We increase a little bit the midgame value of pawns on a4, h4, a6 and h6.
Original idea by Malcolm Campbell, who tried the version restricted to the
pawns on the H column a couple of weeks ago and got a patch which almost
passed LTC. The current pull request just adds the same idea for pawns on
the A column.
Possible follow-ups: maybe tweak the a5/h5 pawn values, and/or add a malus
for very low king mobility in midgame?
STC:
LLR: 2.94 (-2.94,2.94) {-0.50,1.50}
Total: 33416 W: 6516 L: 6275 D: 20625
Ptnml(0-2): 575, 3847, 7659, 4016, 611
https://tests.stockfishchess.org/tests/view/5ee6c4e687586124bc2c10d4
LTC:
LLR: 2.95 (-2.94,2.94) {0.25,1.75}
Total: 134368 W: 16869 L: 16319 D: 101180
Ptnml(0-2): 908, 12083, 40708, 12521, 964
https://tests.stockfishchess.org/tests/view/5ee74e60aae8aec816ab756a
closes https://github.com/official-stockfish/Stockfish/pull/2747
Bench: 5299456
Tuned search constants after many search patches since the last
successful tune.
1st LTC @ 60+0.6 th 1 :
LLR: 2.97 (-2.94,2.94) {0.25,1.75}
Total: 57656 W: 7369 L: 7036 D: 43251
Ptnml(0-2): 393, 5214, 17336, 5437, 448
https://tests.stockfishchess.org/tests/view/5ee1e074f29b40b0fc95af19
SMP LTC @ 20+0.2 th 8 :
LLR: 2.95 (-2.94,2.94) {0.25,1.75}
Total: 83576 W: 9731 L: 9341 D: 64504
Ptnml(0-2): 464, 7062, 26369, 7406, 487
https://tests.stockfishchess.org/tests/view/5ee35a21f29b40b0fc95b008
The changes were rebased on top of a successful patch by Viz (see #2734)
and two different ways of doing this were tested. The successful test
modified the constants in the patch by Viz in a similar manner to the
tuning run:
LTC (rebased) @ 60+0.6 th 1 :
LLR: 2.94 (-2.94,2.94) {0.25,1.75}
Total: 193384 W: 24241 L: 23521 D: 145622
Ptnml(0-2): 1309, 17497, 58472, 17993, 1421
https://tests.stockfishchess.org/tests/view/5ee43319ca6c451633a995f9
Further work: the recent patch to quantize eval #2733 affects search quit
quite a bit, so doing another tune in, say, three months time might be a
good idea.
closes https://github.com/official-stockfish/Stockfish/pull/2735
Bench 4246971
We replace the current decrease of the complexity term in initiative
when shuffling by a direct damping of the evaluation. This scheme may
have two benefits over the initiative approach:
a) the damping effect is more brutal for fortresses with heavy pieces
on the board, because the initiative term is almost an endgame term;
b) the initiative implementation had a funny side effect, almost a bug,
in the rare positions where mg > 0, eg < 0 and the tampered eval
returned a positive value (ie with heavy pieces still on the board):
sending eg to zero via shuffling would **increase** the tampered
eval instead of decreasing it, which is somewhat illogical. This
patch avoids this phenomenon.
STC:
LLR: 2.94 (-2.94,2.94) {-0.50,1.50}
Total: 43072 W: 8373 L: 8121 D: 26578
Ptnml(0-2): 729, 4954, 9940, 5162, 751
https://tests.stockfishchess.org/tests/view/5ee008ebf29b40b0fc95ade2
LTC:
LLR: 2.94 (-2.94,2.94) {0.25,1.75}
Total: 37376 W: 4816 L: 4543 D: 28017
Ptnml(0-2): 259, 3329, 11286, 3508, 306
https://tests.stockfishchess.org/tests/view/5ee03b06f29b40b0fc95ae0c
Closes https://github.com/official-stockfish/Stockfish/pull/2727
Bench: 4757174
Conceptually group hash clusters into super clusters of 256 clusters.
This scheme allows us to use hash sizes up to 32 TB
(= 2^32 super clusters = 2^40 clusters).
Use 48 bits of the Zobrist key to choose the cluster index. We use 8
extra bits to mitigate the quantization error for very large hashes when
scaling the hash key to cluster index.
The hash index computation is organized to be compatible with the existing
scheme for power-of-two hash sizes up to 128 GB.
Fixes https://github.com/official-stockfish/Stockfish/issues/1349
closes https://github.com/official-stockfish/Stockfish/pull/2722
Passed non-regression STC:
LLR: 2.93 (-2.94,2.94) {-1.50,0.50}
Total: 37976 W: 7336 L: 7211 D: 23429
Ptnml(0-2): 578, 4295, 9149, 4356, 610
https://tests.stockfishchess.org/tests/view/5edcbaaef29b40b0fc95abc5
No functional change.
This is a non-functional code style change which provides a safe access handler for LineBB.
Also includes an assert in debug mode to verify square correctness.
closes https://github.com/official-stockfish/Stockfish/pull/2719
No functional change
Merging this code into one function `winnable()`.
Should allow common concepts used to adjust the eg value,
either by addition or scaling, to be combined more effectively.
Improve trace function.
closes https://github.com/official-stockfish/Stockfish/pull/2710
No functional change.
The idea of this patch is that if rooks are not directly attacking the opponent king,
they can support king attacks staying behind pawns or minor pieces and be really
deadly if position slightly opens up at enemy king ring ranks. Loosely based on
some stockfish games where it underestimated attacks on it king when enemy has one
or two rooks supporting pawn pushes towards it king.
passed STC
https://tests.stockfishchess.org/tests/view/5ecb093680f2c838b96550f9
LLR: 2.93 (-2.94,2.94) {-0.50,1.50}
Total: 53672 W: 10535 L: 10265 D: 32872
Ptnml(0-2): 952, 6210, 12258, 6448, 968
passed LTC
https://tests.stockfishchess.org/tests/view/5ecb639f80f2c838b9655117
LLR: 2.94 (-2.94,2.94) {0.25,1.75}
Total: 62424 W: 8094 L: 7748 D: 46582
Ptnml(0-2): 426, 5734, 18565, 6042, 445
closes https://github.com/official-stockfish/Stockfish/pull/2700
Bench: 4663220
This patch is a combinaison of two recent parameters tweaks which had
failed narrowly (yellow) at long time control:
• improvement in move ordering during search by softening the distinction
between bad captures and good captures during move generation, leading
to improved awareness of Stockfish of potential piece sacrifices (idea
by Rahul Dsilva)
• increase in the weight of pawns in the "initiative" part of the evaluation
function. With this change Stockfish should have more incentive to exchange
pawns when losing, and to keep pawns when winning.
STC:
LLR: 2.93 (-2.94,2.94) {-0.50,1.50}
Total: 10704 W: 2178 L: 1974 D: 6552
Ptnml(0-2): 168, 1185, 2464, 1345, 190
https://tests.stockfishchess.org/tests/view/5ec5553b377121ac09e1023d
LTC:
LLR: 2.94 (-2.94,2.94) {0.25,1.75}
Total: 60592 W: 7835 L: 7494 D: 45263
Ptnml(0-2): 430, 5514, 18086, 5817, 449
https://tests.stockfishchess.org/tests/view/5ec55ca2377121ac09e10249
Closes https://github.com/official-stockfish/Stockfish/pull/2691
Bench: 4519117
Do not send the following info string on the first call to
aligned_ttmem_alloc() on Windows:
info string Hash table allocation: Windows large pages [not] used.
The first call occurs before the 'uci' command has been received. This
confuses some GUIs, which expect the first engine-sent command to be
'id' as the response to the 'uci' command. (see https://github.com/official-stockfish/Stockfish/issues/2681)
closes https://github.com/official-stockfish/Stockfish/pull/2689
No functional change.
This is a functional simplification of the time management system.
With this patch, there is a simple equation for each of two distinct
time controls: basetime + increment, and x moves in y seconds (+increment).
These equations are easy to plot and understand making future modifications
or adding additional time controls much easier.
SlowMover is reset to 100 so that is has no effect unless a user changes it.
There are two scaling variables:
* Opt_scale is a scale factor (or percentage) of time to use for this current move.
* Max_scale is a scale factor to apply to the resulting optimumTime.
There seems to be some elo gain in most scenarios.
Better performance is attributable to one of two things:
* minThinkingTime was not allowing reasonable time calculations for very short games like 10+0 or 10+0.01. This is because adding almost no increment and substracting move overhead for 50 moves quickly results in almost 0 time very early in the game. Master depended on minThinkingTime to handle these short games instead of good time management. This patch addresses this issue by lowering minThinkingTime to 0 and adjusting moverOverhead if there are very low increments.
* Notice that the time distribution curves tail downward for the first 10 moves or so. This causes less time to attribute for very early moves leaving more time available for middle moves where more important decisions happen.
Here is a summary of tests for this version at different time controls:
SMP 5+0.05
LLR: 2.97 (-2.94,2.94) {-1.50,0.50}
Total: 46544 W: 7175 L: 7089 D: 32280
Ptnml(0-2): 508, 4826, 12517, 4914, 507
https://tests.stockfishchess.org/tests/user/protonspring
STC
LLR: 2.94 (-2.94,2.94) {-1.50,0.50}
Total: 20480 W: 3872 L: 3718 D: 12890
Ptnml(0-2): 295, 2364, 4824, 2406, 351
https://tests.stockfishchess.org/tests/view/5ebc343e7dd5693aad4e6873
STC, sudden death
LLR: 2.93 (-2.94,2.94) {-1.50,0.50}
Total: 7024 W: 1706 L: 1489 D: 3829
Ptnml(0-2): 149, 813, 1417, 938, 195
https://tests.stockfishchess.org/tests/view/5ebc346f7dd5693aad4e6875
STC, TCEC style
LLR: 2.95 (-2.94,2.94) {-1.50,0.50}
Total: 4192 W: 1014 L: 811 D: 2367
Ptnml(0-2): 66, 446, 912, 563, 109
https://tests.stockfishchess.org/tests/view/5ebc34857dd5693aad4e6877
40/10
LLR: 2.93 (-2.94,2.94) {-1.50,0.50}
Total: 54032 W: 10592 L: 10480 D: 32960
Ptnml(0-2): 967, 6148, 12677, 6254, 970
https://tests.stockfishchess.org/tests/view/5ebc50597dd5693aad4e688d
LTC, sudden death
LLR: 2.95 (-2.94,2.94) {-1.50,0.50}
Total: 9152 W: 1391 L: 1263 D: 6498
Ptnml(0-2): 75, 888, 2526, 1008, 79
https://tests.stockfishchess.org/tests/view/5ebc6f5c7dd5693aad4e689b
LTC
LLR: 2.98 (-2.94,2.94) {-1.50,0.50}
Total: 12344 W: 1563 L: 1459 D: 9322
Ptnml(0-2): 70, 1103, 3740, 1171, 88
https://tests.stockfishchess.org/tests/view/5ebc6f4c7dd5693aad4e6899
closes https://github.com/official-stockfish/Stockfish/pull/2678
Bench: 4395562
simplify the usage of the 50 moves counter,
moving it frome the scale factor to initiative.
This patch was inspired by recent games where a blocked or semi-blocked position
was 'blundered', by moving a pawn, into a lost endgame. This patch improves this situation,
finding a more robust move more often.
for example (1s searches with many threads):
```
FEN 8/p3kp2/Pp2p3/1n2PpP1/5P2/1Kp5/8/R7 b - - 68 143
master:
6 bestmove b5c7
6 bestmove e7e8
12 bestmove e7d8
176 bestmove e7d7
patch:
3 bestmove b5c7
5 bestmove e7d8
192 bestmove e7d7
```
fixes https://github.com/official-stockfish/Stockfish/issues/2620
the patch also tests well
passed STC
LLR: 2.94 (-2.94,2.94) {-1.50,0.50}
Total: 50168 W: 9508 L: 9392 D: 31268
Ptnml(0-2): 818, 5873, 11616, 5929, 848
https://tests.stockfishchess.org/tests/view/5ebb07287dd5693aad4e680b
passed LTC
LLR: 2.93 (-2.94,2.94) {-1.50,0.50}
Total: 7520 W: 981 L: 870 D: 5669
Ptnml(0-2): 49, 647, 2256, 760, 48
https://tests.stockfishchess.org/tests/view/5ebbff747dd5693aad4e6858
closes https://github.com/official-stockfish/Stockfish/pull/2666
Bench: 4395562
for users that set the needed privilige "Lock Pages in Memory"
large pages will be automatically enabled (see Readme.md).
This expert setting might improve speed, 5% - 30%, depending
on the hardware, the number of threads and hash size. More for
large hashes, large number of threads and NUMA. If the operating
system can not allocate large pages (easier after a reboot), default
allocation is used automatically. The engine log provides details.
closes https://github.com/official-stockfish/Stockfish/pull/2656
fixes https://github.com/official-stockfish/Stockfish/issues/2619
No functional change
fixes https://github.com/official-stockfish/Stockfish/issues/2660
The problem was caused by .depend being created with a rule for tbprobe.o not for syzygy/tbprobe.o.
This patch keeps an explicit list of sources (SRCS), generates OBJS,
and compiles all object files to the src/ directory, consistent with .depend.
VPATH is used to search the syzygy directory as needed.
joint work with @gvreuls
closes https://github.com/official-stockfish/Stockfish/pull/2664
No functional change