Patch from Joona with extension to benchmark and inclusion
of Depth(0) moves generation by me.
Note that to test also qsearch and in particulary checks
generations a change in the end condition is needed.
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
In case we reach ply == PLY_MAX we exit the function
writing
pv[PLY_MAX] = MOVE_NONE;
And because SearchStack is defined as:
struct SearchStack {
Move pv[PLY_MAX];
Move currentMove;
.....
We end up with the unwanted assignment
SearchStack.currentMove = MOVE_NONE;
Fortunatly this is harmless because currentMove is not used where
extarct_pv() is called. But neverthless this is a bug that
needs to be fixed.
Thanks to Uri Blass for spotting out this.
No functional change.
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This is a first step for future patches and in
any case seems a nice thing to do.
No functional change.
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
Centralize in a single object all the global resources
management and avoid a bunch of sparse exit() calls.
This is more reliable and clean and more stick to C++ coding
practices.
No functional change.
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
Add infrastructure to threat killer moves as a vector,
this will allow us to easily parametrize the number of
killer moves, instead of hardcode this value to two as is now.
This patch just add the infrastructure, no functional
change.
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This patch modifies think() signature to accept
also opponent time. This is needed for future
changes to time managment.
Still no functional change.
Signed-off-by: Marco Costalba <mcostalba@gmail.com>