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83 commits

Author SHA1 Message Date
Marco Costalba
e304db9d1e Use self-describing constants instead of numbers
And remove now useless comments.

No functional change.
2012-10-21 11:16:21 +02:00
Jean-Francois Romang
7f9ebf8e86 ARM lsb/msb assembly
Implement lsb/msb using armv7 assembly instructions.
msb is the easiest one, using a gcc intrinsic that generates
code using the ARM's clz instruction. lsb is also using this
clz instruction, but with the help of ARM's 'rbit' (bit
reversing) instruction. This leads to a >2% speed gain.

I also renamed 'arm-32' to the more meaningfull 'armv7' in the Makefile

No functional change.
2012-10-11 21:01:52 +02:00
Marco Costalba
7c1f8dbde9 Introduce namespace Bitbases
Let's continue this namespace galore...

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2012-08-18 13:08:12 +01:00
Marco Costalba
6b5322ce00 Rename first_1 / last_1 in lsb / msb
It seems more accurate: lsb is clear while 'first
bit' depends from where you look at the bitboard.

And fix compile in case of 64 bits platforms that
do not use BSFQ intrinsics.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2012-07-08 09:36:40 +01:00
Marco Costalba
9793fa1906 Calculate min distance between king and his pawns
Just added infrastructure.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2012-06-17 09:41:18 +01:00
Marco Costalba
2f47844c7c Simplify attacks_bb()
And some formatting while there.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2012-05-01 13:16:20 +01:00
Marco Costalba
f59323b56a Use more_than_one() instead of single_bit()
It is more correct given what the function does. In
particular single_bit() returns true also in case of
empty bitboards.

Of course also the usual renaming while there :-)

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2012-04-14 09:51:59 +01:00
Marco Costalba
9bbd27a80f Introduce Bitboards namespace
No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2012-04-01 11:01:13 +01:00
Marco Costalba
10e64e0509 Refactor pawns shelter and storm
Renamed stuff and added comments. The aim is to make more
readable, at least by me ;-) , this newly added part of code.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2012-03-29 00:09:27 +01:00
Marco Costalba
46a50cbf38 Replace MS1BTable[] with BitCount8Bit[]
We already have the necessary infrastructure
in place.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2012-03-28 14:08:19 +01:00
Gary Linscott
374c9e6b63 Add more detailed pawn shelter/storm evaluation 2012-03-26 07:52:10 -04:00
Marco Costalba
19540c9ee8 Introduce single_bit() helper
Self-documenting code instead of a tricky
bitwise tweak, not known by everybody.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2012-03-04 23:37:44 +01:00
Marco Costalba
96eefc4af6 Introduce another two (bitboard,square) operators
And simplify the code.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2012-02-26 18:39:40 +01:00
Marco Costalba
7b4b65d7a9 Templetize sliding attacks
No functional change and no speed regression, it seems
to be even a bit faster on MSVC and gcc.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2012-02-13 09:15:55 +01:00
Marco Costalba
099b5e45e6 Speedup sliders attacks for 32bit CPU
Replace a 64 bit 'and' by two 32 bits ones and
use unsigned instead of int.

This simple patch increases perft speed of 6% on
my Intel Core 2 Duo !

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2012-02-12 15:26:18 +01:00
Marco Costalba
57e942145c Fix an alignment warning with MSVC
The declared alignment is different from the one
in the definition.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2012-02-03 13:14:57 +01:00
Marco Costalba
a492a9dd07 Bitwise operator overloads between Bitboard and Square
Yes, we try to be fancy here ;-)

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2012-01-29 10:59:50 +01:00
Marco Costalba
875a8079bc Replace clear_bit() with xor_bit()
This allows to retire ClearMaskBB[] and use just
one SquareBB[] array to set and clear a bit.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2012-01-29 09:38:40 +01:00
Marco Costalba
dfd030b67a Make init_magic() piece agnostic
All the piece dependant data is passed now as
function arguments so that the code is exactly
the same for bishop and rook.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2012-01-15 09:21:00 +01:00
Marco Costalba
2aec8fb956 Retire queen_attacks_bb()
No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2012-01-14 23:00:10 +01:00
Marco Costalba
3ec94abcdb Use 'adjacent' instead of 'neighboring'
It is more correct and specific. Another naming
improvement while reading Critter sources.

No functional changes.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2012-01-14 18:04:13 +01:00
Marco Costalba
b05fbb3733 Unify PseudoAttacks arrays
No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2012-01-09 22:08:37 +01:00
Marco Costalba
8307da0de7 Update copyright year to 2012
And refresh Readme.txt while there.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-12-30 13:52:16 +01:00
Marco Costalba
ad4739a6d4 Retire SquaresByColorBB[] and enum SquareColor
Use same_color_squares() instead.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-12-28 10:57:08 +01:00
Marco Costalba
a44c5cf4f7 Prefer 0 to EmptyBoardBB
Easier and even faster or at least easier to optimize.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-12-03 12:02:13 +01:00
Marco Costalba
5c5af4fa65 Retire neighboring_files_bb() overload
Rarely used and we prefer to not hide the complexity.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-12-03 11:58:55 +01:00
Marco Costalba
22b9307aba Further touches to magic bitboards code
No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-11-01 10:38:01 +01:00
Marco Costalba
90890844ad Document magics bitboards code
Add comments and rename stuff to better clarify what the
magic bitboard initialization code does.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-10-31 18:57:13 +01:00
Marco Costalba
29be28e1a2 Inline pinned_pieces() and discovered_check_candidates()
No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-10-30 18:48:23 +01:00
Marco Costalba
c2c185423b Better naming borrowed from Critter
In line with http://chessprogramming.wikispaces.com conventions.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-10-02 10:16:59 +01:00
Marco Costalba
fbdabe2975 Use std library to sort moves
Functional change due to the fact that now pick_best() is
stable, but should be no change in strenght.

Example code and ideas by Rein Halbersma.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-07-14 12:43:13 +01:00
Marco Costalba
d632e77058 Find magics on the fly
Good result for 32 bit case where computation is very fast,
still not satisfying on 64 bit case where the magics seem
a bit harder to get.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-06-07 20:59:12 +01:00
Marco Costalba
6d665b7f78 Partially revert previous patches
Due to a -2% speed penalty. This patch takes the best
of the previous series without the regression due to
introduction of Magic struct.

Speedup against previous revision is of almost 3% !!!!

No functional change both in 32 and 64 bits.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-06-06 11:56:17 +01:00
Marco Costalba
b1b0c64046 Skip offset calculation in slider attacks
Another small simplification and micro optimization.

No functional change in both 32 and 64 bits.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-06-05 15:01:22 +01:00
Marco Costalba
670cee44f0 Get rid of Shift[] tables
We can calculate them counting the masks bits.

Also small tweak to sliding_attacks()

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-06-05 14:13:41 +01:00
Marco Costalba
3092f0c646 Better name and document magic botboard stuff
No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-06-05 12:28:36 +01:00
Marco Costalba
2f6142cb9b Try to keep memory access in the same cache line
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-06-05 12:27:53 +01:00
Marco Costalba
5ea08e79c4 Use intrinsic in pop_1st_bit() under MSVC 64 bits
Around 1% speedup when compiled with MSVC 64

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-03-17 14:29:09 +01:00
Marco Costalba
09d217bff7 Reintroduce initialization of some bitboards
With off-by-one bug in InFrontBB[] loop fixed.

Also use int instead of File to workaround a bug
in mingw 4.4.0 in first loop that cycles forever.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-03-10 19:23:39 +01:00
Marco Costalba
d9113d127b Rename NonSlidingAttacksBB[] in StepAttacksBB[]
No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-03-10 08:10:26 +01:00
Marco Costalba
d85cf6d9c3 Revert previous patch due to miscompile under gcc
I need to understand what's going on, in the
meantime revert.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-03-10 08:08:04 +01:00
Marco Costalba
a617b03875 Change initialization of some bitboards
No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-03-08 19:44:19 +01:00
Marco Costalba
0fcda095df Move all enum types definitions to types.h
Cleanup headers while there.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-02-23 21:52:55 +01:00
Marco Costalba
59c85346d2 Small cleanup in init_sliding_attacks()
No functional change both in 32 and 64 bits.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-01-19 19:50:44 +01:00
Marco Costalba
4f3fe89fb6 Retire RelativeRankBB[]
No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-01-19 13:33:38 +01:00
Marco Costalba
45acec1865 Retire some unused functions in bitboard.h
No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-01-19 13:33:26 +01:00
Marco Costalba
be5b32bb9c Another round of bitboard.cpp cleanups
Also renamed StepAttackBB[] in NonSlidingAttacksBB[]

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-01-04 11:12:31 +01:00
Marco Costalba
e7ab3a0d16 Retire DirectionTable[]
With this patch even word 'direction' is disappeared !

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-12-27 03:08:10 +01:00
Marco Costalba
4dded4e72f Retire direction.cpp
Move the code to bitboard.cpp

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-12-26 16:51:21 +01:00
Marco Costalba
f08a6eed0d Retire SignedDirectionTable[] and RayBB[]
Function ray_bb() was used just in one endgame where can
be used squares_in_front_of() instead.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-12-26 12:12:58 +01:00