: 89.47 +-2.0 (95%) LOS: 100.0%
Total: 40000 W: 12756 L: 2677 D: 24567
Ptnml(0-2): 74, 1583, 8550, 7776, 2017
At the same time, the impact on the classical evaluation remains minimal, causing no significant
regression:
sprt @ 10+0.1 th 1
https://tests.stockfishchess.org/tests/view/5f2906a2a5abc164f05e4c5b
LLR: 2.94 (-2.94,2.94) {-6.00,-4.00}
Total: 34936 W: 6502 L: 6825 D: 21609
Ptnml(0-2): 571, 4082, 8434, 3861, 520
sprt @ 60+0.6 th 1
https://tests.stockfishchess.org/tests/view/5f2906cfa5abc164f05e4c5d
LLR: 2.93 (-2.94,2.94) {-6.00,-4.00}
Total: 10088 W: 1232 L: 1265 D: 7591
Ptnml(0-2): 49, 914, 3170, 843, 68
The needed networks can be found at https://tests.stockfishchess.org/nns
It is recommended to use the default one as indicated by the `EvalFile` UCI option.
Guidelines for testing new nets can be found at
https://github.com/glinscott/fishtest/wiki/Creating-my-first-test#nnue-net-tests
Integration has been discussed in various issues:
https://github.com/official-stockfish/Stockfish/issues/2823https://github.com/official-stockfish/Stockfish/issues/2728
The integration branch will be closed after the merge:
https://github.com/official-stockfish/Stockfish/pull/2825https://github.com/official-stockfish/Stockfish/tree/nnue-player-wip
closes https://github.com/official-stockfish/Stockfish/pull/2912
This will be an exciting time for computer chess, looking forward to seeing the evolution of
this approach.
Bench: 4746616
This is a non-functional simplification. Instead of passing the piece type
for remove_piece, we can rely on the board. The only exception is en-passant
which must be explicitly set because the destination square for the capture
is not the same as the piece to remove.
Verified also in the Chess960 castling case by running a couple of perft, see
the pull request discussion: https://github.com/official-stockfish/Stockfish/pull/2460
STC
LLR: 2.94 (-2.94,2.94) [-3.00,1.00]
Total: 18624 W: 4147 L: 4070 D: 10407
Ptnml(0-2): 223, 1933, 4945, 1938, 260
http://tests.stockfishchess.org/tests/view/5dfeaa93e70446e17e451163
No functional change
SEE (Static Exchange Evaluation) is a critical component, so we might
indulge some tricks to make it faster. Another pull request #2469 showed
some speedup by removing templates, this version uses Ronald de Man
(@syzygy1) SEE implementation which also unrolls the for loop by
suppressing the min_attacker() helper function and exits as soon as
the last swap is conclusive.
See Ronald de Man version there:
https://github.com/syzygy1/Cfish/blob/master/src/position.c
Patch testes against pull request #2469:
LLR: 2.95 (-2.94,2.94) {-1.00,3.00}
Total: 19365 W: 3771 L: 3634 D: 11960
Ptnml(0-2): 241, 1984, 5099, 2092, 255
http://tests.stockfishchess.org/tests/view/5e10eb135e5436dd91b27ba3
And since we are using new SPRT statistics, and that both pull requests
finished with less than 20000 games I also tested against master as
a speed-up:
LLR: 2.99 (-2.94,2.94) {-1.00,3.00}
Total: 18878 W: 3674 L: 3539 D: 11665
Ptnml(0-2): 193, 1999, 4966, 2019, 250
http://tests.stockfishchess.org/tests/view/5e10febf12ef906c8b388745
Non functional change
Store repetition info in StateInfo instead of recomputing it in
three different places. This saves some work in has_game_cycle()
where this info is needed for positions before the root.
Tested for non-regression at STC:
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 34104 W: 7586 L: 7489 D: 19029
http://tests.stockfishchess.org/tests/view/5cd0676e0ebc5925cf044b56
No functional change.
In master search() may incorrectly return a draw score in the following
corner case: there was a 2-fold repetition during the game, and the
current position can be reached by a move from a repeated one. This case
is treated as an upcoming 3-fold repetition, which it is not.
Here is a testcase demonstrating the issue (note that the moves
after FEN are required). The input:
position fen 8/8/8/8/8/8/p7/2k4K b - - 0 1 moves c1b1 h1g1 b1c1 g1h1 c1b1 h1g1 b1a1 g1h1
go movetime 1000
produces the output:
[...]
info depth 127 seldepth 2 multipv 1 score cp 0 [...]
bestmove a1b1
saying that the game will be drawn by repetion. However the other possible
move for black, Kb2, avoids repetitions and wins. The patch fixes this behavior.
In particular it finds mate in 10 in the above position.
STC:
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 10604 W: 2390 L: 2247 D: 5967
http://tests.stockfishchess.org/tests/view/5cb373e00ebc5925cf0167bf
LTC:
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 19620 W: 3308 L: 3185 D: 13127
http://tests.stockfishchess.org/tests/view/5cb3822f0ebc5925cf016b2d
Bench is not changed since it does not test positions with history of moves.
Bench: 3184182
Instead of looping through kfrom,kto, rfrom, rto, we can use BetweenBB. This is less lines of code and it is more clear what castlingPath actually is. Personal benchmarks are all over the place. However, this code is only executed when loading a position, so performance doesn't seem that relevant.
No functional change.
Adding a clamp function makes some of these range limitations a bit prettier and removes some #include's.
STC
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 28117 W: 6300 L: 6191 D: 15626
http://tests.stockfishchess.org/tests/view/5c9aa1df0ebc5925cfff8fcc
Non functional change.
This changes 2 parts with regards to static exchange evaluation.
Currently, we do not allow pinned pieces to recapture if *all* opponent
pinners are still in their starting squares. This changes that to having
a less strict requirement, checking if *any* pinners are still in their
starting square. This makes our SEE give more respect to the pinning
side with regards to exchanges, which makes sense because it helps our
search explore more tactical options.
Furthermore, we change the logic for saving pinners into our state
variable when computing slider_blockers. We will include double pinners,
where two sliders may be looking at the same blocker, a similar concept
to our mobility calculation for sliders in our evaluation section.
Interestingly, I think SEE is the only place where the pinners bitboard
is actually used, so as far as I know there are no other side effects
to this change.
An example and some insights:
White Bf2, Kg1
Black Qe3, Bc5
The move Qg3 will be given the correct value of 0. (Previously < 0)
The move Qd4 will be incorrectly given a value of 0. (Previously < 0)
It seems the tradeoff in search is worth it. Qd4 will likely be pruned
soon by something like probcut anyway, while Qg3 could help us spot
tactics at an earlier depth.
STC:
LLR: 2.96 (-2.94,2.94) [0.50,4.50]
Total: 62162 W: 13879 L: 13408 D: 34875
http://tests.stockfishchess.org/tests/view/5c4ba1a70ebc593af5d49c55
LTC: (Thanks to @alayant)
LLR: 3.40 (-2.94,2.94) [0.00,3.50]
Total: 140285 W: 23416 L: 22825 D: 94044
http://tests.stockfishchess.org/tests/view/5c4bcfba0ebc593af5d49ea8
Bench: 3937213
Delay legality check of castling moves at search time,
just before making the move, as is the standard with all
the other move types.
This should avoid an useless and not trivial legality check
when the castling is then not tried later. For instance due
to a previous cut-off.
The patch is also a big simplification and allows to entirely
remove generate_castling()
Bench changes due to a different move sequence out of MovePicker.
STC:
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 45073 W: 9918 L: 9843 D: 25312
http://tests.stockfishchess.org/tests/view/5c2f176f0ebc596a450bdfb3
LTC:
LLR: 3.15 (-2.94,2.94) [-3.00,1.00]
Total: 10156 W: 1707 L: 1560 D: 6889
http://tests.stockfishchess.org/tests/view/5c2e7dfd0ebc596a450bcdf4
Verified with perft both in standard and Chess960 cases.
Closes https://github.com/official-stockfish/Stockfish/pull/1929
Bench: 3559104
I've gone through the RENAME/REFORMATTING thread and changed everything I could find, plus a few more. With this, let's close the previous issue and open another.
No functional change.
This reverts commit 33d9548218 ,
which crashed in DEBUG mode because of the following assert in position.h
````
Assertion failed: (is_ok(m)), function capture, file ./position.h, line 369.
````
No functional change
Preparation commit for the upcoming Stockfish 10 version, giving a chance to catch last minute feature bugs and evaluation regression during the one-week code freeze period. Also changing the copyright dates to include 2019.
No functional change
For the rationale to allow this, see commit
a66c73deef
This was broken when cuckoo hashing was added, and
subtly broke (for example) lichess' Android application,
thus illustrating the original judgement was sound.
No functional change.