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Author SHA1 Message Date
VoyagerOne
05cf45f2d1 Razor Simplification
Remove code that restrict using tt-moves for razoring.

STC:
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 67442 W: 12039 L: 11997 D: 43406

LTC:
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 38541 W: 5044 L: 4947 D: 28550

Bench: 5667216

Closes #1002
2017-02-18 22:50:37 -08:00
VoyagerOne
83fb4547f6 search(): Move nullValue variable into local scope
No functional change

Closes #1003
2017-02-14 21:22:58 -08:00
Joona Kiiski
a753e20bd4 A small tweak in doEasyMove()
Time.elapsed() > Time.optimum() * 5 / 44
instaed of:
Time.elapsed() > Time.optimum() * 5 / 42

This was yellow on STC:
LLR: -2.96 (-2.94,2.94) [0.00,4.00]
Total: 156856 W: 28317 L: 27942 D: 100597

Passed on LTC:
LLR: 2.96 (-2.94,2.94) [0.00,4.00]
Total: 36909 W: 4926 L: 4682 D: 27301

Note: Patch was originally submitted by user GuardianRM.
However his repo was deleted before merge.

No functional change

Closes #995
2017-02-10 16:44:13 -08:00
VoyagerOne
fa24cc25a4 Simplify TT penalty stat (#980)
STC:
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 20251 W: 3692 L: 3570 D: 12989

LTC:
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 16432 W: 2155 L: 2029 D: 12248

Bench: 5941174
2017-01-29 08:54:58 +01:00
VoyagerOne
5254a6040c Penalty for a quiet ttMove that fails low
Also the penalty/bonus function is misleading, we
should simply change it to stat_bonus(depth) for
bonus and -stat_bonus(depth+ ONE_PLY) for extra
penalty.

STC:
LLR: 2.96 (-2.94,2.94) [0.00,5.00]
Total: 11656 W: 2183 L: 2008 D: 7465

LTC:
LLR: 2.95 (-2.94,2.94) [0.00,5.00]
Total: 11152 W: 1531 L: 1377 D: 8244

Bench: 6101931
2017-01-28 09:32:07 +01:00
Stéphane Nicolet
9f8f093fd6 Update some comments (#973)
Use somewhat more precise comments in a couple of places.

No functional change.
2017-01-17 14:50:03 +01:00
Joost VandeVondele
d8f683760c Adjust copyright headers to 2017 (#965)
No functional change.
2017-01-11 08:46:29 +01:00
lucasart
34e47ca87d Rename FromTo -> History (#963)
Previously, we had duplicated History:

- one with (piece,to) called History
- one with (from,to) called FromTo

Now that we have only one, rename it to History, which is the generally accepted
name in the chess programming litterature for this technique.

Also correct some comments that had not been updated since the introduction of CMH.

No functional change.
2017-01-10 08:47:56 +01:00
lucasart
e0504ab876 Remove HistoryStats
STC:
LLR: 3.44 (-2.94,2.94) [-3.00,1.00]
Total: 120831 W: 21572 L: 21594 D: 77665

LTC:
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 26565 W: 3519 L: 3406 D: 19640

bench 5920493
2017-01-09 15:50:12 +01:00
ElbertoOne
d39ffbeea6 Simplified select best thread (#958)
Only select best thread if score is better and depth equal or larger.

STC (7 threads): http://tests.stockfishchess.org/tests/view/586a4d090ebc5903140c64b2
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 120297 W: 18652 L: 18682 D: 82963

LTC (7 threads): http://tests.stockfishchess.org/tests/view/586e31b30ebc5903140c663d
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 57187 W: 7035 L: 6959 D: 43193

bench: 4940355
2017-01-09 10:26:50 +01:00
pb00068
8b2c81d3ea Rejoin lines that belong to HalfDensity map (#952)
No functional change.
2017-01-05 09:00:41 +01:00
Jonathan Calovski
1052ce74f6 Tweak best thread selection logic
STC 7 threads:
LLR: 2.96 (-2.94,2.94) [0.00,5.00]
Total: 26881 W: 4161 L: 3941 D: 18779
http://tests.stockfishchess.org/tests/view/58667a830ebc5903140c632f

LTC 7 threads:
LLR: 2.95 (-2.94,2.94) [0.00,5.00]
Total: 22988 W: 2767 L: 2583 D: 17638
http://tests.stockfishchess.org/tests/view/586722690ebc5903140c636d

bench: 5468995
2017-01-01 11:28:50 +01:00
Aram Tumanian
b7b9d7c9c7 Don't clear EasyMove in search()
EasyMove is cleared after every iteration of the
search if the 3rd move in the PV of the main thread
changes from the previous iteration. Therefore,
clearing EasyMove during a search iteration may be
excessive. The tests show that this is indeed unnecessary.
In the new version the EasyMove variable is used only in
the Thread::search function.

STC
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 47719 W: 8438 L: 8362 D: 30919

LTC
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 122841 W: 15448 L: 15457 D: 91936

bench: 5468995
2017-01-01 11:04:24 +01:00
Sergei Antonov
881a9dfb0a Threefold repetition detection
Implement a threefold repetition detection. Below are the examples of
problems fixed by this change.

    Loosing move in a drawn position.
    position fen 8/k7/3p4/p2P1p2/P2P1P2/8/8/K7 w - - 0 1 moves a1a2 a7a8 a2a1
    The old code suggested a loosing move "bestmove a8a7", the new code suggests "bestmove a8b7" leading to a draw.

    Incorrect evaluation (happened in a real game in TCEC Season 9).
    position fen 4rbkr/1q3pp1/b3pn2/7p/1pN5/1P1BBP1P/P1R2QP1/3R2K1 w - - 5 31 moves e3d4 h8h6 d4e3
    The old code evaluated it as "cp 0", the new code evaluation is around "cp -50" which is adequate.

Brings 0.5-1 ELO gain. Passes [-3.00,1.00].

STC: http://tests.stockfishchess.org/tests/view/584ece040ebc5903140c5aea
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 47744 W: 8537 L: 8461 D: 30746

LTC: http://tests.stockfishchess.org/tests/view/584f134d0ebc5903140c5b37
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 36775 W: 4739 L: 4639 D: 27397

Patch has been rewritten into current form for simplification and
logic slightly changed so that return a draw score if the position
repeats once earlier but after or at the root, or repeats twice
strictly before the root. In its original form, repetition at root
was not returned as an immediate draw.

After retestimng testing both version with SPRT[-3, 1], both passed
succesfully, but this version was chosen becuase more natural. There is
an argument about MultiPV in which an extended draw at root may be sensible.
See discussion here:

   https://github.com/official-stockfish/Stockfish/pull/925

For documentation, current version passed both at STC and LTC:

STC
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 51562 W: 9314 L: 9245 D: 33003

LTC
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 115663 W: 14904 L: 14906 D: 85853

bench: 5468995
2017-01-01 10:56:46 +01:00
Joost VandeVondele
af7412e58a Explicitly use alpha+1 for beta in NonPV search (#939)
Fixes the only exception, in razoring.

The code already does assert(PvNode || (alpha == beta - 1)), and it can be verified by studying the program flow that this is indeed the case, also for the modified line.

No functional change.
2016-12-25 10:34:48 +01:00
Stefano Cardanobile
f72b7dc99a piecesCount (#932)
All counts in search.cpp are of the form xxxCount. Conform piecesCnt to this unwritten rule.

No functional change.
2016-12-20 11:18:19 +01:00
Joost VandeVondele
ee22b61f5e Use DEPTH_ZERO initializer for depth in qsearch (#931)
Simplifies the main search function.

No functional change.
2016-12-20 11:17:38 +01:00
VoyagerOne
8c61bbda54 Another simplification for SEE pruning
STC:
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 29310 W: 5225 L: 5118 D: 18967

LTC:
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 128454 W: 16424 L: 16442 D: 95588

Bench: 4556848
2016-12-17 08:37:58 +01:00
Stefan Geschwentner
847bc0e80f Simplify pruning
STC: http://tests.stockfishchess.org/tests/view/5842be140ebc5903140c5619
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 16014 W: 2839 L: 2710 D: 10465

LTC: http://tests.stockfishchess.org/tests/view/584316a50ebc5903140c5638
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 182360 W: 22830 L: 22914 D: 136616

Retested at LTC
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 45502 W: 5821 L: 5732 D: 33949

Bench: 4684146
2016-12-12 12:01:16 +01:00
Joost VandeVondele
1b62d413c1 Clean-up skipEarlyPruning (#921)
make skipEarlyPruning a search argument instead of managing this by hand.

Verified for no regression at STC:
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 96754 W: 17089 L: 17095 D: 62570

No functional change.
2016-12-11 20:05:25 +01:00
Joost VandeVondele
a47bbca0ea Refactor bonus and penalty calculation (#917)
* Refactor bonus and penalty calculation

Compute common terms in a helper function.

No functional change.

* Further refactoring

Remove some parenthesis that are now useless.
Define prevSq once, use repeatedly.

No functional change.

bench: 5884767 (bench of previous patch is wrong)
2016-12-05 18:58:12 +01:00
ElbertoOne
46d066b041 Remove piece condition in decrease lmr reduction check
STC: http://tests.stockfishchess.org/tests/view/584154780ebc5903140c55cf
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 40866 W: 7251 L: 7164 D: 26451

LTC: http://tests.stockfishchess.org/tests/view/5841e6e50ebc5903140c5605
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 62413 W: 7948 L: 7881 D: 46584

Bench: 5807913
2016-12-04 09:28:55 +01:00
goodkov
e70da0d2eb Simplify pruning rule
STC: http://tests.stockfishchess.org/tests/view/583df86d0ebc5903140c5481
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 43283 W: 7761 L: 7678 D: 27844

LTC: http://tests.stockfishchess.org/tests/view/583f42670ebc5903140c5525
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 56587 W: 7232 L: 7157 D: 42198

bench: 5084980
2016-12-02 09:04:45 +01:00
Marco Costalba
18df1698f4 Fix compile error from previous patch
Due to different types on some platforms.

No functional change.
2016-11-19 09:35:57 +01:00
Joost VandeVondele
cddc8d4546 More accurate 'go nodes' searches at low count
Makes the actual number of nodes searched match closely
the number of nodes requested, by increasing the frequency
of checking the number of nodes searched at low node count.
All other searches retain the default checking frequency of
once per 4096 nodes, and are thus unaffected.

Passed STC as non-regression
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 26643 W: 4766 L: 4655 D: 17222

No functional change.
2016-11-19 08:47:41 +01:00
Stefan Geschwentner
a90fc4c877 Non-quiet pruning tweak
Count in the difference of static evaluation
and alpha for pruning threshold.

STC:
LLR: 2.96 (-2.94,2.94) [0.00,5.00]
Total: 16885 W: 3061 L: 2866 D: 10958

LTC:
LLR: 2.95 (-2.94,2.94) [0.00,5.00]
Total: 33566 W: 4428 L: 4202 D: 24936

Bench: 5513149
2016-11-19 08:37:52 +01:00
Aram Tumanian
e6c2899020 Make a version of Position::do_move() without the givesCheck parameter
In 10 of 12 calls total to Position::do_move()the givesCheck argument is
simply gives_check(m). So it's reasonable to make an overload without
this parameter, which wraps the existing version.

No functional change.
2016-11-12 09:55:12 +01:00
Mira
dc4655e1f9 Stack offset changed from -5 to -4
Non functional change, tests under sanitizers OK.

Rationales for change

- Offset in code is in range -4 ... 2
- There was an error by (pathological) corner case MAX_PLY=0

No functional change.
2016-11-10 11:43:21 +01:00
atumanian
0fa80c9ba3 Update comments related after new see_ge()
Update comments according to changes from my patch: #822

No functional change.
2016-11-10 11:40:31 +01:00
Joost VandeVondele
52cb348023 Reproducible searches after ucinewgame
Fixes issue #859.

thisThread->callsCnt in search<>() was different (by 1) for the first and second game played.

No functional change.
2016-11-05 22:25:55 +01:00
VoyagerOne
b915fdc889 Reduction Simplification
Simplify reduction formula by removing a parameter.

STC:
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 35798 W: 6368 L: 6272 D: 23158

LTC:
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 125375 W: 15827 L: 15839 D: 93709

Bench: 4735038
2016-11-05 08:17:42 +01:00
Marco Costalba
c0bb041539 Rewrite syzygy in C++
Rewrite the code in SF style, simplify and
document it.

Code is now much clear and bug free (no mem-leaks and
other small issues) and is also smaller (more than
600 lines of code removed).

All the code has been rewritten but root_probe() and
root_probe_wdl() that are completely misplaced and should
be retired altogheter. For now just leave them in the
original version.

Code is fully and deeply tested for equivalency both in
functionality and in speed with hundreds of games and
test positions and is guaranteed to be 100% equivalent
to the original.

Tested with tb_dbg branch for functional equivalency on
more than 12M positions.

stockfish.exe bench 128 1 16 syzygy.epd

Position: 2016/2016
Total 12121156 Hits 0 hit rate (%) 0
Total time (ms) : 4417851
Nodes searched : 1100151204
Nodes/second : 249024

Tested with 5,000 games match against master, 1 Thread,
128 MB Hash each, tc 40+0.4, which is almost equivalent
to LTC in Fishtest on this machine. 3-, 4- and 5-men syzygy
bases on SSD, 12-moves opening book to emphasize mid- and endgame.

Score of SF-SyzygyC++ vs SF-Master: 633 - 617 - 3750  [0.502] 5000
ELO difference: 1

No functional change.
2016-11-05 07:55:08 +01:00
syzygy
e18e557e77 Output PV if last iteration does not complete
Instead of outputting "info nodes ... time ..." when the last
iteration is interrupted, simply call UCI::pv() to output the PV.

I thought about calling UCI:pv() with bounds -VALUE_INFINITE, VALUE_INFINITE
to avoid "lowerbound" or "upperbound" appearing in it, but I'm not sure that
would be any better.

This patch fixes rare inconsistencies between the first move of
the last PV output and the bestmove played. It also makes sure
that all the latest statistics are sent to the GUI (not only nodes
and time but also nps, tbhits, hashfull).

No functional change.
2016-10-27 06:26:22 +02:00
VoyagerOne
e77f38c431 History Stat Comparison
Adjust LMR by comparing history stats
with opponent (prior ply).

STC:
LLR: 2.96 (-2.94,2.94) [0.00,5.00]
Total: 27754 W: 5066 L: 4824 D: 17864

LTC:
LLR: 2.95 (-2.94,2.94) [0.00,5.00]
Total: 216596 W: 28157 L: 27343 D: 161096

Bench: 5437729
2016-10-25 06:44:19 +02:00
syzygy
ca67752645 Per-thread TB hit counters
Use a per-thread counter to reduce contention
with many cores and endgame positions.

Measured around 1% speed-up on a 12 core and 8%
on 28 cores with 6-men, searching on:
 7R/1p3k2/2p2P2/3nR1P1/8/3b1P2/7K/r7 b - - 3 38

Also retire the unused set_nodes_searched() and fix
a couple of return types and naming conventions.

No functional change.
2016-10-21 06:15:45 +02:00
ajithcj
99f3ad6858 Remove useless assignments to currentMove
We reference (ss-1)->currentMove, i.e. we peek
current move of the parent node, so currentMove
should be valid in the main move loop, when we
search() the subtree, but outside of main loop
it is useless.

No functional change.
2016-10-18 09:00:52 +02:00
VoyagerOne
e27d3bb884 Use explicit logic for pruning
Also a speedup since we don't need to recalculate SEE
for extensions...as it already determined to be positive.

Results for 12 tests for each version:

        Base      Test      Diff
Mean    2132395   2191002   -58607
StDev   128058    85917     134239
p-value: 0.669
speedup: 0.027

Non functional change.
2016-10-18 08:53:51 +02:00
ajithcj
f799610d4b Simplify futility pruning return value
Return eval as it is while doing futility pruning.

STC:
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 167687 W: 29778 L: 29904 D: 108005

LTC:
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 26905 W: 3503 L: 3390 D: 20012

Bench: 5936728
2016-10-09 09:54:43 +02:00
atumanian
073eed590e Optimisation of Position::see and Position::see_sign
Stephane's patch removes the only usage of Position::see, where the
returned value isn't immediately compared with a value. So I replaced
this function by its optimised and more specific version see_ge. This
function also supersedes the function Position::see_sign.

bool Position::see_ge(Move m, Value v) const;

This function tests if the SEE of a move is greater or equal than a
given value. We use forward iteration on captures instread of backward
one, therefore we don't need the swapList array. Also we stop as soon
as we have enough information to obtain the result, avoiding unnecessary
calls to the min_attacker function.

Speed tests (Windows 7), 20 runs for each engine:
Test engine: mean 866648, st. dev. 5964
Base engine: mean 846751, st. dev. 22846
Speedup: 1.023

Speed test by Stephane Nicolet

Fishtest STC test:
LLR: 2.96 (-2.94,2.94) [0.00,5.00]
Total: 26040 W: 4675 L: 4442 D: 16923
http://tests.stockfishchess.org/tests/view/57f648990ebc59038170fa03

No functional change.
2016-10-08 06:38:36 +02:00
VoyagerOne
ab26c61971 Allow inCheck pruning
This is a bit tricky because we don't want
to prune the only legal evasions, even if
with negative SEE. So add an assert to avoid
this subtle bug to slip in later.

STC:
LLR: 2.96 (-2.94,2.94) [0.00,4.00]
Total: 14140 W: 2625 L: 2421 D: 9094

LTC:
LLR: 2.95 (-2.94,2.94) [0.00,4.00]
Total: 11558 W: 1555 L: 1379 D: 8624

bench: 5256717
2016-10-03 16:18:53 +02:00
Marco Costalba
eccccba0ce Remove useless razoring condition
Condition is always true! For any value of the
array index! Even an out of bound array, like
razor_margin[120]!!!!

No functional change.
2016-09-29 15:24:36 +02:00
HiraokaTakuya
b77bae0529 Make razor_margin[4] ONE_PLY value independent
No functional change.
2016-09-29 15:20:07 +02:00
Stéphane Nicolet
7ae3c05795 Rename shift_bb() to shift()
Rename shift_bb() to shift(), and DELTA_S to SOUTH, etc.
to improve code readability, especially in evaluate.cpp
when they are used together:

    old b = shift_bb<DELTA_S>(pos.pieces(PAWN))
    new b = shift<SOUTH>(pos.pieces(PAWN))

While there fix some small code style issues.

No functional change.
2016-09-25 10:45:10 +02:00
joergoster
351844061e Allowing singular extension in mate positions
Drop useless condition

abs(ttValue) < VALUE_KNOWN_WIN

And extend singular extension search to cases when ttValue
stores a mate score. This improves mate finding and does
not introduce any regression.

Yery tested this patch against current master on the 6500+
Chest mate suite with 200K fixed nodes:

    shortest mates found: master: 1206 patch:1205
    any mate found: master: 1903 patch: 2003

with 1 sec time:

    shortest mates found: master: 2667 patch: 2628
    any mate found: master: 3585 patch: 3646

Verified for no regression:

STC
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 25655 W: 4578 L: 4465 D: 16612

LTC
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 66247 W: 8618 L: 8557 D: 49072

bench: 6335042
2016-09-24 19:56:02 +02:00
Marco Costalba
8662bdfa12 Fix crash when passing a mate/stalemate position
Both Tablebases::filter_root_moves() and
extract_ponder_from_tt(9 were unable to handle
a mate/stalemate position.

Spotted and reported by Dann Corbit.

Added some mate/stalemate positions to bench so
to early catch this regression in the future.

No functional change.
2016-09-24 07:37:52 +02:00
Marco Costalba
92f01aa2bd Fix a warning with MSVC
warning C4706: assignment within conditional expression

No functional change.
2016-09-17 10:14:28 +02:00
Marco Costalba
057d710fc2 Fix indentation in struct FromToStats
And other little trivial stuff.

No functional change.
2016-09-17 09:51:20 +02:00
Stéphane Nicolet
01f2466f6e Retire KingDanger array
Rescales the king danger variables in evaluate_king() to
suppress the KingDanger[] array. This avoids the cost of
the memory accesses to the array and simplifies the non-linear
transformation used.

Full credits to "hxim" for the seminal idea and implementation,
see pull request #786.
https://github.com/official-stockfish/Stockfish/pull/786

Passed STC:
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 9649 W: 1829 L: 1689 D: 6131

Passed LTC:
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 53494 W: 7254 L: 7178 D: 39062

Bench: 6116200
2016-09-16 08:30:06 +02:00
Marco Costalba
5c58d1f5cb Use per-thread counterMoveHistory
Drops a scalability bottleneck due to memory contention
of a single shared table across threads. The effect starts
to be sensible with a high number of threads. Specifically
we have a small regression with 7 threads both at 60 and
180 seconds TC:

10000 @ 60+0.6 th 7
ELO: -2.46 +-3.2 (95%) LOS: 6.5%
Total: 9896 W: 1037 L: 1107 D: 7752

5000 @ 180+0.6 th 7
ELO: -1.95 +-4.1 (95%) LOS: 17.7%
Total: 5000 W: 444 L: 472 D: 4084

We have a regression because counterMoveHistory table is
quite big and it takes time for a single thread to fill it.
Sharing the table yields to a higher fill rate and better
quality of moves and up to 7 threads the benefits of sharing
more then compensate the loss in speed due to contention.
Interestingly even with a 3X longer TC, so with more time
for the single thread to catch up, the improvment is quite
limited and below noise level. It seems we really need much
longer TC to saturate the table.

When we move to high threads number it's another story:

5000 @ 60+0.6 th 22
ELO: 3.49 +-4.3 (95%) LOS: 94.6%
Total: 4880 W: 490 L: 441 D: 3949

2000 @ 60+0.6 th 32
ELO: 8.34 +-6.9 (95%) LOS: 99.1%
Total: 2000 W: 229 L: 181 D: 1590

As expected the speed-up more than compensates the filling
rate, and we expect that with tournament TC, where single
thread is able to saturate the table, the difference will
be even stronger. For instance for TCEC 9 super-final time
control will be 180 minutes + 15 seconds and this scalability
improvement seems definitely the way to go.

So, summarizing:

GOOD:

Measured big improvement in high core scenario

Suitable for TCEC 9 superfinal (big hardware, very long TC)

Consistent and natural patch that extends to counterMoveHistory
what we already do for remaining history tables, that are all per-thread

Non functional change for the common case of a single core

Very simple (just 6 lines modified, no added ones)

BAD:

Small regression (within 2-3 ELO) with few threads and short TC

bench: 5341477
2016-09-16 08:15:07 +02:00
VoyagerOne
95ad2b51b7 Tweak SEE margin in pruning conditions
Use 35 * depth^2 to calculate see_margin.

STC:
LLR: 2.95 (-2.94,2.94) [0.00,5.00]
Total: 22636 W: 4212 L: 3990 D: 14434

LTC:
LLR: 2.96 (-2.94,2.94) [0.00,5.00]
Total: 47241 W: 6314 L: 6041 D: 34886

The Movepick SEE is now dead code, retire it.

Bench: 5341477
2016-09-14 15:38:38 +02:00