Official release version of Stockfish 10.
This is also the 10th anniversary version of the Stockfish project, which
started exactly ten years ago! I wish to extend a huge thank you to
all contributors and authors in our amazing community :-)
Bench: 3939338
Preparation commit for the upcoming Stockfish 10 version, giving a chance to catch last minute feature bugs and evaluation regression during the one-week code freeze period. Also changing the copyright dates to include 2019.
No functional change
This patch implements some idea by Alain Savard and Mike Whiteley taken from the perpertual renaming/reformatting thread.
This is a pure code cleaning patch (so no change in functionality), but I use it as a pretext to correct the bogus bench number that I introduced in the previous commit.
Bench: 4413383
Silences the following warnings when compiling with GCC 8.
The fix is to use an intermediate pointer to anonymous function:
```
misc.cpp: In function 'int WinProcGroup::get_group(size_t)':
misc.cpp:241:77: warning: cast between incompatible function types from 'FARPROC' {aka 'long long int (*)()'} to 'fun1_t' {aka 'bool (*)(_LOGICAL_PROCESSOR_RELATIONSHIP, _SYSTEM_LOGICAL_PROCESSOR_INFORMATION_EX*, long unsigned int*)'} [-Wcast-function-type]
auto fun1 = (fun1_t)GetProcAddress(k32, "GetLogicalProcessorInformationEx");
^
misc.cpp: In function 'void WinProcGroup::bindThisThread(size_t)':
misc.cpp:309:71: warning: cast between incompatible function types from 'FARPROC' {aka 'long long int (*)()'} to 'fun2_t' {aka 'bool (*)(short unsigned int, _GROUP_AFFINITY*)'} [-Wcast-function-type]
auto fun2 = (fun2_t)GetProcAddress(k32, "GetNumaNodeProcessorMaskEx");
^
misc.cpp:310:67: warning: cast between incompatible function types from 'FARPROC' {aka 'long long int (*)()'} to 'fun3_t' {aka 'bool (*)(void*, const _GROUP_AFFINITY*, _GROUP_AFFINITY*)'} [-Wcast-function-type]
auto fun3 = (fun3_t)GetProcAddress(k32, "SetThreadGroupAffinity");
^
```
No functional change.
The heuristic to avoid thread binding if less than 8 threads are requested resulted in the first 7 threads not being bound.
The branch was verified to yield a roughly 13% speedup by @CoffeeOne on the appropriate hardware and OS, and an earlier version of this patch tested well on his machine:
http://tests.stockfishchess.org/tests/view/5a3693480ebc590ccbb8be5a
ELO: 9.24 +-4.6 (95%) LOS: 100.0%
Total: 5000 W: 634 L: 501 D: 3865
To make sure all threads (including mainThread) are bound as soon as the total number exceeds 7, recreate all threads on a change of thread number.
To do this, unify Threads::init, Threads::exit and Threads::set are unified in a single Threads::set function that goes through the needed steps.
The code includes several suggestions from @joergoster.
Fixes issue #1312
No functional change
Some warnings after a run of:
$ clang-tidy-3.8 -checks='modernize-*' *.cpp syzygy/*.cpp -header-filter=.* -- -std=c++11
I have not fixed all suggestions, for instance I still prefer
to declare the type instead of a spread use of 'auto'. I also
perfer good old 'typedef' to the new 'using' form.
I have not fixed some warnings in the last functions of
syzygy code because those are still the original functions
and need to be completely rewritten anyhow.
Thanks to erbsenzaehler for the original idea.
No functional change.
The needed Windows API for processor groups could be missed from old Windows
versions, so instead of calling them directly (forcing the linker to resolve
the calls at compile time), try to load them at runtime. To do this we need
first to define the corresponding function pointers.
Also don't interfere with running fishtest on numa hardware with Windows.
Avoid all stockfish one-threaded processes will run on the same node
No functional change.
Under Windows it is not possible for a process to run on more than one
logical processor group. This usually means to be limited to use max 64
cores. To overcome this, some special platform specific API should be
called to set group affinity for each thread. Original code from Texel by
Peter sterlund.
Tested by Jean-Paul Vael on a Xeon E7-8890 v4 with 88 threads and confimed
speed up between 44 and 88 threads is about 30%, as expected.
No functional change.
Allow to specifiy the log file name, this comes
handy in case of self-matches so that each SF
instance writes into a different log file.
No functional change.
Fishtest is a key factor of SF success.
Thanks to Fishtest we have not only greately
improved ELO but, even more important, we
have enabled a kind of joint development and
testing that it is the herat of on open
source project like SF.
Open sourcing is not just about open code, it is
about commuity development. In case of a chess engine
this has never been possible before due to missing
a strong and strict testing environment that allows
many people to contribute in a safe and coordinate way.
Fishtest is a new way of developing chess engines,
something that has never exsisted before.
No functional change.
Funny enough, gcc __builtin_prefetch() expects
already a void*, instead Windows's _mm_prefetch()
requires a char*.
The patch allows to remove ugly casts from caller
sites.
No functional change.
Import C++11 branch from:
https://github.com/mcostalba/Stockfish/tree/c++11
The version imported is teh last one as of today:
6670e93e50
Branch is fully equivalent with master but syzygy
tablebases that are missing (but will be added with
next commit).
bench: 8080602
SSE4.2 has nothing to do with POPCNT. We must dispell this myth, because
Stockfish is a reference and many will copy this mistake if they see it in Stockfish:
* SSE is an SIMD instruction set, relative to vectorization (using special 128-bit registers).
* POPCNT/LZCNT work on normal registers (eg. AL, AX, EAX, RAX).
The confusion comes from the fact that, in the Intel product line, it just
so happens that SSE4.2 and POPCNT/LZCNT came out at the same time. But this
is not true for AMD. For example, all AMD Pheniom II have SSE3 but no
POPCNT/LZCNT, and that is why the modern compile uses -msse3 -popcnt and not -msse4.2.
No functional change.
Resolves#86
Objects that are only accessible at file-scope should be put in the anonymous namespace.
This is what the C++ standard recommends, rather than using static, which is really C-style and results in static linkage.
Stockfish already does this throughout the code. So let's weed out the few exceptions,
because... they have no reason to be exceptional.
No functional change.
Resolves#84
Intel Haswell and newer CPUs can calculate sliders
attacks using special PEXT asm instructions instead
of magic bitboards. This gives a +3% speed up.
To enable it just compile with ARCH=x86-64-bmi2
No functional change.
Rationale:
- Speed of double and float is about the same (not on the hot path anyway)
- Double makes code prettier (no need to write 1.0f, just 1.0)
- Only practical advantage of float is to use less memory, but since we never
store large arrays of double, we don't care.
No functional change.