As stockfish nets and search evolve, the existing time control appears
to give too little time at STC, roughly correct at LTC, and too little
at VLTC+.
This change adds an adjustment to the optExtra calculation. This
adjustment is easy to retune and refine, so it should be easier to keep
up-to-date than the more complex calculations used for optConstant and
optScale.
Passed STC 10+0.1:
LLR: 2.93 (-2.94,2.94) <0.00,2.00>
Total: 169568 W: 43803 L: 43295 D: 82470
Ptnml(0-2): 485, 19679, 44055, 19973, 592
https://tests.stockfishchess.org/tests/view/66531865a86388d5e27da9fa
Yellow LTC 60+0.6:
LLR: -2.94 (-2.94,2.94) <0.50,2.50>
Total: 209970 W: 53087 L: 52914 D: 103969
Ptnml(0-2): 91, 19652, 65314, 19849, 79
https://tests.stockfishchess.org/tests/view/6653e38ba86388d5e27daaa0
Passed VLTC 180+1.8 :
LLR: 2.94 (-2.94,2.94) <0.50,2.50>
Total: 85618 W: 21735 L: 21342 D: 42541
Ptnml(0-2): 15, 8267, 25848, 8668, 11
https://tests.stockfishchess.org/tests/view/6655131da86388d5e27db95f
closes https://github.com/official-stockfish/Stockfish/pull/5297
Bench: 1212167
Allow for NUMA memory replication for NNUE weights. Bind threads to ensure execution on a specific NUMA node.
This patch introduces NUMA memory replication, currently only utilized for the NNUE weights. Along with it comes all machinery required to identify NUMA nodes and bind threads to specific processors/nodes. It also comes with small changes to Thread and ThreadPool to allow easier execution of custom functions on the designated thread. Old thread binding (WinProcGroup) machinery is removed because it's incompatible with this patch. Small changes to unrelated parts of the code were made to ensure correctness, like some classes being made unmovable, raw pointers replaced with unique_ptr. etc.
Windows 7 and Windows 10 is partially supported. Windows 11 is fully supported. Linux is fully supported, with explicit exclusion of Android. No additional dependencies.
-----------------
A new UCI option `NumaPolicy` is introduced. It can take the following values:
```
system - gathers NUMA node information from the system (lscpu or windows api), for each threads binds it to a single NUMA node
none - assumes there is 1 NUMA node, never binds threads
auto - this is the default value, depends on the number of set threads and NUMA nodes, will only enable binding on multinode systems and when the number of threads reaches a threshold (dependent on node size and count)
[[custom]] -
// ':'-separated numa nodes
// ','-separated cpu indices
// supports "first-last" range syntax for cpu indices,
for example '0-15,32-47:16-31,48-63'
```
Setting `NumaPolicy` forces recreation of the threads in the ThreadPool, which in turn forces the recreation of the TT.
The threads are distributed among NUMA nodes in a round-robin fashion based on fill percentage (i.e. it will strive to fill all NUMA nodes evenly). Threads are bound to NUMA nodes, not specific processors, because that's our only requirement and the OS can schedule them better.
Special care is made that maximum memory usage on systems that do not require memory replication stays as previously, that is, unnecessary copies are avoided.
On linux the process' processor affinity is respected. This means that if you for example use taskset to restrict Stockfish to a single NUMA node then the `system` and `auto` settings will only see a single NUMA node (more precisely, the processors included in the current affinity mask) and act accordingly.
-----------------
We can't ensure that a memory allocation takes place on a given NUMA node without using libnuma on linux, or using appropriate custom allocators on windows (https://learn.microsoft.com/en-us/windows/win32/memory/allocating-memory-from-a-numa-node), so to avoid complications the current implementation relies on first-touch policy. Due to this we also rely on the memory allocator to give us a new chunk of untouched memory from the system. This appears to work reliably on linux, but results may vary.
MacOS is not supported, because AFAIK it's not affected, and implementation would be problematic anyway.
Windows is supported since Windows 7 (https://learn.microsoft.com/en-us/windows/win32/api/processtopologyapi/nf-processtopologyapi-setthreadgroupaffinity). Until Windows 11/Server 2022 NUMA nodes are split such that they cannot span processor groups. This is because before Windows 11/Server 2022 it's not possible to set thread affinity spanning processor groups. The splitting is done manually in some cases (required after Windows 10 Build 20348). Since Windows 11/Server 2022 we can set affinites spanning processor group so this splitting is not done, so the behaviour is pretty much like on linux.
Linux is supported, **without** libnuma requirement. `lscpu` is expected.
-----------------
Passed 60+1 @ 256t 16000MB hash: https://tests.stockfishchess.org/tests/view/6654e443a86388d5e27db0d8
```
LLR: 2.95 (-2.94,2.94) <0.00,10.00>
Total: 278 W: 110 L: 29 D: 139
Ptnml(0-2): 0, 1, 56, 82, 0
```
Passed SMP STC: https://tests.stockfishchess.org/tests/view/6654fc74a86388d5e27db1cd
```
LLR: 2.95 (-2.94,2.94) <-1.75,0.25>
Total: 67152 W: 17354 L: 17177 D: 32621
Ptnml(0-2): 64, 7428, 18408, 7619, 57
```
Passed STC: https://tests.stockfishchess.org/tests/view/6654fb27a86388d5e27db15c
```
LLR: 2.94 (-2.94,2.94) <-1.75,0.25>
Total: 131648 W: 34155 L: 34045 D: 63448
Ptnml(0-2): 426, 13878, 37096, 14008, 416
```
fixes#5253
closes https://github.com/official-stockfish/Stockfish/pull/5285
No functional change
Stockfish appears to take too much time on the first move of a game and
then not enough on moves 2,3,4... Probably caused by most of the factors
that increase time usually applying on the first move.
Attempts to give more time to the subsequent moves have not worked so
far, but this change to simply reduce first move time by 5% worked.
STC 10+0.1 :
LLR: 2.96 (-2.94,2.94) <0.00,2.00>
Total: 78496 W: 20516 L: 20135 D: 37845
Ptnml(0-2): 340, 8859, 20456, 9266, 327
https://tests.stockfishchess.org/tests/view/663d47bf507ebe1c0e9200ba
LTC 60+0.6 :
LLR: 2.95 (-2.94,2.94) <0.50,2.50>
Total: 94872 W: 24179 L: 23751 D: 46942
Ptnml(0-2): 61, 9743, 27405, 10161, 66
https://tests.stockfishchess.org/tests/view/663e779cbb28828150dd9089
closes https://github.com/official-stockfish/Stockfish/pull/5235
Bench: 1876282
Also fixes searchmoves.
Drop the need of a Position object in uci.cpp.
A side note, it is still required for the static functions,
but these should be moved to a different namespace/class
later on, since sf kinda relies on them.
closes https://github.com/official-stockfish/Stockfish/pull/5169
No functional change
Part 2 of the Split UCI into UCIEngine and Engine refactor.
This creates function callbacks for search to use when an update should occur.
The benching in uci.cpp for example does this to extract the total nodes
searched.
No functional change
- fix naming convention for `workingDirectory`
- use type alias for `EvalFiles` everywhere
- move `ponderMode` into `LimitsType`
- move limits parsing into standalone static function
closes https://github.com/official-stockfish/Stockfish/pull/5098
No functional change
This introduces a form of node counting which can
be used to further tweak the usage of our search
time.
The current approach stops the search when almost
all nodes are searched on a single move.
The idea originally came from Koivisto, but the
implemention is a bit different, Koivisto scales
the optimal time by the nodes effort and then
determines if the search should be stopped.
We just scale down the `totalTime` and stop the
search if we exceed it and the effort is large
enough.
Passed STC:
https://tests.stockfishchess.org/tests/view/65c8e0661d8e83c78bfcd5ec
LLR: 2.97 (-2.94,2.94) <0.00,2.00>
Total: 88672 W: 22907 L: 22512 D: 43253
Ptnml(0-2): 310, 10163, 23041, 10466, 356
Passed LTC:
https://tests.stockfishchess.org/tests/view/65ca632b1d8e83c78bfcf554
LLR: 2.95 (-2.94,2.94) <0.50,2.50>
Total: 170856 W: 42910 L: 42320 D: 85626
Ptnml(0-2): 104, 18337, 47960, 18919, 108
closes https://github.com/official-stockfish/Stockfish/pull/5053
Bench: 1198939
This addresses the issue where Stockfish may output non-proven checkmate
scores if the search is prematurely halted, either due to a time control
or node limit, before it explores other possibilities where the
checkmate score could have been delayed or refuted.
The fix also replaces staving off from proven mated scores in a
multithread environment making use of the threads instead of a negative
effect with multithreads (1t was better in proving mated in scores than
more threads).
Issue reported on mate tracker repo by and this PR is co-authored with
@robertnurnberg Special thanks to @AndyGrant for outlining that a fix is
eventually possible.
Passed Adj off SMP STC:
https://tests.stockfishchess.org/tests/view/65a125d779aa8af82b96c3eb
LLR: 2.96 (-2.94,2.94) <-1.75,0.25>
Total: 303256 W: 75823 L: 75892 D: 151541
Ptnml(0-2): 406, 35269, 80395, 35104, 454
Passed Adj off SMP LTC:
https://tests.stockfishchess.org/tests/view/65a37add79aa8af82b96f0f7
LLR: 2.94 (-2.94,2.94) <-1.75,0.25>
Total: 56056 W: 13951 L: 13770 D: 28335
Ptnml(0-2): 11, 5910, 16002, 6097, 8
Passed all tests in matetrack without any better mate for opponent found in 1t and multithreads.
Fixed bugs in https://github.com/official-stockfish/Stockfish/pull/4976
closes https://github.com/official-stockfish/Stockfish/pull/4990
Bench: 1308279
Co-Authored-By: Robert Nürnberg <28635489+robertnurnberg@users.noreply.github.com>
Also remove dead code, `rootSimpleEval` is no longer used since the introduction of dual net.
`iterBestValue` is also no longer used in evaluate and can be reduced to a local variable.
closes https://github.com/official-stockfish/Stockfish/pull/4979
No functional change
This aims to remove some of the annoying global structure which Stockfish has.
Overall there is no major elo regression to be expected.
Non regression SMP STC (paused, early version):
https://tests.stockfishchess.org/tests/view/65983d7979aa8af82b9608f1
LLR: 0.23 (-2.94,2.94) <-1.75,0.25>
Total: 76232 W: 19035 L: 19096 D: 38101
Ptnml(0-2): 92, 8735, 20515, 8690, 84
Non regression STC (early version):
https://tests.stockfishchess.org/tests/view/6595b3a479aa8af82b95da7f
LLR: 2.93 (-2.94,2.94) <-1.75,0.25>
Total: 185344 W: 47027 L: 46972 D: 91345
Ptnml(0-2): 571, 21285, 48943, 21264, 609
Non regression SMP STC:
https://tests.stockfishchess.org/tests/view/65a0715c79aa8af82b96b7e4
LLR: 2.94 (-2.94,2.94) <-1.75,0.25>
Total: 142936 W: 35761 L: 35662 D: 71513
Ptnml(0-2): 209, 16400, 38135, 16531, 193
These global structures/variables add hidden dependencies and allow data
to be mutable from where it shouldn't it be (i.e. options). They also
prevent Stockfish from internal selfplay, which would be a nice thing to
be able to do, i.e. instantiate two Stockfish instances and let them
play against each other. It will also allow us to make Stockfish a
library, which can be easier used on other platforms.
For consistency with the old search code, `thisThread` has been kept,
even though it is not strictly necessary anymore. This the first major
refactor of this kind (in recent time), and future changes are required,
to achieve the previously described goals. This includes cleaning up the
dependencies, transforming the network to be self contained and coming
up with a plan to deal with proper tablebase memory management (see
comments for more information on this).
The removal of these global structures has been discussed in parts with
Vondele and Sopel.
closes https://github.com/official-stockfish/Stockfish/pull/4968
No functional change
Idea from Caissa (https://github.com/Witek902/Caissa) chess engine.
With given pawn structure collect data with how often search result and by how
much it was better / worse than static evalution of position and use it to
adjust static evaluation of positions with given pawn structure. Details:
1. excludes positions with fail highs and moves producing it being a capture;
2. update value is function of not only difference between best value and static
evaluation but also is multiplied by linear function of depth;
3. maximum update value is maximum value of correction history divided by 2;
4. correction history itself is divided by 32 when applied so maximum value of
static evaluation adjustment is 32 internal units.
Passed STC:
https://tests.stockfishchess.org/tests/view/658fc7b679aa8af82b955cac
LLR: 2.96 (-2.94,2.94) <0.00,2.00>
Total: 128672 W: 32757 L: 32299 D: 63616
Ptnml(0-2): 441, 15241, 32543, 15641, 470
Passed LTC:
https://tests.stockfishchess.org/tests/view/65903f6979aa8af82b9566f1
LLR: 2.95 (-2.94,2.94) <0.50,2.50>
Total: 97422 W: 24626 L: 24178 D: 48618
Ptnml(0-2): 41, 10837, 26527, 11245, 61
closes https://github.com/official-stockfish/Stockfish/pull/4950
Bench: 1157852
Original idea by Seer chess engine https://github.com/connormcmonigle/seer-nnue,
coding done by @Disservin, code refactoring done by @locutus2 to match the style
of other histories.
This patch introduces pawn structure based history, which assings moves values
based on last digits of pawn structure hash and piece type of moved piece and
landing square of the move. Idea is that good places for pieces are quite often
determined by pawn structure of position. Used in 3 different places
- sorting of quiet moves, sorting of quiet check evasions and in history based
pruning in search.
Passed STC:
https://tests.stockfishchess.org/tests/view/65391d08cc309ae83955dbaf
LLR: 2.95 (-2.94,2.94) <0.00,2.00>
Total: 155488 W: 39408 L: 38913 D: 77167
Ptnml(0-2): 500, 18427, 39408, 18896, 513
Passed LTC:
https://tests.stockfishchess.org/tests/view/653a36a2cc309ae83955f181
LLR: 2.94 (-2.94,2.94) <0.50,2.50>
Total: 70110 W: 17548 L: 17155 D: 35407
Ptnml(0-2): 33, 7859, 18889, 8230, 44
closes https://github.com/official-stockfish/Stockfish/pull/4849
Bench: 1257882
Co-Authored-By: Disservin <disservin.social@gmail.com>
Co-Authored-By: Stefan Geschwentner <locutus2@users.noreply.github.com>
- remove the blank line between the declaration of the function and it's
comment, leads to better IDE support when hovering over a function to see it's
description
- remove the unnecessary duplication of the function name in the functions
description
- slightly refactored code for lsb, msb in bitboard.h There are still a few
things we can be improved later on, move the description of a function where
it was declared (instead of implemented) and add descriptions to functions
which are behind macros ifdefs
closes https://github.com/official-stockfish/Stockfish/pull/4840
No functional change
This introduces clang-format to enforce a consistent code style for Stockfish.
Having a documented and consistent style across the code will make contributing easier
for new developers, and will make larger changes to the codebase easier to make.
To facilitate formatting, this PR includes a Makefile target (`make format`) to format the code,
this requires clang-format (version 17 currently) to be installed locally.
Installing clang-format is straightforward on most OS and distros
(e.g. with https://apt.llvm.org/, brew install clang-format, etc), as this is part of quite commonly
used suite of tools and compilers (llvm / clang).
Additionally, a CI action is present that will verify if the code requires formatting,
and comment on the PR as needed. Initially, correct formatting is not required, it will be
done by maintainers as part of the merge or in later commits, but obviously this is encouraged.
fixes https://github.com/official-stockfish/Stockfish/issues/3608
closes https://github.com/official-stockfish/Stockfish/pull/4790
Co-Authored-By: Joost VandeVondele <Joost.VandeVondele@gmail.com>
This patch implements the pure materialistic evaluation called simple_eval()
to gain a speed-up during Stockfish search.
We use the so-called lazy evaluation trick: replace the accurate but slow
NNUE network evaluation by the super-fast simple_eval() if the position
seems to be already won (high material advantage). To guard against some
of the most obvious blunders introduced by this idea, this patch uses the
following features which will raise the lazy evaluation threshold in some
situations:
- avoid lazy evals on shuffling branches in the search tree
- avoid lazy evals if the position at root already has a material imbalance
- avoid lazy evals if the search value at root is already winning/losing.
Moreover, we add a small random noise to the simple_eval() term. This idea
(stochastic mobility in the minimax tree) was worth about 200 Elo in the pure
simple_eval() player on Lichess.
Overall, the current implementation in this patch evaluates about 2% of the
leaves in the search tree lazily.
--------------------------------------------
STC:
LLR: 2.94 (-2.94,2.94) <0.00,2.00>
Total: 60352 W: 15585 L: 15234 D: 29533
Ptnml(0-2): 216, 6906, 15578, 7263, 213
https://tests.stockfishchess.org/tests/view/64f1d9bcbd9967ffae366209
LTC:
LLR: 2.94 (-2.94,2.94) <0.50,2.50>
Total: 35106 W: 8990 L: 8678 D: 17438
Ptnml(0-2): 14, 3668, 9887, 3960, 24
https://tests.stockfishchess.org/tests/view/64f25204f5b0c54e3f04c0e7
verification run at VLTC:
LLR: 2.94 (-2.94,2.94) <0.50,2.50>
Total: 74362 W: 19088 L: 18716 D: 36558
Ptnml(0-2): 6, 7226, 22348, 7592, 9
https://tests.stockfishchess.org/tests/view/64f2ecdbf5b0c54e3f04d3ae
All three tests above were run with adjudication off, we also verified that
there was no regression on matetracker (thanks Disservin!).
----------------------------------------------
closes https://github.com/official-stockfish/Stockfish/pull/4771
Bench: 1393714
Beyond the simplification, this could be considered a bugfix from a certain point of view.
However, the effect is very subtle and essentially impossible for users to notice.
5372f81cc8 added about 2 Elo at LTC, but only for second and later `go` commands; now, with
this patch, the first `go` command will also benefit from that gain. Games under time
controls are unaffected (as per the tests).
STC: https://tests.stockfishchess.org/tests/view/63c3d291330c0d3d051d48a8
LLR: 2.94 (-2.94,2.94) <-1.75,0.25>
Total: 473792 W: 124858 L: 125104 D: 223830
Ptnml(0-2): 1338, 49653, 135063, 49601, 1241
LTC: https://tests.stockfishchess.org/tests/view/63c8cd56a83c702aac083bc9
LLR: 2.94 (-2.94,2.94) <-1.75,0.25>
Total: 290728 W: 76926 L: 76978 D: 136824
Ptnml(0-2): 106, 27987, 89221, 27953, 97
closes https://github.com/official-stockfish/Stockfish/pull/4361
bench 4208265
Removed sprintf() which generated a warning, because of security reasons.
Replace NULL with nullptr
Replace typedef with using
Do not inherit from std::vector. Use composition instead.
optimize mutex-unlocking
closes https://github.com/official-stockfish/Stockfish/pull/4327
No functional change
If multiple threads have the same best move,
pick the thread with the largest contribution to the confidence vote.
This thread will later be used to display PV, so this patch is
about user-friendliness and/or least surprises, it non-functional for playing strenght.
closes https://github.com/official-stockfish/Stockfish/pull/4246
No functional change
Initialize continuation history with a slighlty negative value -71 instead of zero.
The idea is, because the most history entries will be later negative anyway, to shift
the starting values a little bit in the "correct" direction. Of course the effect of
initialization dimishes with greater depth so I had the apprehension that the LTC test
would be difficult to pass, but it passed.
STC:
LLR: 2.94 (-2.94,2.94) <0.00,2.50>
Total: 34520 W: 9076 L: 8803 D: 16641
Ptnml(0-2): 136, 3837, 9047, 4098, 142
https://tests.stockfishchess.org/tests/view/61aa52e39e8855bba1a3776b
LTC:
LLR: 2.93 (-2.94,2.94) <0.50,3.00>
Total: 75568 W: 19620 L: 19254 D: 36694
Ptnml(0-2): 44, 7773, 21796, 8115, 56
https://tests.stockfishchess.org/tests/view/61aa87d39e8855bba1a383a5
closes https://github.com/official-stockfish/Stockfish/pull/3834
Bench: 4674029